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Four-legged Walking Gait Control Using a Neuromorphic Chip Interfaced to a Support Vector Learning Algorithm
Still, Susanne, Schölkopf, Bernhard, Hepp, Klaus, Douglas, Rodney J.
To control the walking gaits of a four-legged robot we present a novel neuromorphic VLSI chip that coordinates the relative phasing of the robot's legs similar to how spinal Central Pattern Generators are believed to control vertebrate locomotion [3]. The chip controls the leg movements bydriving motors with time varying voltages which are the outputs of a small network of coupled oscillators. The characteristics of the chip's output voltages depend on a set of input parameters. The relationship betweeninput parameters and output voltages can be computed analytically for an idealized system.
Bayes Networks on Ice: Robotic Search for Antarctic Meteorites
Pedersen, Liam, Apostolopoulos, Dimitrios, Whittaker, William
A Bayes network based classifier for distinguishing terrestrial rocks from meteorites is implemented onboard the Nomad robot. Equipped with a camera, spectrometer and eddy current sensor, this robot searched the ice sheets of Antarctica and autonomously made the first robotic identification of a meteorite, in January 2000 at the Elephant Moraine. This paper discusses rock classification from a robotic platform, and describes the system onboard Nomad. 1 Introduction Figure 1: Human meteorite search with snowmobiles on the Antarctic ice sheets, and on foot in the moraines. Antarctica contains the most fertile meteorite hunting grounds on Earth. The pristine, dry and cold environment ensures that meteorites deposited there are preserved for long periods.
Using Free Energies to Represent Q-values in a Multiagent Reinforcement Learning Task
Sallans, Brian, Hinton, Geoffrey E.
The problem of reinforcement learning in large factored Markov decision processes is explored. The Q-value of a state-action pair is approximated by the free energy of a product of experts network. Network parameters are learned online using a modified SARSA algorithm which minimizes the inconsistency of the Q-values of consecutive state-action pairs. Actions arechosen based on the current value estimates by fixing the current state and sampling actions from the network using Gibbs sampling. The algorithm is tested on a cooperative multi-agent task. The product of experts model is found to perform comparably to table-based Q-Iearning for small instances of the task, and continues to perform well when the problem becomes too large for a table-based representation.
Analysis of Bit Error Probability of Direct-Sequence CDMA Multiuser Demodulators
We analyze the bit error probability of multiuser demodulators for directsequence binaryphase-shift-keying (DSIBPSK) CDMA channel with additive gaussian noise. The problem of multiuser demodulation is cast into the finite-temperature decoding problem, and replica analysis is applied toevaluate the performance of the resulting MPM (Marginal Posterior Mode)demodulators, which include the optimal demodulator and the MAP demodulator as special cases. An approximate implementation ofdemodulators is proposed using analog-valued Hopfield model as a naive mean-field approximation to the MPM demodulators, and its performance is also evaluated by the replica analysis. Results of the performance evaluationshows effectiveness of the optimal demodulator and the mean-field demodulator compared with the conventional one, especially inthe cases of small information bit rate and low noise level. 1 Introduction The CDMA (Code-Division-Multiple-Access) technique [1] is important as a fundamental technology of digital communications systems, such as cellular phones. The important applications includerealization of spread-spectrum multipoint-to-point communications systems, in which multiple users share the same communication channel.
Second Order Approximations for Probability Models
Kappen, Hilbert J., Wiegerinck, Wim
In this paper, we derive a second order mean field theory for directed graphical probability models. By using an information theoretic argument itis shown how this can be done in the absense of a partition function. This method is a direct generalisation of the well-known TAP approximation for Boltzmann Machines. In a numerical example, it is shown that the method greatly improves the first order mean field approximation. Fora restricted class of graphical models, so-called single overlap graphs, the second order method has comparable complexity to the first order method. For sigmoid belief networks, the method is shown to be particularly fast and effective.
Exact Solutions to Time-Dependent MDPs
Boyan, Justin A., Littman, Michael L.
This allows for the representation and exact solution of a wide range of problems in which transitions or rewards vary over time. We examine problems based on route planning with public transportation andtelescope observation scheduling. 1 Introduction Imagine trying to plan a route from home to work that minimizes expected time. One approach is to use a tool such as "Mapquest", which annotates maps with information about estimated driving time, then applies a standard graph-search algorithm to produce a shortest route. Even if driving times are stochastic, the annotations canbe expected times, so this presents no additional challenge. However, consider what happens if we would like to include public transportation in our route planning. Buses, trains, and subways vary in their expected travel time according to the time of day: buses and subways come more frequently during rush hour; trains leave on or close to scheduled departure times. In fact, even highway driving times vary with time of day, with heavier traffic and longer travel times during rush hour.
Finding the Key to a Synapse
Natschläger, Thomas, Maass, Wolfgang
Experimental data have shown that synapses are heterogeneous: different synapses respond with different sequences of amplitudes of postsynaptic responses to the same spike train. Neither the role of synaptic dynamics itself nor the role of the heterogeneity of synaptic dynamics for computations inneural circuits is well understood. We present in this article methods that make it feasible to compute for a given synapse with known synaptic parameters the spike train that is optimally fitted to the synapse, for example in the sense that it produces the largest sum of postsynaptic responses.To our surprise we find that most of these optimally fitted spike trains match common firing patterns of specific types of neurons that are discussed in the literature. 1 Introduction A large number of experimental studies have shown that biological synapses have an inherent dynamics,which controls how the pattern of amplitudes of postsynaptic responses depends on the temporal pattern of the incoming spike train. Various quantitative models have been proposed involving a small number of characteristic parameters, that allow us to predict the response of a given synapse to a given spike train once proper values for these characteristic synaptic parameters have been found. The analysis of this article is based on the model of [1], where three parameters U, F, D control the dynamics of a synapse and a fourth parameter A - which corresponds to the synaptic "weight" in static synapse models - scales the absolute sizes of the postsynaptic responses. The resulting model predicts theamplitude Ak for the kth spike in a spike train with interspike intervals (lSI's) .60
Rate-coded Restricted Boltzmann Machines for Face Recognition
Teh, Yee Whye, Hinton, Geoffrey E.
We describe a neurally-inspired, unsupervised learning algorithm that builds a nonlinear generative model for pairs of face images from the same individual. Individuals are then recognized by finding the highest relative probability pair among all pairs that consist of a test image and an image whose identity is known. Our method compares favorably with other methods in the literature. The generative model consists of a single layer of rate-coded, nonlinear feature detectors and it has the property that, given a data vector, the true posterior probability distribution over the feature detector activities can be inferred rapidly without iteration or approximation. The weights of the feature detectors are learned by comparing thecorrelations of pixel intensities and feature activations in two phases: When the network is observing real data and when it is observing reconstructions of real data generated from the feature activations.
Robust Reinforcement Learning
KenjiDoya ATR International; CREST, JST 2-2 Hikaridai Seika-cho Soraku-gun Kyoto 619-0288 JAPAN doya@isd.atr.co.jp Abstract This paper proposes a new reinforcement learning (RL) paradigm that explicitly takes into account input disturbance as well as modeling errors.The use of environmental models in RL is quite popular for both off-line learning by simulations and for online action planning. However, the difference between the model and the real environment can lead to unpredictable, often unwanted results. Based on the theory of H oocontrol, we consider a differential game in which a'disturbing' agent (disturber) tries to make the worst possible disturbance while a'control' agent (actor) tries to make the best control input. The problem is formulated as finding a minmax solutionof a value function that takes into account the norm of the output deviation and the norm of the disturbance. We derive online learning algorithms for estimating the value function and for calculating the worst disturbance and the best control in reference tothe value function.