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A Neural Model of Delusions and Hallucinations in Schizophrenia
Ruppin, Eytan, Reggia, James A., Horn, David
We implement and study a computational model of Stevens' [19921 theory of the pathogenesis of schizophrenia. This theory hypothesizes that the onset of schizophrenia is associated with reactive synaptic regeneration occurring in brain regions receiving degenerating temporal lobe projections. Concentrating on one such area, the frontal cortex, we model a frontal module as an associative memory neural network whose input synapses represent incoming temporal projections. We analyze how, in the face of weakened external input projections, compensatory strengthening of internal synaptic connections and increased noise levels can maintain memory capacities (which are generally preserved in schizophrenia). However, These compensatory changes adversely lead to spontaneous, biased retrieval of stored memories, which corresponds to the occurrence of schizophrenic delusions and hallucinations without any apparent external trigger, and for their tendency to concentrate on just few central themes. Our results explain why these symptoms tend to wane as schizophrenia progresses, and why delayed therapeutical intervention leads to a much slower response.
Classifying with Gaussian Mixtures and Clusters
Kambhatla, Nanda, Leen, Todd K.
In this paper, we derive classifiers which are winner-take-all (WTA) approximations to a Bayes classifier with Gaussian mixtures for class conditional densities. The derived classifiers include clustering based algorithms like LVQ and k-Means. We propose a constrained rank Gaussian mixtures model and derive a WTA algorithm for it. Our experiments with two speech classification tasks indicate that the constrained rank model and the WTA approximations improve the performance over the unconstrained models. 1 Introduction A classifier assigns vectors from Rn (n dimensional feature space) to one of K classes, partitioning the feature space into a set of K disjoint regions. A Bayesian classifier builds the partition based on a model of the class conditional probability densities of the inputs (the partition is optimal for the given model).
Real-Time Control of a Tokamak Plasma Using Neural Networks
Bishop, Chris M., Haynes, Paul S., Smith, Mike E U, Todd, Tom N., Trotman, David L., Windsor, Colin G.
This paper presents results from the first use of neural networks for the real-time feedback control of high temperature plasmas in a tokamak fusion experiment. The tokamak is currently the principal experimental device for research into the magnetic confinement approach to controlled fusion. In the tokamak, hydrogen plasmas, at temperatures of up to 100 Million K, are confined by strong magnetic fields. Accurate control of the position and shape of the plasma boundary requires real-time feedback control of the magnetic field structure on a timescale of a few tens of microseconds. Software simulations have demonstrated that a neural network approach can give significantly better performance than the linear technique currently used on most tokamak experiments. The practical application of the neural network approach requires high-speed hardware, for which a fully parallel implementation of the multilayer perceptron, using a hybrid of digital and analogue technology, has been developed.
Catastrophic Interference in Human Motor Learning
Brashers-Krug, Tom, Shadmehr, Reza, Todorov, Emanuel
Biological sensorimotor systems are not static maps that transform input (sensory information) into output (motor behavior). Evidence from many lines of research suggests that their representations are plastic, experience-dependent entities. While this plasticity is essential for flexible behavior, it presents the nervous system with difficult organizational challenges. If the sensorimotor system adapts itself to perform well under one set of circumstances, will it then perform poorly when placed in an environment with different demands (negative transfer)? Will a later experience-dependent change undo the benefits of previous learning (catastrophic interference)?
Stochastic Dynamics of Three-State Neural Networks
We present here an analysis of the stochastic neurodynamics of a neural network composed of three-state neurons described by a master equation. An outer-product representation of the master equation is employed. In this representation, an extension of the analysis from two to three-state neurons is easily performed. We apply this formalism with approximation schemes to a simple three-state network and compare the results with Monte Carlo simulations.
From Data Distributions to Regularization in Invariant Learning
Ideally pattern recognition machines provide constant output when the inputs are transformed under a group 9 of desired invariances. These invariances can be achieved by enhancing the training data to include examples of inputs transformed by elements of g, while leaving the corresponding targets unchanged. Alternatively the cost function for training can include a regularization term that penalizes changes in the output when the input is transformed under the group. This paper relates the two approaches, showing precisely the sense in which the regularized cost function approximates the result of adding transformed (or distorted) examples to the training data. The cost function for the enhanced training set is equivalent to the sum of the original cost function plus a regularizer. For unbiased models, the regularizer reduces to the intuitively obvious choice - a term that penalizes changes in the output when the inputs are transformed under the group. For infinitesimal transformations, the coefficient of the regularization term reduces to the variance of the distortions introduced into the training data. This correspondence provides a simple bridge between the two approaches.
Analysis of Unstandardized Contributions in Cross Connected Networks
Shultz, Thomas R., Oshima-Takane, Yuriko, Takane, Yoshio
Understanding knowledge representations in neural nets has been a difficult problem. Principal components analysis (PCA) of contributions (products of sending activations and connection weights) has yielded valuable insights into knowledge representations, but much of this work has focused on the correlation matrix of contributions. The present work shows that analyzing the variance-covariance matrix of contributions yields more valid insights by taking account of weights.
Direction Selectivity In Primary Visual Cortex Using Massive Intracortical Connections
Suarez, Humbert, Koch, Christof, Douglas, Rodney
Almost all models of orientation and direction selectivity in visual cortex are based on feedforward connection schemes, where geniculate input provides all excitation to both pyramidal and inhibitory neurons. The latter neurons then suppress the response of the former for non-optimal stimuli. However, anatomical studies show that up to 90 % of the excitatory synaptic input onto any cortical cell is provided by other cortical cells. The massive excitatory feedback nature of cortical circuits is embedded in the canonical microcircuit of Douglas &. Martin (1991). We here investigate analytically and through biologically realistic simulations the functioning of a detailed model of this circuitry, operating in a hysteretic mode. In the model, weak geniculate input is dramatically amplified by intracortical excitation, while inhibition has a dual role: (i) to prevent the early geniculate-induced excitation in the null direction and (ii) to restrain excitation and ensure that the neurons fire only when the stimulus is in their receptive-field.
Learning Prototype Models for Tangent Distance
Hastie, Trevor, Simard, Patrice
Local algorithms such as K-nearest neighbor (NN) perform well in pattern recognition, even though they often assume the simplest distance on the pattern space. It has recently been shown (Simard et al. 1993) that the performance can be further improved by incorporating invariance to specific transformations in the underlying distance metric - the so called tangent distance. The resulting classifier, however, can be prohibitively slow and memory intensive due to the large amount of prototypes that need to be stored and used in the distance comparisons. In this paper we address this problem for the tangent distance algorithm, by developing rich models for representing large subsets of the prototypes. Our leading example of prototype model is a low-dimensional (12) hyperplane defined by a point and a set of basis or tangent vectors.
Advantage Updating Applied to a Differential Game
Harmon, Mance E., III, Leemon C. Baird, Klopf, A. Harry
An application of reinforcement learning to a linear-quadratic, differential game is presented. The reinforcement learning system uses a recently developed algorithm, the residual gradient form of advantage updating. The game is a Markov Decision Process (MDP) with continuous time, states, and actions, linear dynamics, and a quadratic cost function. The game consists of two players, a missile and a plane; the missile pursues the plane and the plane evades the missile. The reinforcement learning algorithm for optimal control is modified for differential games in order to find the minimax point, rather than the maximum. Simulation results are compared to the optimal solution, demonstrating that the simulated reinforcement learning system converges to the optimal answer. The performance of both the residual gradient and non-residual gradient forms of advantage updating and Q-learning are compared. The results show that advantage updating converges faster than Q-learning in all simulations.