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Online Improper Learning with an Approximation Oracle

Neural Information Processing Systems

We study the following question: given an efficient approximation algorithm for an optimization problem, can we learn efficiently in the same setting? We give a formal affirmative answer to this question in the form of a reduction from online learning to offline approximate optimization using an efficient algorithm that guarantees near optimal regret. The algorithm is efficient in terms of the number of oracle calls to a given approximation oracle – it makes only logarithmically many such calls per iteration. This resolves an open question by Kalai and Vempala, and by Garber. Furthermore, our result applies to the more general improper learning problems.


Online Structure Learning for Feed-Forward and Recurrent Sum-Product Networks

Neural Information Processing Systems

Sum-product networks have recently emerged as an attractive representation due to their dual view as a special type of deep neural network with clear semantics and a special type of probabilistic graphical model for which inference is always tractable. Those properties follow from some conditions (i.e., completeness and decomposability) that must be respected by the structure of the network. As a result, it is not easy to specify a valid sum-product network by hand and therefore structure learning techniques are typically used in practice. This paper describes a new online structure learning technique for feed-forward and recurrent SPNs. The algorithm is demonstrated on real-world datasets with continuous features for which it is not clear what network architecture might be best, including sequence datasets of varying length.


Unary and Binary Classification Approaches and their Implications for Authorship Verification

arXiv.org Machine Learning

Retrieving indexed documents, not by their topical content but their writing style opens the door for a number of applications in information retrieval (IR). One application is to retrieve textual content of a certain author X, where the queried IR system is provided beforehand with a set of reference texts of X. Authorship verification (AV), which is a research subject in the field of digital text forensics, is suitable for this purpose. The task of AV is to determine if two documents (i.e. an indexed and a reference document) have been written by the same author X. Even though AV represents a unary classification problem, a number of existing approaches consider it as a binary classification task. However, the underlying classification model of an AV method has a number of serious implications regarding its prerequisites, evaluability, and applicability. In our comprehensive literature review, we observed several misunderstandings regarding the differentiation of unary and binary AV approaches that require consideration. The objective of this paper is, therefore, to clarify these by proposing clear criteria and new properties that aim to improve the characterization of existing and future AV approaches. Given both, we investigate the applicability of eleven existing unary and binary AV methods as well as four generic unary classification algorithms on two self-compiled corpora. Furthermore, we highlight an important issue concerning the evaluation of AV methods based on fixed decision criterions, which has not been paid attention in previous AV studies.


Multiple-Step Greedy Policies in Approximate and Online Reinforcement Learning

Neural Information Processing Systems

Multiple-step lookahead policies have demonstrated high empirical competence in Reinforcement Learning, via the use of Monte Carlo Tree Search or Model Predictive Control. In a recent work (Efroni et al., 2018), multiple-step greedy policies and their use in vanilla Policy Iteration algorithms were proposed and analyzed. In this work, we study multiple-step greedy algorithms in more practical setups. We begin by highlighting a counter-intuitive difficulty, arising with soft-policy updates: even in the absence of approximations, and contrary to the 1-step-greedy case, monotonic policy improvement is not guaranteed unless the update stepsize is sufficiently large. Taking particular care about this difficulty, we formulate and analyze online and approximate algorithms that use such a multi-step greedy operator.


Learning Beam Search Policies via Imitation Learning

Neural Information Processing Systems

Beam search is widely used for approximate decoding in structured prediction problems. Models often use a beam at test time but ignore its existence at train time, and therefore do not explicitly learn how to use the beam. We develop an unifying meta-algorithm for learning beam search policies using imitation learning. In our setting, the beam is part of the model, and not just an artifact of approximate decoding. Our meta-algorithm captures existing learning algorithms and suggests new ones. It also lets us show novel no-regret guarantees for learning beam search policies.


Learning Safe Policies with Expert Guidance

Neural Information Processing Systems

We propose a framework for ensuring safe behavior of a reinforcement learning agent when the reward function may be difficult to specify. In order to do this, we rely on the existence of demonstrations from expert policies, and we provide a theoretical framework for the agent to optimize in the space of rewards consistent with its existing knowledge. We propose two methods to solve the resulting optimization: an exact ellipsoid-based method and a method in the spirit of the "follow-the-perturbed-leader" algorithm. Our experiments demonstrate the behavior of our algorithm in both discrete and continuous problems. The trained agent safely avoids states with potential negative effects while imitating the behavior of the expert in the other states.


Learning to Teach with Dynamic Loss Functions

Neural Information Processing Systems

Teaching is critical to human society: it is with teaching that prospective students are educated and human civilization can be inherited and advanced. A good teacher not only provides his/her students with qualified teaching materials (e.g., textbooks), but also sets up appropriate learning objectives (e.g., course projects and exams) considering different situations of a student. When it comes to artificial intelligence, treating machine learning models as students, the loss functions that are optimized act as perfect counterparts of the learning objective set by the teacher. In this work, we explore the possibility of imitating human teaching behaviors by dynamically and automatically outputting appropriate loss functions to train machine learning models. Different from typical learning settings in which the loss function of a machine learning model is predefined and fixed, in our framework, the loss function of a machine learning model (we call it student) is defined by another machine learning model (we call it teacher). The ultimate goal of teacher model is cultivating the student to have better performance measured on development dataset. Towards that end, similar to human teaching, the teacher, a parametric model, dynamically outputs different loss functions that will be used and optimized by its student model at different training stages. We develop an efficient learning method for the teacher model that makes gradient based optimization possible, exempt of the ineffective solutions such as policy optimization. We name our method as ``learning to teach with dynamic loss functions'' (L2T-DLF for short). Extensive experiments on real world tasks including image classification and neural machine translation demonstrate that our method significantly improves the quality of various student models.


Virtual Class Enhanced Discriminative Embedding Learning

Neural Information Processing Systems

Recently, learning discriminative features to improve the recognition performances gradually becomes the primary goal of deep learning, and numerous remarkable works have emerged. In this paper, we propose a novel yet extremely simple method Virtual Softmax to enhance the discriminative property of learned features by injecting a dynamic virtual negative class into the original softmax. Injecting virtual class aims to enlarge inter-class margin and compress intra-class distribution by strengthening the decision boundary constraint. Although it seems weird to optimize with this additional virtual class, we show that our method derives from an intuitive and clear motivation, and it indeed encourages the features to be more compact and separable. This paper empirically and experimentally demonstrates the superiority of Virtual Softmax, improving the performances on a variety of object classification and face verification tasks.


Learning Safe Policies with Expert Guidance

Neural Information Processing Systems

We propose a framework for ensuring safe behavior of a reinforcement learning agent when the reward function may be difficult to specify. In order to do this, we rely on the existence of demonstrations from expert policies, and we provide a theoretical framework for the agent to optimize in the space of rewards consistent with its existing knowledge. We propose two methods to solve the resulting optimization: an exact ellipsoid-based method and a method in the spirit of the "follow-the-perturbed-leader" algorithm. Our experiments demonstrate the behavior of our algorithm in both discrete and continuous problems. The trained agent safely avoids states with potential negative effects while imitating the behavior of the expert in the other states.


HOUDINI: Lifelong Learning as Program Synthesis

Neural Information Processing Systems

We present a neurosymbolic framework for the lifelong learning of algorithmic tasks that mix perception and procedural reasoning. Reusing high-level concepts across domains and learning complex procedures are key challenges in lifelong learning. We show that a program synthesis approach that combines gradient descent with combinatorial search over programs can be a more effective response to these challenges than purely neural methods. Our framework, called HOUDINI, represents neural networks as strongly typed, differentiable functional programs that use symbolic higher-order combinators to compose a library of neural functions. Our learning algorithm consists of: (1) a symbolic program synthesizer that performs a type-directed search over parameterized programs, and decides on the library functions to reuse, and the architectures to combine them, while learning a sequence of tasks; and (2) a neural module that trains these programs using stochastic gradient descent. We evaluate HOUDINI on three benchmarks that combine perception with the algorithmic tasks of counting, summing, and shortest-path computation. Our experiments show that HOUDINI transfers high-level concepts more effectively than traditional transfer learning and progressive neural networks, and that the typed representation of networks significantly accelerates the search.