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An Adaptive Metric Machine for Pattern Classification

Neural Information Processing Systems

Nearest neighbor classification assumes locally constant class conditional probabilities. This assumption becomes invalid in high dimensions with finite samples due to the curse of dimensionality. Severe bias can be introduced under these conditions when using the nearest neighbor rule. We propose a locally adaptive nearest neighbor classification method to try to minimize bias. We use a Chi-squared distance analysis to compute a flexible metric for producing neighborhoods that are elongated along less relevant feature dimensions and constricted along most influential ones. As a result, the class conditional probabilities tend to be smoother in the modified neighborhoods, whereby better classification performance can be achieved. The efficacy of our method is validated and compared against other techniques using a variety of real world data. 1 Introduction


The Kernel Trick for Distances

Neural Information Processing Systems

A method is described which, like the kernel trick in support vector machines (SVMs), lets us generalize distance-based algorithms to operate in feature spaces, usually nonlinearly related to the input space. This is done by identifying a class of kernels which can be represented as norm-based distances in Hilbert spaces. It turns out that common kernel algorithms, such as SVMs and kernel PCA, are actually really distance based algorithms and can be run with that class of kernels, too. As well as providing a useful new insight into how these algorithms work, the present work can form the basis for conceiving new algorithms. 1 Introduction One of the crucial ingredients of SVMs is the so-called kernel trick for the computation of dot products in high-dimensional feature spaces using simple functions defined on pairs of input patterns. This trick allows the formulation of nonlinear variants of any algorithm that can be cast in terms of dot products, SVMs being but the most prominent example [13, 8]. Although the mathematical result underlying the kernel trick is almost a century old [6], it was only much later [1, 3,13] that it was made fruitful for the machine learning community. Kernel methods have since led to interesting generalizations of learning algorithms and to successful real-world applications. The present paper attempts to extend the utility of the kernel trick by looking at the problem of which kernels can be used to compute distances in feature spaces. Again, the underlying mathematical results, mainly due to Schoenberg, have been known for a while [7]; some of them have already attracted interest in the kernel methods community in various contexts [11, 5, 15].


A Gradient-Based Boosting Algorithm for Regression Problems

Neural Information Processing Systems

Adaptive boosting methods are simple modular algorithms that operate as follows. Let 9: X -t Y be the function to be learned, where the label set Y is finite, typically binary-valued. The algorithm uses a learning procedure, which has access to n training examples, {(Xl, Y1),..., (xn, Yn)}, drawn randomly from X x Yaccording to distribution D; it outputs a hypothesis I:


Automatic Choice of Dimensionality for PCA

Neural Information Processing Systems

A central issue in principal component analysis (PCA) is choosing the number of principal components to be retained. By interpreting PCA as density estimation, we show how to use Bayesian model selection to estimate the true dimensionality of the data. The resulting estimate is simple to compute yet guaranteed to pick the correct dimensionality, given enough data. The estimate involves an integral over the Steifel manifold of k-frames, which is difficult to compute exactly. But after choosing an appropriate parameterization and applying Laplace's method, an accurate and practical estimator is obtained. In simulations, it is convincingly better than cross-validation and other proposed algorithms, plus it runs much faster.


Rate-coded Restricted Boltzmann Machines for Face Recognition

Neural Information Processing Systems

We describe a neurally-inspired, unsupervised learning algorithm that builds a nonlinear generative model for pairs of face images from the same individual. Individuals are then recognized by finding the highest relative probability pair among all pairs that consist of a test image and an image whose identity is known. Our method compares favorably with other methods in the literature. The generative model consists of a single layer of rate-coded, nonlinear feature detectors and it has the property that, given a data vector, the true posterior probability distribution over the feature detector activities can be inferred rapidly without iteration or approximation. The weights of the feature detectors are learned by comparing the correlations of pixel intensities and feature activations in two phases: When the network is observing real data and when it is observing reconstructions of real data generated from the feature activations.


Learning Segmentation by Random Walks

Neural Information Processing Systems

We present a new view of image segmentation by pairwise similarities. We interpret the similarities as edge flows in a Markov random walk and study the eigenvalues and eigenvectors of the walk's transition matrix. This interpretation shows that spectral methods for clustering and segmentation have a probabilistic foundation. In particular, we prove that the Normalized Cut method arises naturally from our framework. Finally, the framework provides a principled method for learning the similarity function as a combination of features.


Robust Reinforcement Learning

Neural Information Processing Systems

This paper proposes a new reinforcement learning (RL) paradigm that explicitly takes into account input disturbance as well as modeling errors. The use of environmental models in RL is quite popular for both off-line learning by simulations and for online action planning. However, the difference between the model and the real environment can lead to unpredictable, often unwanted results. Based on the theory of H oocontrol, we consider a differential game in which a'disturbing' agent (disturber) tries to make the worst possible disturbance while a'control' agent (actor) tries to make the best control input. The problem is formulated as finding a minmax solution of a value function that takes into account the norm of the output deviation and the norm of the disturbance.


Color Opponency Constitutes a Sparse Representation for the Chromatic Structure of Natural Scenes

Neural Information Processing Systems

The human visual system encodes the chromatic signals conveyed by the three types of retinal cone photoreceptors in an opponent fashion. This color opponency has been shown to constitute an efficient encoding by spectral decorrelation of the receptor signals. We analyze the spatial and chromatic structure of natural scenes by decomposing the spectral images into a set of linear basis functions such that they constitute a representation with minimal redundancy. Independent component analysis finds the basis functions that transforms the spatiochromatic data such that the outputs (activations) are statistically as independent as possible, i.e. least redundant. The resulting basis functions show strong opponency along an achromatic direction (luminance edges), along a blueyellow direction, and along a red-blue direction.


Discovering Hidden Variables: A Structure-Based Approach

Neural Information Processing Systems

A serious problem in learning probabilistic models is the presence of hidden variables. These variables are not observed, yet interact with several of the observed variables. As such, they induce seemingly complex dependencies among the latter. In recent years, much attention has been devoted to the development of algorithms for learning parameters, and in some cases structure, in the presence of hidden variables. In this paper, we address the related problem of detecting hidden variables that interact with the observed variables.


Partially Observable SDE Models for Image Sequence Recognition Tasks

Neural Information Processing Systems

This paper explores a framework for recognition of image sequences using partially observable stochastic differential equation (SDE) models. Monte-Carlo importance sampling techniques are used for efficient estimation of sequence likelihoods and sequence likelihood gradients. Once the network dynamics are learned, we apply the SDE models to sequence recognition tasks in a manner similar to the way Hidden Markov models (HMMs) are commonly applied. The potential advantage of SDEs over HMMS is the use of continuous state dynamics. We present encouraging results for a video sequence recognition task in which SDE models provided excellent performance when compared to hidden Markov models. 1 Introduction This paper explores a framework for recognition of image sequences using partially observable stochastic differential equations (SDEs). In particular we use SDE models of low-power nonlinear RC circuits with a significant thermal noise component. We call them diffusion networks. A diffusion network consists of a set of n nodes coupled via a vector of adaptive impedance parameters ' which are tuned to optimize the network's behavior.