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A Self-Learning Neural Network
We propose a new neural network structure that is compatible with silicon technology and has built-in learning capability. The thrust of this network work is a new synapse function. The synapses have the feature that the learning parameter is embodied in the thresholds of MOSFET devices and is local in character. The network is shown to be capable of learning by example as well as exhibiting the desirable features of the Hopfield type networks. The thrust of what we want to discuss is a new synapse function for an artificial neuron to be used in a neural network.
A Bifurcation Theory Approach to the Programming of Periodic Attractors in Network Models of Olfactory Cortex
Bill Baird Department of Biophysics U.C. Berkeley ABSTRACT A new learning algorithm for the storage of static and periodic attractors in biologically inspired recurrent analog neural networks is introduced. For a network of n nodes, n static or n/2 periodic attractors may be stored. The algorithm allows programming of the network vector field independent of the patterns to be stored. Stability of patterns, basin geometry, and rates of convergence may be controlled. Standing or traveling wave cycles may be stored to mimic the kind of oscillating spatial patterns that appear in the neural activity of the olfactory bulb and prepyriform cortex during inspiration and suffice, in the bulb, to predict the pattern recognition behavior of rabbits in classical conditioning experiments.
Cricket Wind Detection
A great deal of interest has recently been focused on theories concerning parallel distributed processing in central nervous systems. In particular, many researchers have become very interested in the structure and function of "computational maps" in sensory systems. As defined in a recent review (Knudsen et al, 1987), a "map" is an array of nerve cells, within which there is a systematic variation in the "tuning" of neighboring cells for a particular parameter. For example, the projection from retina to visual cortex is a relatively simple topographic map; each cortical hypercolumn itself contains a more complex "computational" map of preferred line orientation representing the angle of tilt of a simple line stimulus. The overall goal of the research in my lab is to determine how a relatively complex mapped sensory system extracts and encodes information from external stimuli.
Learning Sequential Structure in Simple Recurrent Networks
Servan-Schreiber, David, Cleeremans, Axel, McClelland, James L.
This tendency to preserve information about the path is not a characteristic of traditional finite-state automata. ENCODING PATH INFORMATION In a different set of experiments, we asked whether the SRN could learn to use the infonnation about the path that is encoded in the hidden units' patterns of activation. In one of these experiments, we tested whether the network could master length constraints. When strings generated from the small finite-state grammar may only have a maximum of 8 letters, the prediction following the presentation of the same letter in position number six or seven may be different. For example, following the sequence'TSSSXXV', 'V' is the seventh letter and only another'V' would be a legal successor.
Fast Learning in Multi-Resolution Hierarchies
A variety of approaches to adaptive information processing have been developed by workers in disparate disciplines. These include the large body of literature on approximation and interpolation techniques (curve and surface fitting), the linear, real-time adaptive signal processing systems (such as the adaptive linear combiner and the Kalman filter), and most recently, the reincarnation of nonlinear neural network models such as the multilayer perceptron. Each of these methods has its strengths and weaknesses. The curve and surface fitting techniques are excellent for off-line data analysis, but are typically not formulated with real-time applications in mind. The linear techniques of adaptive signal processing and adaptive control are well-characterized, but are limited to applications for which linear descriptions are appropriate. Finally, neural network learning models such as back propagation have proven extremely versatile at learning a wide variety of nonlinear mappings, but tend to be very slow computationally and are not yet well characterized.
Associative Learning via Inhibitory Search
ALVIS is a reinforcement-based connectionist architecture that learns associative maps in continuous multidimensional environments. The discovered locations of positive and negative reinforcements are recorded in "do be" and "don't be" subnetworks, respectively. The outputs of the subnetworks relevant to the current goal are combined and compared with the current location to produce an error vector. This vector is backpropagated through a motor-perceptual mapping network.
Modeling the Olfactory Bulb - Coupled Nonlinear Oscillators
Li, Zhaoping, Hopfield, John J.
A mathematical model based on the bulbar anatomy and electrophysiology is described. Simulations produce a 35-60 Hz modulated activity coherent across the bulb, mimicing the observed field potentials. The decision states (for the odor information) here can be thought of as stable cycles, rather than point stable states typical of simpler neuro-computing models. Analysis and simulations show that a group of coupled nonlinear oscillators are responsible for the oscillatory activities determined by the odor input, and that the bulb, with appropriate inputs from higher centers, can enhance or suppress the sensitivity to partiCUlar odors. The model provides a framework in which to understand the transform between odor input and the bulbar output to olfactory cortex.
GEMINI: Gradient Estimation Through Matrix Inversion After Noise Injection
Cun, Yann Le, Galland, Conrad C., Hinton, Geoffrey E.
Learning procedures that measure how random perturbations of unit activities correlate with changes in reinforcement are inefficient but simple to implement in hardware. Procedures like back-propagation (Rumelhart, Hinton and Williams, 1986) which compute how changes in activities affect the output error are much more efficient, but require more complex hardware. GEMINI is a hybrid procedure for multilayer networks, which shares many of the implementation advantages of correlational reinforcement procedures but is more efficient. GEMINI injects noise only at the first hidden layer and measures the resultant effect on the output error. A linear network associated with each hidden layer iteratively inverts the matrix which relates the noise to the error change, thereby obtaining the error-derivatives. No back-propagation is involved, thus allowing unknown non-linearities in the system. Two simulations demonstrate the effectiveness of GEMINI.