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Approximate Correspondences in High Dimensions
Grauman, Kristen, Darrell, Trevor
Pyramid intersection is an efficient method for computing an approximate partial matching between two sets of feature vectors. We introduce a novel pyramid embedding based on a hierarchy of non-uniformly shaped bins that takes advantage of the underlying structure of the feature space and remains accurate even for sets with high-dimensional feature vectors. The matching similarity is computed in linear time and forms a Mercer kernel. Whereas previous matching approximation algorithms suffer from distortion factors that increase linearly with the feature dimension, we demonstrate that our approach can maintain constant accuracy even as the feature dimension increases. When used as a kernel in a discriminative classifier, our approach achieves improved object recognition results over a state-of-the-art set kernel.
An Information Theoretic Framework for Eukaryotic Gradient Sensing
Kimmel, Joseph M., Salter, Richard M., Thomas, Peter J.
Chemical reaction networks by which individual cells gather and process information about their chemical environments have been dubbed "signal transduction" networks. Despite this suggestive terminology, there have been few attempts to analyze chemical signaling systems with the quantitative tools of information theory. Gradient sensing in the social amoeba Dictyostelium discoideum is a well characterized signal transduction system in which a cell estimates the direction of a source of diffusing chemoattractant molecules based on the spatiotemporal sequence of ligand-receptor binding events at the cell membrane. Using Monte Carlo techniques (MCell) we construct a simulation in which a collection of individual ligand particles undergoing Brownian diffusion in a three-dimensional volume interact with receptors on the surface of a static amoeboid cell. Adapting a method for estimation of spike train entropies described by Victor (originally due to Kozachenko and Leonenko), we estimate lower bounds on the mutual information between the transmitted signal (direction of ligand source) and the received signal (spatiotemporal pattern of receptor binding/unbinding events). Hence we provide a quantitative framework for addressing the question: how much could the cell know, and when could it know it? We show that the time course of the mutual information between the cell's surface receptors and the (unknown) gradient direction is consistent with experimentally measured cellular response times. We find that the acquisition of directional information depends strongly on the time constant at which the intracellular response is filtered.
Optimal Single-Class Classification Strategies
El-Yaniv, Ran, Nisenson, Mordechai
We consider single-class classification (SCC) as a two-person game between the learner and an adversary. In this game the target distribution is completely known to the learner and the learner's goal is to construct a classifier capable of guaranteeing a given tolerance for the false-positive error while minimizing the false negative error. We identify both "hard" and "soft" optimal classification strategies for different types of games and demonstrate that soft classification can provide a significant advantage. Our optimal strategies and bounds provide worst-case lower bounds for standard, finite-sample SCC and also motivate new approaches to solving SCC.
Emergence of conjunctive visual features by quadratic independent component analysis
Lindgren, J.t., Hyvรคrinen, Aapo
In previous studies, quadratic modelling of natural images has resulted in cell models that react strongly to edges and bars. Here we apply quadratic Independent Component Analysis to natural image patches, and show that up to a small approximation error, the estimated components are computing conjunctions of two linear features. These conjunctive features appear to represent not only edges and bars, but also inherently two-dimensional stimuli, such as corners. In addition, we show that for many of the components, the underlying linear features have essentially V1 simple cell receptive field characteristics. Our results indicate that the development of the V2 cells preferring angles and corners may be partly explainable by the principle of unsupervised sparse coding of natural images.
Inducing Metric Violations in Human Similarity Judgements
Laub, Julian, Mรผller, Klaus-Robert, Wichmann, Felix A., Macke, Jakob H.
Attempting to model human categorization and similarity judgements is both a very interesting but also an exceedingly difficult challenge. Some of the difficulty arises because of conflicting evidence whether human categorization and similarity judgements should or should not be modelled as to operate on a mental representation that is essentially metric. Intuitively, this has a strong appeal as it would allow (dis)similarity to be represented geometrically as distance in some internal space.
A Humanlike Predictor of Facial Attractiveness
Kagian, Amit, Dror, Gideon, Leyvand, Tommer, Cohen-or, Daniel, Ruppin, Eytan
This work presents a method for estimating human facial attractiveness, based on supervised learning techniques. Numerous facial features that describe facial geometry, color and texture, combined with an average human attractiveness score for each facial image, are used to train various predictors. Facial attractiveness ratings produced by the final predictor are found to be highly correlated with human ratings, markedly improving previous machine learning achievements. Simulated psychophysical experiments with virtually manipulated images reveal preferences in the machine's judgments which are remarkably similar to those of humans. These experiments shed new light on existing theories of facial attractiveness such as the averageness, smoothness and symmetry hypotheses. It is intriguing to find that a machine trained explicitly to capture an operational performance criteria such as attractiveness rating, implicitly captures basic human psychophysical biases characterizing the perception of facial attractiveness in general.
Efficient Methods for Privacy Preserving Face Detection
Bob offers a face-detection web service where clients can submit their images for analysis. Alice would very much like to use the service, but is reluctant to reveal the content of her images to Bob. Bob, for his part, is reluctant to release his face detector, as he spent a lot of time, energy and money constructing it. Secure Multi-Party computations use cryptographic tools to solve this problem without leaking any information. Unfortunately, these methods are slow to compute and we introduce a couple of machine learning techniques that allow the parties to solve the problem while leaking a controlled amount of information. The first method is an information-bottleneck variant of AdaBoost that lets Bob find a subset of features that are enough for classifying an image patch, but not enough to actually reconstruct it. The second machine learning technique is active learning that allows Alice to construct an online classifier, based on a small number of calls to Bob's face detector. She can then use her online classifier as a fast rejector before using a cryptographically secure classifier on the remaining image patches.
Greedy Layer-Wise Training of Deep Networks
Bengio, Yoshua, Lamblin, Pascal, Popovici, Dan, Larochelle, Hugo
Complexity theory of circuits strongly suggests that deep architectures can be much more efficient (sometimes exponentially) than shallow architectures, in terms of computational elements required to represent some functions. Deep multi-layer neural networks have many levels of non-linearities allowing them to compactly represent highly nonlinear and highly-varying functions. However, until recently it was not clear how to train such deep networks, since gradient-based optimization starting from random initialization appears to often get stuck in poor solutions. Hinton et al. recently introduced a greedy layer-wise unsupervised learning algorithm for Deep Belief Networks (DBN), a generative model with many layers of hidden causal variables. In the context of the above optimization problem, we study this algorithm empirically and explore variants to better understand its success and extend it to cases where the inputs are continuous or where the structure of the input distribution is not revealing enough about the variable to be predicted in a supervised task. Our experiments also confirm the hypothesis that the greedy layer-wise unsupervised training strategy mostly helps the optimization, by initializing weights in a region near a good local minimum, giving rise to internal distributed representations that are high-level abstractions of the input, bringing better generalization.
Learning from Multiple Sources
Crammer, Koby, Kearns, Michael, Wortman, Jennifer
We consider the problem of learning accurate models from multiple sources of "nearby" data. Given distinct samples from multiple data sources and estimates of the dissimilarities between these sources, we provide a general theory of which samples should be used to learn models for each source. This theory is applicable in a broad decision-theoretic learning framework, and yields results for classification and regression generally, and for density estimation within the exponential family. A key component of our approach is the development of approximate triangle inequalities for expected loss, which may be of independent interest.