Instructional Material
How to Develop a Pix2Pix GAN for Image-to-Image Translation
The Pix2Pix Generative Adversarial Network, or GAN, is an approach to training a deep convolutional neural network for image-to-image translation tasks. The careful configuration of architecture as a type of image-conditional GAN allows for both the generation of large images compared to prior GAN models (e.g. In this tutorial, you will discover how to develop a Pix2Pix generative adversarial network for image-to-image translation. Discover how to develop DCGANs, conditional GANs, Pix2Pix, CycleGANs, and more with Keras in my new GANs book, with 29 step-by-step tutorials and full source code. How to Develop a Pix2Pix Generative Adversarial Network for Image-to-Image Translation Photo by European Southern Observatory, some rights reserved. Pix2Pix is a Generative Adversarial Network, or GAN, model designed for general purpose image-to-image translation. The approach was presented by Phillip Isola, et al. in their 2016 paper titled "Image-to-Image Translation with Conditional Adversarial Networks" and presented at CVPR in 2017. The GAN architecture is comprised of a generator model for outputting new plausible synthetic images, and a discriminator model that classifies images as real (from the dataset) or fake (generated). The discriminator model is updated directly, whereas the generator model is updated via the discriminator model.
LSTM Based Music Generation System
Mangal, Sanidhya, Modak, Rahul, Joshi, Poorva
Traditionally, music was treated as an analogue signal and was generated manually. In recent years, music is conspicuous to technology which can generate a suite of music automatically without any human intervention. To accomplish this task, we need to overcome some technical challenges which are discussed descriptively in this paper. A brief introduction about music and its components is provided in the paper along with the citation and analysis of related work accomplished by different authors in this domain. Main objective of this paper is to propose an algorithm which can be used to generate musical notes using Recurrent Neural Networks (RNN), principally Long Short-Term Memory (LSTM) networks. A model is designed to execute this algorithm where data is represented with the help of musical instrument digital interface (MIDI) file format for easier access and better understanding. Preprocessing of data before feeding it into the model, revealing methods to read, process and prepare MIDI files for input are also discussed. The model used in this paper is used to learn the sequences of polyphonic musical notes over a single-layered LSTM network. The model must have the potential to recall past details of a musical sequence and its structure for better learning. Description of layered architecture used in LSTM model and its intertwining connections to develop a neural network is presented in this work. This paper imparts a peek view of distributions of weights and biases in every layer of the model along with a precise representation of losses and accuracy at each step and batches. When the model was thoroughly analyzed, it produced stellar results in composing new melodies.
Control learning workshop in IIT Mandi to address AI issues
Indian Institute of Technology Mandi in collaboration with Control Society is organising a five-day workshop on'Learning and Control' from 22 to 26 July. The aim of the workshop is to address the existing need for a sound analytical foundation for Machine Learning (ML) and Artificial Intelligence (AI) with Control Theory. The workshop is jointly sponsored by IIT Mandi, Control Society, and Council of Scientific and Industrial Research (CSIR) India. The workshop on'Learning and Control' is a platform to discuss current advances in the field of Machine Learning and Artificial Intelligence. The objective is to enhance the knowledge of participants who want to become researchers and expert users of Machine Learning and Control Methodologies, the workshop is designed with a focus on senior B. Tech students, research scholars and junior faculty from engineering institutes and colleges.
IIT Mandi trains students on artificial intelligence, machine learning
With a view to addressing the existing need for a sound analytical foundation for Machine Learning (ML) and Artificial Intelligence (AI), Indian Institute of Technology (IIT) Mandi is organising a workshop to train students and researchers on the issue. The workshop is being held with the collaboration of IIT Mandi, Control Society, and Council of Scientific and Industrial Research (CSIR) India from 22 to 26 July. The workshop on'Learning and Control' is a platform to discuss current advances in the field of Machine Learning and Artificial Intelligence and it is organised for the very first time. The objective is to enhance the knowledge of participants who want to become researchers and expert users of Machine Learning and Control Methodologies. The workshop is designed with a focus on senior B Tech students, research scholars and junior faculty from engineering institutes and colleges.
Machine Learning on Apple Podcasts
This course provides a broad introduction to machine learning and statistical pattern recognition. Topics include: supervised learning (generative/discriminative learning, parametric/non-parametric learning, neural networks, support vector machines); unsupervised learning (clustering, dimensionality reduction, kernel methods); learning theory (bias/variance tradeoffs; VC theory; large margins); reinforcement learning and adaptive control.
A difficulty ranking approach to personalization in E-learning
Segal, Avi, Gal, Kobi, Shani, Guy, Shapira, Bracha
The prevalence of e-learning systems and on-line courses has made educational material widely accessible to students of varying abilities and backgrounds. There is thus a growing need to accommodate for individual differences in e-learning systems. This paper presents an algorithm called EduRank for personalizing educational content to students that combines a collaborative filtering algorithm with voting methods. EduRank constructs a difficulty ranking for each student by aggregating the rankings of similar students using different aspects of their performance on common questions. These aspects include grades, number of retries, and time spent solving questions. It infers a difficulty ranking directly over the questions for each student, rather than ordering them according to the student's predicted score. The EduRank algorithm was tested on two data sets containing thousands of students and a million records. It was able to outperform the state-of-the-art ranking approaches as well as a domain expert. EduRank was used by students in a classroom activity, where a prior model was incorporated to predict the difficulty rankings of students with no prior history in the system. It was shown to lead students to solve more difficult questions than an ordering by a domain expert, without reducing their performance.
AI Solves Rubiks Cube in UNDER 1 Second WORLD RECORD
Official World Record solve, an A.I. learns to solve the Rubik's Cube in under a SECOND! Made in MatLAB artificial-intelligence learns. Please share this video if you enjoyed, I will post a tutorial on how you can do this too, if this video surpasses a view(?) goal. Hello everyone, I had a lot of fun making this video and playing around with the artificial-intelligence. I've been a cuber since a very young age and I love to combine two things that I love a LOT.
13-incredible-stem-toys-that-every-child-will-want
Wow, educational toys have changed a lot since I was a kid. I remember inserting floppy disks (!) into a computer in order to play classic games like "Number Munchers" and "The Oregon Trail". I learned very quickly that "Dog" was not a day of the week, and that it was very easy to die of wasting diseases in the western US in the 19th century. As the world becomes more and more digitally inclined, parents and teachers alike want toys that teach kids computer-and technology-related skills, both for their future employability and for being a citizen in a society built on 1's and 0's. One emerging trend is toys that teach kids how to write computer programming code. Coding is becoming essential knowledge because the world runs on computers, and computers themselves run on code. As a person with a degree in a STEM field, I had to learn how to code later in life, and it was a miserably long learning curve (even if it's one of my favorite things to do now).