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VideoComposer Compositional Video Synthesis with Motion

Neural Information Processing Systems

The pursuit of controllability as a higher standard of visual content creation has yielded remarkable progress in customizable image synthesis. However, achieving controllable video synthesis remains challenging due to the large variation of temporal dynamics and the requirement of cross-frame temporal consistency. Based on the paradigm of compositional generation, this work presents VideoComposer that allows users to flexibly compose a video with textual conditions, spatial conditions, and more importantly temporal conditions. Specifically, considering the characteristic of video data, we introduce the motion vector from compressed videos as an explicit control signal to provide guidance regarding temporal dynamics. In addition, we develop a Spatio-Temporal Condition encoder (STCencoder) that serves as a unified interface to effectively incorporate the spatial and temporal relations of sequential inputs, with which the model could make better use of temporal conditions and hence achieve higher inter-frame consistency. Extensive experimental results suggest that VideoComposer is able to control the spatial and temporal patterns simultaneously within a synthesized video in various forms, such as text description, sketch sequence, reference video, or even simply hand-crafted motions. The code and models are publicly available at https://videocomposer.github.io.




Provably efficient, succinct, and precise explanations

Neural Information Processing Systems

We consider the problem of explaining the predictions of an arbitrary blackbox model f: given query access to f and an instance x, output a small set of x's features that in conjunction essentially determines f(x). We design an efficient algorithm with provable guarantees on the succinctness and precision of the explanations that it returns. Prior algorithms were either efficient but lacked such guarantees, or achieved such guarantees but were inefficient. We obtain our algorithm via a connection to the problem of implicitly learning decision trees. The implicit nature of this learning task allows for efficient algorithms even when the complexity of f necessitates an intractably large surrogate decision tree. We solve the implicit learning problem by bringing together techniques from learning theory, local computation algorithms, and complexity theory. Our approach of "explaining by implicit learning" shares elements of two previously disparate methods for post-hoc explanations, global and local explanations, and we make the case that it enjoys advantages of both.



Learning to Combine Per-Example Solutions for Neural Program Synthesis

Neural Information Processing Systems

The goal of program synthesis from examples is to find a computer program that is consistent with a given set of input-output examples. Most learning-based approaches try to find a program that satisfies all examples at once. Our work, by contrast, considers an approach that breaks the problem into two stages: (a) find programs that satisfy only one example, and (b) leverage these per-example solutions to yield a program that satisfies all examples. We introduce the Cross Aggregator neural network module based on a multi-head attention mechanism that learns to combine the cues present in these per-example solutions to synthesize a global solution. Evaluation across programs of different lengths and under two different experimental settings reveal that when given the same time budget, our technique significantly improves the success rate over PCCoder [30] and other ablation baselines.


Generating Behaviorally Diverse Policies with Latent Diffusion Models

Neural Information Processing Systems

Recent progress in Quality Diversity Reinforcement Learning (QD-RL) has enabled learning a collection of behaviorally diverse, high performing policies. However, these methods typically involve storing thousands of policies, which results in high space-complexity and poor scaling to additional behaviors. Condensing the archive into a single model while retaining the performance and coverage of the original collection of policies has proved challenging. In this work, we propose using diffusion models to distill the archive into a single generative model over policy parameters. We show that our method achieves a compression ratio of 13x while recovering 98% of the original rewards and 89% of the original humanoid archive coverage. Further, the conditioning mechanism of diffusion models allows for flexibly selecting and sequencing behaviors, including using language.