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On Semi-Supervised Classification

Neural Information Processing Systems

A graph-based prior is proposed for parametric semi-supervised classification. The prior utilizes both labelled and unlabelled data; it also integrates features from multiple views of a given sample (e.g., multiple sensors), thus implementing a Bayesian form of co-training. An EM algorithm for training the classifier automatically adjusts the tradeoff between the contributions of: (a) the labelled data; (b) the unlabelled data; and (c) the co-training information. Active label query selection is performed using a mutual information based criterion that explicitly uses the unlabelled data and the co-training information. Encouraging results are presented on public benchmarks and on measured data from single and multiple sensors.


Dynamic Bayesian Networks for Brain-Computer Interfaces

Neural Information Processing Systems

We describe an approach to building brain-computer interfaces (BCI) based on graphical models for probabilistic inference and learning. We show how a dynamic Bayesian network (DBN) can be used to infer probability distributions over brain-and body-states during planning and execution of actions. The DBN is learned directly from observed data and allows measured signals such as EEG and EMG to be interpreted in terms of internal states such as intent to move, preparatory activity, and movement execution. Unlike traditional classification-based approaches to BCI, the proposed approach (1) allows continuous tracking and prediction of internal states over time, and (2) generates control signals based on an entire probability distribution over states rather than binary yes/no decisions. We present preliminary results of brain-and body-state estimation using simultaneous EEG and EMG signals recorded during a self-paced left/right hand movement task.


Message Errors in Belief Propagation

Neural Information Processing Systems

Belief propagation (BP) is an increasingly popular method of performing approximate inference on arbitrary graphical models. At times, even further approximations are required, whether from quantization or other simplified message representations or from stochastic approximation methods. Introducing such errors into the BP message computations has the potential to adversely affect the solution obtained. We analyze this effect with respect to a particular measure of message error, and show bounds on the accumulation of errors in the system. This leads both to convergence conditions and error bounds in traditional and approximate BP message passing.


Machine Learning Applied to Perception: Decision Images for Gender Classification

Neural Information Processing Systems

We study gender discrimination of human faces using a combination of psychophysical classification and discrimination experiments together with methods from machine learning. We reduce the dimensionality of a set of face images using principal component analysis, and then train a set of linear classifiers on this reduced representation (linear support vector machines (SVMs), relevance vector machines (RVMs), Fisher linear discriminant (FLD), and prototype (prot) classifiers) using human classification data. Because we combine a linear preprocessor with linear classifiers, the entire system acts as a linear classifier, allowing us to visualise the decision-image corresponding to the normal vector of the separating hyperplanes (SH) of each classifier. We predict that the female-tomaleness transition along the normal vector for classifiers closely mimicking human classification (SVM and RVM [1]) should be faster than the transition along any other direction. A psychophysical discrimination experiment using the decision images as stimuli is consistent with this prediction.


Markov Networks for Detecting Overalpping Elements in Sequence Data

Neural Information Processing Systems

Many sequential prediction tasks involve locating instances of patterns in sequences. Generative probabilistic language models, such as hidden Markov models (HMMs), have been successfully applied to many of these tasks. A limitation of these models however, is that they cannot naturally handle cases in which pattern instances overlap in arbitrary ways. We present an alternative approach, based on conditional Markov networks, that can naturally represent arbitrarily overlapping elements. We show how to efficiently train and perform inference with these models. Experimental results from a genomics domain show that our models are more accurate at locating instances of overlapping patterns than are baseline models based on HMMs.


Distributed Information Regularization on Graphs

Neural Information Processing Systems

We provide a principle for semi-supervised learning based on optimizing the rate of communicating labels for unlabeled points with side information. The side information is expressed in terms of identities of sets of points or regions with the purpose of biasing the labels in each region to be the same. The resulting regularization objective is convex, has a unique solution, and the solution can be found with a pair of local propagation operations on graphs induced by the regions. We analyze the properties of the algorithm and demonstrate its performance on document classification tasks.


Euclidean Embedding of Co-Occurrence Data

Neural Information Processing Systems

Embedding algorithms search for low dimensional structure in complex data, but most algorithms only handle objects of a single type for which pairwise distances are specified. This paper describes a method for embedding objects of different types, such as images and text, into a single common Euclidean space based on their co-occurrence statistics. The joint distributions are modeled as exponentials of Euclidean distances in the low-dimensional embedding space, which links the problem to convex optimization over positive semidefinite matrices.


Experts in a Markov Decision Process

Neural Information Processing Systems

We consider an MDP setting in which the reward function is allowed to change during each time step of play (possibly in an adversarial manner), yet the dynamics remain fixed. Similar to the experts setting, we address the question of how well can an agent do when compared to the reward achieved under the best stationary policy over time. We provide efficient algorithms, which have regret bounds with no dependence on the size of state space. Instead, these bounds depend only on a certain horizon time of the process and logarithmically on the number of actions. We also show that in the case that the dynamics change over time, the problem becomes computationally hard.


Heuristics for Ordering Cue Search in Decision Making

Neural Information Processing Systems

Simple lexicographic decision heuristics that consider cues one at a time in a particular order and stop searching for cues as soon as a decision can be made have been shown to be both accurate and frugal in their use of information. But much of the simplicity and success of these heuristics comes from using an appropriate cue order. For instance, the Take The Best heuristic uses validity order for cues, which requires considerable computation, potentially undermining the computational advantages of the simple decision mechanism. But many cue orders can achieve good decision performance, and studies of sequential search for data records have proposed a number of simple ordering rules that may be of use in constructing appropriate decision cue orders as well. Here we consider a range of simple cue ordering mechanisms, including tallying, swapping, and move-to-front rules, and show that they can find cue orders that lead to reasonable accuracy and considerable frugality when used with lexicographic decision heuristics.


PAC-Bayes Learning of Conjunctions and Classification of Gene-Expression Data

Neural Information Processing Systems

We propose a "soft greedy" learning algorithm for building small conjunctions of simple threshold functions, called rays, defined on single real-valued attributes. We also propose a PAC-Bayes risk bound which is minimized for classifiers achieving a nontrivial tradeoff between sparsity (the number of rays used) and the magnitude of the separating margin of each ray. Finally, we test the soft greedy algorithm on four DNA micro-array data sets.