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A Mathematical Programming Approach to the Kernel Fisher Algorithm
Mika, Sebastian, Rätsch, Gunnar, Müller, Klaus-Robert
We investigate a new kernel-based classifier: the Kernel Fisher Discriminant (KFD). A mathematical programming formulation based on the observation that KFD maximizes the average margin permits an interesting modification of the original KFD algorithm yielding the sparse KFD. We find that both, KFD and the proposed sparse KFD, can be understood in an unifying probabilistic context. Furthermore, we show connections to Support Vector Machines and Relevance Vector Machines. From this understanding, we are able to outline an interesting kernel-regression technique based upon the KFD algorithm.
Learning and Tracking Cyclic Human Motion
Ormoneit, Dirk, Sidenbladh, Hedvig, Black, Michael J., Hastie, Trevor
We estimate a statistical model of typical activities from a large set of 3D periodic human motion data by segmenting these data automatically into "cycles". Then the mean and the principal components of the cycles are computed using a new algorithm that accounts for missing information and enforces smooth transitions between cycles. The learned temporal model provides a prior probability distribution over human motions that can be used in a Bayesian framework for tracking human subjects in complex monocular video sequences and recovering their 3D motion. 1 Introduction The modeling and tracking of human motion in video is important for problems as varied as animation, video database search, sports medicine, and human-computer interaction. Technically, the human body can be approximated by a collection of articulated limbs and its motion can be thought of as a collection of time-series describing the joint angles as they evolve over time. A key challenge in modeling these joint angles involves decomposing the time-series into suitable temporal primitives.
Foundations for a Circuit Complexity Theory of Sensory Processing
Legenstein, Robert A., Maass, Wolfgang
We introduce total wire length as salient complexity measure for an analysis of the circuit complexity of sensory processing in biological neural systems and neuromorphic engineering. This new complexity measure is applied to a set of basic computational problems that apparently need to be solved by circuits for translation-and scale-invariant sensory processing. We exhibit new circuit design strategies for these new benchmark functions that can be implemented within realistic complexity bounds, in particular with linear or almost linear total wire length. 1 Introduction Circuit complexity theory is a classical area of theoretical computer science, that provides estimates for the complexity of circuits for computing specific benchmark functions, such as binary addition, multiplication and sorting (see, e.g.
What Can a Single Neuron Compute?
Arcas, Blaise Agüera y, Fairhall, Adrienne L., Bialek, William
What can a single neuron compute? Abstract In this paper we formulate a description of the computation performed by a neuron as a combination of dimensional reduction and nonlinearity. We implement this description for the Hodgkin Huxley model, identify the most relevant dimensions and find the nonlinearity. A two dimensional description already captures a significant fraction of the information that spikes carry about dynamic inputs. This description also shows that computation in the Hodgkin-Huxley model is more complex than a simple integrateand-fire or perceptron model. 1 Introduction Classical neural network models approximate neurons as devices that sum their inputs and generate a nonzero output if the sum exceeds a threshold.
The Unscented Particle Filter
Merwe, Rudolph van der, Doucet, Arnaud, Freitas, Nando de, Wan, Eric A.
In this paper, we propose a new particle filter based on sequential importance sampling. The algorithm uses a bank of unscented filters to obtain the importance proposal distribution. This proposal has two very "nice" properties. Firstly, it makes efficient use of the latest available information and, secondly, it can have heavy tails. As a result, we find that the algorithm outperforms standard particle filtering and other nonlinear filtering methods very substantially.
A Support Vector Method for Clustering
Ben-Hur, Asa, Horn, David, Siegelmann, Hava T., Vapnik, Vladimir
We present a novel method for clustering using the support vector machine approach. Data points are mapped to a high dimensional feature space, where support vectors are used to define a sphere enclosing them. The boundary of the sphere forms in data space a set of closed contours containing the data. Data points enclosed by each contour are defined as a cluster. As the width parameter of the Gaussian kernel is decreased, these contours fit the data more tightly and splitting of contours occurs.
Model Complexity, Goodness of Fit and Diminishing Returns
Cadez, Igor V., Smyth, Padhraic
Such learning tasks can typically be characterized by the existence of a model and a loss function. A fitted model of complexity k is a function of the data points D and depends on a specific set of fitted parameters B. The loss function (goodnessof-fit) is a functional of the model and maps each specific model to a scalar used to evaluate the model, e.g., likelihood for density estimation or sum-of-squares for regression. Figure 1 illustrates a typical empirical curve for loss function versus complexity, for mixtures of Markov models fitted to a large data set of 900,000 sequences. The complexity k is the number of Markov models being used in the mixture (see Cadez et al. (2000) for further details on the model and the data set). The empirical curve has a distinctly concave appearance, with large relative gains in fit for low complexity models and much more modest relative gains for high complexity models.
A Tighter Bound for Graphical Models
Leisink, Martijn A. R., Kappen, Hilbert J.
The neurons in these networks are the random variables, whereas the connections between them model the causal dependencies. Usually, some of the nodes have a direct relation with the random variables in the problem and are called'visibles'. The other nodes, known as'hiddens', are used to model more complex probability distributions. Learning in graphical models can be done as long as the likelihood that the visibles correspond to a pattern in the data set, can be computed. In general the time it takes, scales exponentially with the number of hidden neurons.
Learning Joint Statistical Models for Audio-Visual Fusion and Segregation
III, John W. Fisher, Darrell, Trevor, Freeman, William T., Viola, Paul A.
People can understand complex auditory and visual information, often using one to disambiguate the other. Automated analysis, even at a lowlevel, faces severe challenges, including the lack of accurate statistical models for the signals, and their high-dimensionality and varied sampling rates. Previous approaches [6] assumed simple parametric models for the joint distribution which, while tractable, cannot capture the complex signal relationships. We learn the joint distribution of the visual and auditory signals using a nonparametric approach. First, we project the data into a maximally informative, low-dimensional subspace, suitable for density estimation.