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Learning Hyper-Features for Visual Identification

Neural Information Processing Systems

We address the problem of identifying specific instances of a class (cars) from a set of images all belonging to that class. Although we cannot build a model for any particular instance (as we may be provided with only one "training" example of it), we can use information extracted from observing other members of the class. We pose this task as a learning problem, in which the learner is given image pairs, labeled as matching or not, and must discover which image features are most consistent for matching instances and discriminative for mismatches. We explore a patch based representation, where we model the distributions of similarity measurements defined on the patches. Finally, we describe an algorithm that selects the most salient patches based on a mutual information criterion. This algorithm performs identification well for our challenging dataset of car images, after matching only a few, well chosen patches.


Semi-supervised Learning with Penalized Probabilistic Clustering

Neural Information Processing Systems

While clustering is usually an unsupervised operation, there are circumstances in which we believe (with varying degrees of certainty) that items A and B should be assigned to the same cluster, while items A and C should not. We would like such pairwise relations to influence cluster assignments of out-of-sample data in a manner consistent with the prior knowledge expressed in the training set. Our starting point is probabilistic clustering based on Gaussian mixture models (GMM) of the data distribution. We express clustering preferences in the prior distribution over assignments of data points to clusters. This prior penalizes cluster assignments according to the degree with which they violate the preferences. We fit the model parameters with EM. Experiments on a variety of data sets show that PPC can consistently improve clustering results.


Exponentiated Gradient Algorithms for Large-margin Structured Classification

Neural Information Processing Systems

We consider the problem of structured classification, where the task is to predict a label y from an input x, and y has meaningful internal structure. Our framework includes supervised training of Markov random fields and weighted context-free grammars as special cases. We describe an algorithm that solves the large-margin optimization problem defined in [12], using an exponential-family (Gibbs distribution) representation of structured objects. The algorithm is efficient--even in cases where the number of labels y is exponential in size--provided that certain expectations under Gibbs distributions can be calculated efficiently. The method for structured labels relies on a more general result, specifically the application of exponentiated gradient updates [7, 8] to quadratic programs.


Two-Dimensional Linear Discriminant Analysis

Neural Information Processing Systems

Linear Discriminant Analysis (LDA) is a well-known scheme for feature extraction and dimension reduction. It has been used widely in many applications involving high-dimensional data, such as face recognition and image retrieval. An intrinsic limitation of classical LDA is the so-called singularity problem, that is, it fails when all scatter matrices are singular. A well-known approach to deal with the singularity problem is to apply an intermediate dimension reduction stage using Principal Component Analysis (PCA) before LDA. The algorithm, called PCA LDA, is used widely in face recognition. However, PCA LDA has high costs in time and space, due to the need for an eigen-decomposition involving the scatter matrices. In this paper, we propose a novel LDA algorithm, namely 2DLDA, which stands for 2-Dimensional Linear Discriminant Analysis.


On the Adaptive Properties of Decision Trees

Neural Information Processing Systems

Decision trees are surprisingly adaptive in three important respects: They automatically (1) adapt to favorable conditions near the Bayes decision boundary; (2) focus on data distributed on lower dimensional manifolds; (3) reject irrelevant features. In this paper we examine a decision tree based on dyadic splits that adapts to each of these conditions to achieve minimax optimal rates of convergence. The proposed classifier is the first known to achieve these optimal rates while being practical and implementable.


Exploration-Exploitation Tradeoffs for Experts Algorithms in Reactive Environments

Neural Information Processing Systems

A reactive environment is one that responds to the actions of an agent rather than evolving obliviously. In reactive environments, experts algorithms must balance exploration and exploitation of experts more carefully than in oblivious ones. In addition, a more subtle definition of a learnable value of an expert is required. A general exploration-exploitation experts method is presented along with a proper definition of value. The method is shown to asymptotically perform as well as the best available expert. Several variants are analyzed from the viewpoint of the exploration-exploitation tradeoff, including explore-then-exploit, polynomially vanishing exploration, constant-frequency exploration, and constant-size exploration phases. Complexity and performance bounds are proven.


Planning for Markov Decision Processes with Sparse Stochasticity

Neural Information Processing Systems

Planning algorithms designed for deterministic worlds, such as A* search, usually run much faster than algorithms designed for worlds with uncertain action outcomes, such as value iteration. Real-world planning problems often exhibit uncertainty, which forces us to use the slower algorithms to solve them. Many real-world planning problems exhibit sparse uncertainty: there are long sequences of deterministic actions which accomplish tasks like moving sensor platforms into place, interspersed with a small number of sensing actions which have uncertain outcomes. In this paper we describe a new planning algorithm, called MCP (short for MDP Compression Planning), which combines A* search with value iteration for solving Stochastic Shortest Path problem in MDPs with sparse stochasticity. We present experiments which show that MCP can run substantially faster than competing planners in domains with sparse uncertainty; these experiments are based on a simulation of a ground robot cooperating with a helicopter to fill in a partial map and move to a goal location.


Neural Network Computation by In Vitro Transcriptional Circuits

Neural Information Processing Systems

The structural similarity of neural networks and genetic regulatory networks to digital circuits, and hence to each other, was noted from the very beginning of their study [1, 2]. In this work, we propose a simple biochemical system whose architecture mimics that of genetic regulation and whose components allow for in vitro implementation of arbitrary circuits. We use only two enzymes in addition to DNA and RNA molecules: RNA polymerase (RNAP) and ribonuclease (RNase). We develop a rate equation for in vitro transcriptional networks, and derive a correspondence with general neural network rate equations [3]. As proof-of-principle demonstrations, an associative memory task and a feedforward network computation are shown by simulation. A difference between the neural network and biochemical models is also highlighted: global coupling of rate equations through enzyme saturation can lead to global feedback regulation, thus allowing a simple network without explicit mutual inhibition to perform the winner-take-all computation. Thus, the full complexity of the cell is not necessary for biochemical computation: a wide range of functional behaviors can be achieved with a small set of biochemical components.


Inference, Attention, and Decision in a Bayesian Neural Architecture

Neural Information Processing Systems

We study the synthesis of neural coding, selective attention and perceptual decision making. A hierarchical neural architecture is proposed, which implements Bayesian integration of noisy sensory input and topdown attentional priors, leading to sound perceptual discrimination. The model offers an explicit explanation for the experimentally observed modulation that prior information in one stimulus feature (location) can have on an independent feature (orientation). The network's intermediate levels of representation instantiate known physiological properties of visual cortical neurons. The model also illustrates a possible reconciliation of cortical and neuromodulatory representations of uncertainty.


A Generalized Bradley-Terry Model: From Group Competition to Individual Skill

Neural Information Processing Systems

The Bradley-Terry model for paired comparison has been popular in many areas. We propose a generalized version in which paired individual comparisons are extended to paired team comparisons. We introduce a simple algorithm with convergence proofs to solve the model and obtain individual skill. A useful application to multi-class probability estimates using error-correcting codes is demonstrated.