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Training fMRI Classifiers to Detect Cognitive States across Multiple Human Subjects
Wang, Xuerui, Hutchinson, Rebecca, Mitchell, Tom M.
We consider learning to classify cognitive states of human subjects, based on their brain activity observed via functional Magnetic Resonance Imaging (fMRI). This problem is important because such classifiers constitute "virtual sensors" of hidden cognitive states, which may be useful in cognitive science research and clinical applications. In recent work, Mitchell, et al. [6,7,9] have demonstrated the feasibility of training such classifiers for individual human subjects (e.g., to distinguish whether the subject is reading an ambiguous or unambiguous sentence, or whether they are reading a noun or a verb). Here we extend that line of research, exploring how to train classifiers that can be applied across multiple human subjects, including subjects who were not involved in training the classifier. We describe the design of several machine learning approaches to training multiple-subject classifiers, and report experimental results demonstrating the success of these methods in learning cross-subject classifiers for two different fMRI data sets.
Semi-Definite Programming by Perceptron Learning
Graepel, Thore, Herbrich, Ralf, Kharechko, Andriy, Shawe-taylor, John S.
We present a modified version of the perceptron learning algorithm (PLA) which solves semidefinite programs (SDPs) in polynomial time. The algorithm is based on the following three observations: (i) Semidefinite programs are linear programs with infinitely many (linear) constraints; (ii) every linear program can be solved by a sequence of constraint satisfaction problems with linear constraints; (iii) in general, the perceptron learning algorithm solves a constraint satisfaction problem with linear constraints in finitely many updates. Combining the PLA with a probabilistic rescaling algorithm (which, on average, increases the size of the feasable region) results in a probabilistic algorithm for solving SDPs that runs in polynomial time. We present preliminary results which demonstrate that the algorithm works, but is not competitive with state-of-the-art interior point methods.
Semi-supervised Protein Classification Using Cluster Kernels
Weston, Jason, Zhou, Dengyong, Elisseeff, André, Noble, William S., Leslie, Christina S.
A key issue in supervised protein classification is the representation of input sequences of amino acids. Recent work using string kernels for protein data has achieved state-of-the-art classification performance. However, such representations are based only on labeled data -- examples with known 3D structures, organized into structural classes -- while in practice, unlabeled data is far more plentiful. In this work, we develop simple and scalable cluster kernel techniques for incorporating unlabeled data into the representation of protein sequences. We show that our methods greatly improve the classification performance of string kernels and outperform standard approaches for using unlabeled data, such as adding close homologs of the positive examples to the training data. We achieve equal or superior performance to previously presented cluster kernel methods while achieving far greater computational efficiency.
Information Dynamics and Emergent Computation in Recurrent Circuits of Spiking Neurons
Natschläger, Thomas, Maass, Wolfgang
We employ an efficient method using Bayesian and linear classifiers for analyzing the dynamics of information in high-dimensional states of generic cortical microcircuit models. It is shown that such recurrent circuits of spiking neurons have an inherent capability to carry out rapid computations on complex spike patterns, merging information contained in the order of spike arrival with previously acquired context information.
How to Combine Expert (and Novice) Advice when Actions Impact the Environment?
Farias, Daniela Pucci de, Megiddo, Nimrod
The so-called "experts algorithms" constitute a methodology for choosing actions repeatedly, when the rewards depend both on the choice of action and on the unknown current state of the environment. An experts algorithm has access to a set of strategies ("experts"), each of which may recommend which action to choose. The algorithm learns how to combine the recommendations of individual experts so that, in the long run, for any fixed sequence of states of the environment, it does as well as the best expert would have done relative to the same sequence. This methodology may not be suitable for situations where the evolution of states of the environment depends on past chosen actions, as is usually the case, for example, in a repeated nonzero-sum game. A new experts algorithm is presented and analyzed in the context of repeated games. It is shown that asymptotically, under certain conditions, it performs as well as the best available expert. This algorithm is quite different from previously proposed experts algorithms. It represents a shift from the paradigms of regret minimization and myopic optimization to consideration of the long-term effect of a player's actions on the opponent's actions or the environment. The importance of this shift is demonstrated by the fact that this algorithm is capable of inducing cooperation in the repeated Prisoner's Dilemma game, whereas previous experts algorithms converge to the suboptimal non-cooperative play.
Salient Boundary Detection using Ratio Contour
Wang, Song, Kubota, Toshiro, Siskind, Jeffrey M.
This paper presents a novel graph-theoretic approach, named ratio contour, to extract perceptually salient boundaries from a set of noisy boundary fragments detected in real images. The boundary saliency is defined using the Gestalt laws of closure, proximity, and continuity. This paper first constructs an undirected graph with two different sets of edges: solid edges and dashed edges. The weights of solid and dashed edges measure the local saliency in and between boundary fragments, respectively. Then the most salient boundary is detected by searching for an optimal cycle in this graph with minimum average weight. The proposed approach guarantees the global optimality without introducing any biases related to region area or boundary length. We collect a variety of images for testing the proposed approach with encouraging results.
Model Uncertainty in Classical Conditioning
Courville, Aaron C., Gordon, Geoffrey J., Touretzky, David S., Daw, Nathaniel D.
We develop a framework based on Bayesian model averaging to explain how animals cope with uncertainty about contingencies in classical conditioning experiments. Traditional accounts of conditioning fit parameters within a fixed generative model of reinforcer delivery; uncertainty over the model structure is not considered. We apply the theory to explain the puzzling relationship between second-order conditioning and conditioned inhibition, two similar conditioning regimes that nonetheless result in strongly divergent behavioral outcomes. According to the theory, second-order conditioning results when limited experience leads animals to prefer a simpler world model that produces spurious correlations; conditioned inhibition results when a more complex model is justified by additional experience.
Decoding V1 Neuronal Activity using Particle Filtering with Volterra Kernels
Decoding is a strategy that allows us to assess the amount of information neurons can provide about certain aspects of the visual scene. In this study, we develop a method based on Bayesian sequential updating and the particle filtering algorithm to decode the activity of V1 neurons in awake monkeys. A distinction in our method is the use of Volterra kernels to filter the particles, which live in a high dimensional space. This parametric Bayesian decoding scheme is compared to the optimal linear decoder and is shown to work consistently better than the linear optimal decoder. Interestingly, our results suggest that for decoding in real time, spike trains of as few as 10 independent but similar neurons would be sufficient for decoding a critical scene variable in a particular class of visual stimuli. The reconstructed variable can predict the neural activity about as well as the actual signal with respect to the Volterra kernels.
Online Learning via Global Feedback for Phrase Recognition
Carreras, Xavier, Màrquez, Lluís
This work presents an architecture based on perceptrons to recognize phrase structures, and an online learning algorithm to train the perceptrons together and dependently. The recognition strategy applies learning in two layers: a filtering layer, which reduces the search space by identifying plausible phrase candidates, and a ranking layer, which recursively builds the optimal phrase structure. We provide a recognition-based feedback rule which reflects to each local function its committed errors from a global point of view, and allows to train them together online as perceptrons. Experimentation on a syntactic parsing problem, the recognition of clause hierarchies, improves state-of-the-art results and evinces the advantages of our global training method over optimizing each function locally and independently.