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Generalization in Reinforcement Learning: Safely Approximating the Value Function
Boyan, Justin A., Moore, Andrew W.
Reinforcement learning-the problem of getting an agent to learn to act from sparse, delayed rewards-has been advanced by techniques based on dynamic programming (DP). These algorithms compute a value function which gives, for each state, the minimum possiblelong-term cost commencing in that state. For the high-dimensional and continuous state spaces characteristic of real-world control tasks, a discrete representation ofthe value function is intractable; some form of generalization is required. A natural way to incorporate generalization into DP is to use a function approximator, rather than a lookup table, to represent the value function. This approach, which dates back to uses of Legendre polynomials in DP [Bellman et al., 19631, has recently worked well on several dynamic control problems [Mahadevan and Connell, 1990, Lin, 1993] and succeeded spectacularly on the game of backgammon [Tesauro, 1992, Boyan, 1992].
A Connectionist Technique for Accelerated Textual Input: Letting a Network Do the Typing
Each year people spend a huge amount oftime typing. The text people type typically contains a tremendous amount of redundancy due to predictable word usage patterns and the text's structure. This paper describes a neural network system call AutoTypist that monitors a person's typing and predicts what will be entered next. AutoTypist displays the most likely subsequent word to the typist, who can accept it with a single keystroke, instead of typing it in its entirety. The multi-layer perceptron at the heart of Auto'JYpist adapts its predictions of likely subsequent text to the user's word usage pattern, and to the characteristics of the text currently being typed. Increases in typing speed of 2-3% when typing English prose and 10-20% when typing C code have been demonstrated using the system, suggesting a potential time savings of more than 20 hours per user per year. In addition to increasing typing speed, AutoTypist reduces the number of keystrokes a user must type by a similar amount (2-3% for English, 10-20% for computer programs). This keystroke savings has the potential to significantly reduce the frequency and severity of repeated stress injuries caused by typing, which are the most common injury suffered in today's office environment.
Hierarchical Mixtures of Experts Methodology Applied to Continuous Speech Recognition
Zhao, Ying, Schwartz, Richard M., Sroka, Jason J., Makhoul, John
In this paper, we incorporate the Hierarchical Mixtures of Experts (HME) method of probability estimation, developed by Jordan [1], into an HMMbased continuousspeech recognition system. The resulting system can be thought of as a continuous-density HMM system, but instead of using gaussian mixtures, the HME system employs a large set of hierarchically organized but relatively small neural networks to perform the probability density estimation. The hierarchical structure is reminiscent of a decision tree except for two important differences: each "expert" or neural net performs a "soft" decision rather than a hard decision, and, unlike ordinary decision trees, the parameters of all the neural nets in the HME are automatically trainable using the EM algorithm. We report results on the ARPA 5,OOO-word and 4O,OOO-word Wall Street Journal corpus using HME models. 1 Introduction Recent research has shown that a continuous-density HMM (CD-HMM) system can outperform amore constrained tied-mixture HMM system for large-vocabulary continuous speech recognition (CSR) when a large amount of training data is available [2]. In other work, the utility of decision trees has been demonstrated in classification problems by using the "divide and conquer" paradigm effectively, where a problem is divided into a hierarchical set of simpler problems. We present here a new CD-HMM system which **MIT, Cambridge MA 02139 860 YingZhao, Richard Schwartz, Jason Sroka, John Makhoul has similar properties and possesses the same advantages as decision trees, but has the additional important advantage of having automatically trainable "soft" decision boundaries. 2 Hierarchical Mixtures of Experts The method of Hierarchical Mixtures of Experts (HME) developed recently by Jordan [1] breaks a large scale task into many small ones by partitioning the input space into a nested set of regions, then building a simple but specific model (local expert) in each region.
Factorial Learning by Clustering Features
Tenenbaum, Joshua B., Todorov, Emanuel V.
We introduce a novel algorithm for factorial learning, motivated by segmentation problems in computational vision, in which the underlying factors correspond to clusters of highly correlated input features. The algorithm derives from a new kind of competitive clustering model, in which the cluster generators compete to explain eachfeature of the data set and cooperate to explain each input example, rather than competing for examples and cooperating onfeatures, as in traditional clustering algorithms. A natural extension of the algorithm recovers hierarchical models of data generated from multiple unknown categories, each with a different, multiplecausal structure. Several simulations demonstrate the power of this approach.
Multidimensional Scaling and Data Clustering
Hofmann, Thomas, Buhmann, Joachim
Visualizing and structuring pairwise dissimilarity data are difficult combinatorial optimization problemsknown as multidimensional scaling or pairwise data clustering. Algorithms for embedding dissimilarity data set in a Euclidian space, for clustering these data and for actively selecting data to support the clustering process are discussed in the maximum entropy framework. Active data selection provides a strategy to discover structure in a data set efficiently with partially unknown data. 1 Introduction Grouping experimental data into compact clusters arises as a data analysis problem in psychology, linguistics,genetics and other experimental sciences. The data which are supposed to be clustered are either given by an explicit coordinate representation (central clustering) or, in the non-metric case, they are characterized by dissimilarity values for pairs of data points (pairwise clustering). In this paper we study algorithms (i) for embedding non-metric data in a D-dimensional Euclidian space, (ii) for simultaneous clustering and embedding of non-metric data, and (iii) for active data selection to determine a particular cluster structure with minimal number of data queries. All algorithms are derived from the maximum entropy principle (Hertz et al., 1991) which guarantees robust statistics (Tikochinsky et al., 1984).
Glove-TalkII: Mapping Hand Gestures to Speech Using Neural Networks
Fels, Sidney, Hinton, Geoffrey E.
There are many different possible schemes for converting hand gestures to speech. The choice of scheme depends on the granularity of the speech that you want to produce. Figure 1 identifies a spectrum defined by possible divisions of speech based on the duration of the sound for each granularity. What is interesting is that in general, the coarser the division of speech, the smaller the bandwidth necessary for the user. In contrast, where the granularity of speech is on the order of articulatory musclemovements (i.e. the artificial vocal tract [AVT]) high bandwidth control is necessary for good speech. Devices which implement this model of speech production are like musical instruments which produce speech sounds.
JPMAX: Learning to Recognize Moving Objects as a Model-fitting Problem
Suzanna Becker Department of Psychology, McMaster University Hamilton, Onto L8S 4K1 Abstract Unsupervised learning procedures have been successful at low-level feature extraction and preprocessing of raw sensor data. So far, however, they have had limited success in learning higher-order representations, e.g., of objects in visual images. A promising approach isto maximize some measure of agreement between the outputs of two groups of units which receive inputs physically separated inspace, time or modality, as in (Becker and Hinton, 1992; Becker, 1993; de Sa, 1993). Using the same approach, a much simpler learningprocedure is proposed here which discovers features in a single-layer network consisting of several populations of units, and can be applied to multi-layer networks trained one layer at a time. When trained with this algorithm on image sequences of moving geometric objects a two-layer network can learn to perform accurate position-invariant object classification. 1 LEARNING COHERENT CLASSIFICATIONS A powerful constraint in sensory data is coherence over time, in space, and across different sensory modalities.
A Study of Parallel Perturbative Gradient Descent
Motivated by difficulties in analog VLSI implementation of back-propagation [Rumelhart et al., 1986] and related algorithms that calculate gradients based on detailed knowledge of the neural network model, there were several similar recent papersproposing to use a parallel [Alspector et al., 1993, Cauwenberghs, 1993, Kirk et al., 1993] or a semi-parallel [Flower and Jabri, 1993] perturbative technique which has the property that it measures (with the physical neural network) rather than calculates the gradient. This technique is closely related to methods of stochastic approximation[Kushner and Clark, 1978] which have been investigated recently by workers in fields other than neural networks.
An Analog Neural Network Inspired by Fractal Block Coding
Pineda, Fernando J., Andreou, Andreas G.
We consider the problem of decoding block coded data, using a physical dynamical system. We sketch out a decompression algorithm for fractal block codes and then show how to implement a recurrent neural network using physically simple but highly-nonlinear, analog circuit models of neurons and synapses. The nonlinear system has many fixed points, but we have at our disposal a procedure to choose the parameters in such a way that only one solution, the desired solution, is stable. As a partial proof of the concept, we present experimental data from a small system a 16-neuron analog CMOS chip fabricated in a 2m analog p-well process. This chip operates in the subthreshold regime and, for each choice of parameters, converges to a unique stable state. Each state exhibits a qualitatively fractal shape.
An Input Output HMM Architecture
Bengio, Yoshua, Frasconi, Paolo
We introduce a recurrent architecture having a modular structure and we formulate a training procedure based on the EM algorithm. The resulting model has similarities to hidden Markov models, but supports recurrent networks processing style and allows to exploit the supervised learning paradigm while using maximum likelihood estimation. 1 INTRODUCTION Learning problems involving sequentially structured data cannot be effectively dealt with static models such as feedforward networks. Recurrent networks allow to model complex dynamical systems and can store and retrieve contextual information in a flexible way. Up until the present time, research efforts of supervised learning for recurrent networks have almost exclusively focused on error minimization by gradient descent methods. Although effective for learning short term memories, practical difficulties have been reported in training recurrent neural networks to perform tasks in which the temporal contingencies present in the input/output sequences span long intervals (Bengio et al., 1994; Mozer, 1992).