Country
Feature Selection for SVMs
Weston, Jason, Mukherjee, Sayan, Chapelle, Olivier, Pontil, Massimiliano, Poggio, Tomaso, Vapnik, Vladimir
We introduce a method of feature selection for Support Vector Machines. The method is based upon finding those features which minimize bounds on the leave-one-out error. This search can be efficiently performed via gradient descent. The resulting algorithms are shown to be superior to some standard feature selection algorithms on both toy data and real-life problems of face recognition, pedestrian detection and analyzing DNA micro array data.
Active Support Vector Machine Classification
Mangasarian, Olvi L., Musicant, David R.
Classification is achieved by a linear or nonlinear separating surface in the input space of the dataset. In this work we propose a very fast simple algorithm, based on an active set strategy for solving quadratic programs with bounds [18]. The algorithm is capable of accurately solving problems with millions of points and requires nothing more complicated than a commonly available linear equation solver [17, 1, 6] for a typically small (100) dimensional input space of the problem. Key to our approach are the following two changes to the standard linear SVM: 1. Maximize the margin (distance) between the parallel separating planes with respect to both orientation (w) as well as location relative to the origin b).
An Information Maximization Approach to Overcomplete and Recurrent Representations
Shriki, Oren, Sompolinsky, Haim, Lee, Daniel D.
The principle of maximizing mutual information is applied to learning overcomplete and recurrent representations. The underlying model consists of a network of input units driving a larger number of output units with recurrent interactions. In the limit of zero noise, the network is deterministic and the mutual information can be related to the entropy of the output units.
Discovering Hidden Variables: A Structure-Based Approach
Elidan, Gal, Lotner, Noam, Friedman, Nir, Koller, Daphne
A serious problem in learning probabilistic models is the presence of hidden variables. These variables are not observed, yet interact with several of the observed variables. As such, they induce seemingly complex dependencies among the latter. In recent years, much attention has been devoted to the development of algorithms for learning parameters, and in some cases structure, in the presence of hidden variables. In this paper, we address the related problem of detecting hidden variables that interact with the observed variables.
Learning Sparse Image Codes using a Wavelet Pyramid Architecture
Olshausen, Bruno A., Sallee, Phil, Lewicki, Michael S.
We show how a wavelet basis may be adapted to best represent natural images in terms of sparse coefficients. The wavelet basis, which may be either complete or overcomplete, is specified by a small number of spatial functions which are repeated across space and combined in a recursive fashion so as to be self-similar across scale. These functions are adapted to minimize the estimated code length under a model that assumes images are composed of a linear superposition of sparse, independent components. When adapted to natural images, the wavelet bases take on different orientations and they evenly tile the orientation domain, in stark contrast to the standard, non-oriented wavelet bases used in image compression. When the basis set is allowed to be overcomplete, it also yields higher coding efficiency than standard wavelet bases. 1 Introduction The general problem we address here is that of learning efficient codes for representing natural images.
Keeping Flexible Active Contours on Track using Metropolis Updates
Kristjansson, Trausti T., Frey, Brendan J.
Condensation, a form of likelihood-weighted particle filtering, has been successfully used to infer the shapes of highly constrained "active" contours in video sequences. However, when the contours are highly flexible (e.g. for tracking fingers of a hand), a computationally burdensome number of particles is needed to successfully approximate the contour distribution. We show how the Metropolis algorithm can be used to update a particle set representing a distribution over contours at each frame in a video sequence. We compare this method to condensation using a video sequence that requires highly flexible contours, and show that the new algorithm performs dramatically better that the condensation algorithm. We discuss the incorporation of this method into the "active contour" framework where a shape-subspace is used constrain shape variation.
Sparsity of Data Representation of Optimal Kernel Machine and Leave-one-out Estimator
Vapnik's result that the expectation of the generalisation error ofthe optimal hyperplane is bounded by the expectation of the ratio of the number of support vectors to the number of training examples is extended to a broad class of kernel machines. The class includes Support Vector Machines for soft margin classification and regression, and Regularization Networks with a variety of kernels and cost functions. We show that key inequalities in Vapnik's result become equalities once "the classification error" is replaced by "the margin error", with the latter defined as an instance with positive cost. In particular we show that expectations of the true margin error and the empirical margin error are equal, and that the sparse solutions for kernel machines are possible only if the cost function is "partially" insensitive. 1 Introduction Minimization of regularized risk is a backbone of several recent advances in machine learning, including Support Vector Machines (SVM) [13], Regularization Networks (RN) [5] or Gaussian Processes [15]. Such a machine is typically implemented as a weighted sum of a kernel function evaluated for pairs composed of a data vector in question and a number of selected training vectors, so called support vectors.
Computing with Finite and Infinite Networks
Using statistical mechanics results, I calculate learning curves (average generalization error) for Gaussian processes (GPs) and Bayesian neural networks (NNs) used for regression. Applying the results to learning a teacher defined by a two-layer network, I can directly compare GP and Bayesian NN learning.
Reinforcement Learning with Function Approximation Converges to a Region
Many algorithms for approximate reinforcement learning are not known to converge. In fact, there are counterexamples showing that the adjustable weights in some algorithms may oscillate within a region rather than converging to a point. This paper shows that, for two popular algorithms, such oscillation is the worst that can happen: the weights cannot diverge, but instead must converge to a bounded region. The algorithms are SARSA(O) and V(O); the latter algorithm was used in the well-known TD-Gammon program. 1 Introduction Although there are convergent online algorithms (such as TD()') [1]) for learning the parameters of a linear approximation to the value function of a Markov process, no way is known to extend these convergence proofs to the task of online approximation of either the state-value (V*) or the action-value (Q*) function of a general Markov decision process. In fact, there are known counterexamples to many proposed algorithms.