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The Interplay of Symbolic and Subsymbolic Processes in Anagram Problem Solving

Neural Information Processing Systems

Although connectionist models have provided insights into the nature of perception and motor control, connectionist accounts of higher cognition seldom go beyond an implementation of traditional symbol-processing theories. We describe a connectionist constraint satisfaction model of how people solve anagram problems. The model exploits statistics of English orthography, but also addresses the interplay of sub symbolic and symbolic computation by a mechanism that extracts approximate symbolic representations (partial orderings of letters) from sub symbolic structures and injects the extracted representation back into the model to assist in the solution of the anagram. We show the computational benefit of this extraction-injection process and discuss its relationship to conscious mental processes and working memory. We also account for experimental data concerning the difficulty of anagram solution based on the orthographic structure of the anagram string and the target word.


Algebraic Information Geometry for Learning Machines with Singularities

Neural Information Processing Systems

Algebraic geometry is essential to learning theory. In hierarchical learning machines such as layered neural networks and gaussian mixtures, the asymptotic normality does not hold, since Fisher information matrices are singular. In this paper, the rigorous asymptotic form of the stochastic complexity is clarified based on resolution of singularities and two different problems are studied.


`N-Body' Problems in Statistical Learning

Neural Information Processing Systems

We present efficient algorithms for all-point-pairs problems, or'Nbody'-like problems, which are ubiquitous in statistical learning. We focus on six examples, including nearest-neighbor classification, kernel density estimation, outlier detection, and the two-point correlation.


Overfitting in Neural Nets: Backpropagation, Conjugate Gradient, and Early Stopping

Neural Information Processing Systems

The conventional wisdom is that backprop nets with excess hidden units generalize poorly. We show that nets with excess capacity generalize well when trained with backprop and early stopping. Experiments suggest two reasons for this: 1) Overfitting can vary significantly in different regions of the model. Excess capacity allows better fit to regions of high non-linearity, and backprop often avoids overfitting the regions of low non-linearity.


High-temperature Expansions for Learning Models of Nonnegative Data

Neural Information Processing Systems

Recent work has exploited boundedness of data in the unsupervised learning of new types of generative model. For nonnegative data it was recently shown that the maximum-entropy generative model is a Nonnegative Boltzmann Distribution not a Gaussian distribution, when the model is constrained to match the first and second order statistics of the data. Learning for practical sized problems is made difficult by the need to compute expectations under the model distribution. The computational cost of Markov chain Monte Carlo methods and low fidelity of naive mean field techniques has led to increasing interest in advanced mean field theories and variational methods. Here I present a secondorder mean-field approximation for the Nonnegative Boltzmann Machine model, obtained using a "high-temperature" expansion. The theory is tested on learning a bimodal 2-dimensional model, a high-dimensional translationally invariant distribution, and a generative model for handwritten digits.


Robust Reinforcement Learning

Neural Information Processing Systems

This paper proposes a new reinforcement learning (RL) paradigm that explicitly takes into account input disturbance as well as modeling errors. The use of environmental models in RL is quite popular for both off-line learning by simulations and for online action planning. However, the difference between the model and the real environment can lead to unpredictable, often unwanted results. Based on the theory of H oocontrol, we consider a differential game in which a'disturbing' agent (disturber) tries to make the worst possible disturbance while a'control' agent (actor) tries to make the best control input. The problem is formulated as finding a minmax solution of a value function that takes into account the norm of the output deviation and the norm of the disturbance.


Partially Observable SDE Models for Image Sequence Recognition Tasks

Neural Information Processing Systems

This paper explores a framework for recognition of image sequences using partially observable stochastic differential equation (SDE) models. Monte-Carlo importance sampling techniques are used for efficient estimation of sequence likelihoods and sequence likelihood gradients. Once the network dynamics are learned, we apply the SDE models to sequence recognition tasks in a manner similar to the way Hidden Markov models (HMMs) are commonly applied. The potential advantage of SDEs over HMMS is the use of continuous state dynamics. We present encouraging results for a video sequence recognition task in which SDE models provided excellent performance when compared to hidden Markov models. 1 Introduction This paper explores a framework for recognition of image sequences using partially observable stochastic differential equations (SDEs). In particular we use SDE models of low-power nonlinear RC circuits with a significant thermal noise component. We call them diffusion networks. A diffusion network consists of a set of n nodes coupled via a vector of adaptive impedance parameters ' which are tuned to optimize the network's behavior.


FaceSync: A Linear Operator for Measuring Synchronization of Video Facial Images and Audio Tracks

Neural Information Processing Systems

FaceSync is an optimal linear algorithm that finds the degree of synchronization between the audio and image recordings of a human speaker. Using canonical correlation, it finds the best direction to combine all the audio and image data, projecting them onto a single axis. FaceSync uses Pearson's correlation to measure the degree of synchronization between the audio and image data. We derive the optimal linear transform to combine the audio and visual information and describe an implementation that avoids the numerical problems caused by computing the correlation matrices.


A Neural Probabilistic Language Model

Neural Information Processing Systems

A goal of statistical language modeling is to learn the joint probability function of sequences of words. This is intrinsically difficult because of the curse of dimensionality: we propose to fight it with its own weapons. In the proposed approach one learns simultaneously (1) a distributed representation for each word (i.e. a similarity between words) along with (2) the probability function for word sequences, expressed with these representations. Generalization is obtained because a sequence of words that has never been seen before gets high probability if it is made of words that are similar to words forming an already seen sentence. We report on experiments using neural networks for the probability function, showing on two text corpora that the proposed approach very significantly improves on a state-of-the-art trigram model. 1 Introduction A fundamental problem that makes language modeling and other learning problems difficult is the curse of dimensionality. It is particularly obvious in the case when one wants to model the joint distribution between many discrete random variables (such as words in a sentence, or discrete attributes in a data-mining task).


Tree-Based Modeling and Estimation of Gaussian Processes on Graphs with Cycles

Neural Information Processing Systems

We present the embedded trees algorithm, an iterative technique for estimation of Gaussian processes defined on arbitrary graphs. By exactly solving a series of modified problems on embedded spanning trees, it computes the conditional means with an efficiency comparable to or better than other techniques. Unlike other methods, the embedded trees algorithm also computes exact error covariances. The error covariance computation is most efficient for graphs in which removing a small number of edges reveals an embedded tree. In this context, we demonstrate that sparse loopy graphs can provide a significant increase in modeling power relative to trees, with only a minor increase in estimation complexity.