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Spectrum of Variable-Random Trees

Journal of Artificial Intelligence Research

In this paper, we show that a continuous spectrum of randomisation exists, in which most existing tree randomisations are only operating around the two ends of the spectrum. That leaves a huge part of the spectrum largely unexplored. We propose a base learner VR-Tree which generates trees with variable-randomness. VR-Trees are able to span from the conventional deterministic trees to the complete-random trees using a probabilistic parameter. Using VR-Trees as the base models, we explore the entire spectrum of randomised ensembles, together with Bagging and Random Subspace. We discover that the two halves of the spectrum have their distinct characteristics; and the understanding of which allows us to propose a new approach in building better decision tree ensembles. We name this approach Coalescence, which coalesces a number of points in the random-half of the spectrum. Coalescence acts as a committee of ``experts'' to cater for unforeseeable conditions presented in training data. Coalescence is found to perform better than any single operating point in the spectrum, without the need to tune to a specific level of randomness. In our empirical study, Coalescence ranks top among the benchmarking ensemble methods including Random Forests, Random Subspace and C5 Boosting; and only Coalescence is significantly better than Bagging and Max-Diverse Ensemble among all the methods in the comparison. Although Coalescence is not significantly better than Random Forests, we have identified conditions under which one will perform better than the other.


Modeling Loosely Annotated Images with Imagined Annotations

arXiv.org Artificial Intelligence

In this paper, we present an approach to learning latent semantic analysis models from loosely annotated images for automatic image annotation and indexing. The given annotation in training images is loose due to: (1) ambiguous correspondences between visual features and annotated keywords; (2) incomplete lists of annotated keywords. The second reason motivates us to enrich the incomplete annotation in a simple way before learning topic models. In particular, some imagined keywords are poured into the incomplete annotation through measuring similarity between keywords. Then, both given and imagined annotations are used to learning probabilistic topic models for automatically annotating new images. We conduct experiments on a typical Corel dataset of images and loose annotations, and compare the proposed method with state-of-the-art discrete annotation methods (using a set of discrete blobs to represent an image). The proposed method improves word-driven probability Latent Semantic Analysis (PLSA-words) up to a comparable performance with the best discrete annotation method, while a merit of PLSA-words is still kept, i.e., a wider semantic range.


Rock mechanics modeling based on soft granulation theory

arXiv.org Artificial Intelligence

This paper describes application of information granulation theory, on the design of rock engineering flowcharts. Firstly, an overall flowchart, based on information granulation theory has been highlighted. Information granulation theory, in crisp (non-fuzzy) or fuzzy format, can take into account engineering experiences (especially in fuzzy shape-incomplete information or superfluous), or engineering judgments, in each step of designing procedure, while the suitable instruments modeling are employed. In this manner and to extension of soft modeling instruments, using three combinations of Self Organizing Map (SOM), Neuro-Fuzzy Inference System (NFIS), and Rough Set Theory (RST) crisp and fuzzy granules, from monitored data sets are obtained. The main underlined core of our algorithms are balancing of crisp(rough or non-fuzzy) granules and sub fuzzy granules, within non fuzzy information (initial granulation) upon the open-close iterations. Using different criteria on balancing best granules (information pockets), are obtained. Validations of our proposed methods, on the data set of in-situ permeability in rock masses in Shivashan dam, Iran have been highlighted.


Optimal and Approximate Q-value Functions for Decentralized POMDPs

Journal of Artificial Intelligence Research

Decision-theoretic planning is a popular approach to sequential decision making problems, because it treats uncertainty in sensing and acting in a principled way. In single-agent frameworks like MDPs and POMDPs, planning can be carried out by resorting to Q-value functions: an optimal Q-value function Q* is computed in a recursive manner by dynamic programming, and then an optimal policy is extracted from Q*. In this paper we study whether similar Q-value functions can be defined for decentralized POMDP models (Dec-POMDPs), and how policies can be extracted from such value functions. We define two forms of the optimal Q-value function for Dec-POMDPs: one that gives a normative description as the Q-value function of an optimal pure joint policy and another one that is sequentially rational and thus gives a recipe for computation. This computation, however, is infeasible for all but the smallest problems. Therefore, we analyze various approximate Q-value functions that allow for efficient computation. We describe how they relate, and we prove that they all provide an upper bound to the optimal Q-value function Q*. Finally, unifying some previous approaches for solving Dec-POMDPs, we describe a family of algorithms for extracting policies from such Q-value functions, and perform an experimental evaluation on existing test problems, including a new firefighting benchmark problem.


Intuitive visualization of the intelligence for the run-down of terrorist wire-pullers

arXiv.org Artificial Intelligence

The investigation of the terrorist attack is a time-critical task. The investigators have a limited time window to diagnose the organizational background of the terrorists, to run down and arrest the wire-pullers, and to take an action to prevent or eradicate the terrorist attack. The intuitive interface to visualize the intelligence data set stimulates the investigators' experience and knowledge, and aids them in decision-making for an immediately effective action. This paper presents a computational method to analyze the intelligence data set on the collective actions of the perpetrators of the attack, and to visualize it into the form of a social network diagram which predicts the positions where the wire-pullers conceals themselves.


New Islands of Tractability of Cost-Optimal Planning

Journal of Artificial Intelligence Research

We study the complexity of cost-optimal classical planning over propositional state variables and unary-effect actions. We discover novel problem fragments for which such optimization is tractable, and identify certain conditions that differentiate between tractable and intractable problems. These results are based on exploiting both structural and syntactic characteristics of planning problems. Specifically, following Brafman and Domshlak (2003), we relate the complexity of planning and the topology of the causal graph. The main results correspond to tractability of cost-optimal planning for propositional problems with polytree causal graphs that either have O(1)-bounded in-degree, or are induced by actions having at most one prevail condition each. Almost all our tractability results are based on a constructive proof technique that connects between certain tools from planning and tractable constraint optimization, and we believe this technique is of interest on its own due to a clear evidence for its robustness.


An Evolutionary-Based Approach to Learning Multiple Decision Models from Underrepresented Data

arXiv.org Artificial Intelligence

The use of multiple Decision Models (DMs) enables to enhance the accuracy in decisions and at the same time allows users to evaluate the confidence in decision making. In this paper we explore the ability of multiple DMs to learn from a small amount of verified data. This becomes important when data samples are difficult to collect and verify. We propose an evolutionary-based approach to solving this problem. The proposed technique is examined on a few clinical problems presented by a small amount of data.


The Structure of Narrative: the Case of Film Scripts

arXiv.org Artificial Intelligence

We analyze the style and structure of story narrative using the case of film scripts. The practical importance of this is noted, especially the need to have support tools for television movie writing. We use the Casablanca film script, and scripts from six episodes of CSI (Crime Scene Investigation). For analysis of style and structure, we quantify various central perspectives discussed in McKee's book, "Story: Substance, Structure, Style, and the Principles of Screenwriting". Film scripts offer a useful point of departure for exploration of the analysis of more general narratives. Our methodology, using Correspondence Analysis, and hierarchical clustering, is innovative in a range of areas that we discuss. In particular this work is groundbreaking in taking the qualitative analysis of McKee and grounding this analysis in a quantitative and algorithmic framework.


Feature Selection for Bayesian Evaluation of Trauma Death Risk

arXiv.org Artificial Intelligence

In the last year more than 70,000 people have been brought to the UK hospitals with serious injuries. Each time a clinician has to urgently take a patient through a screening procedure to make a reliable decision on the trauma treatment. Typically, such procedure comprises around 20 tests; however the condition of a trauma patient remains very difficult to be tested properly. What happens if these tests are ambiguously interpreted, and information about the severity of the injury will come misleading? The mistake in a decision can be fatal: using a mild treatment can put a patient at risk of dying from posttraumatic shock, while using an overtreatment can also cause death. How can we reduce the risk of the death caused by unreliable decisions? It has been shown that probabilistic reasoning, based on the Bayesian methodology of averaging over decision models, allows clinicians to evaluate the uncertainty in decision making. Based on this methodology, in this paper we aim at selecting the most important screening tests, keeping a high performance. We assume that the probabilistic reasoning within the Bayesian methodology allows us to discover new relationships between the screening tests and uncertainty in decisions. In practice, selection of the most informative tests can also reduce the cost of a screening procedure in trauma care centers. In our experiments we use the UK Trauma data to compare the efficiency of the proposed technique in terms of the performance. We also compare the uncertainty in decisions in terms of entropy.


Communication-Based Decomposition Mechanisms for Decentralized MDPs

Journal of Artificial Intelligence Research

Multi-agent planning in stochastic environments can be framed formally as a decentralized Markov decision problem. Many real-life distributed problems that arise in manufacturing, multi-robot coordination and information gathering scenarios can be formalized using this framework. However, finding the optimal solution in the general case is hard, limiting the applicability of recently developed algorithms. This paper provides a practical approach for solving decentralized control problems when communication among the decision makers is possible, but costly. We develop the notion of communication-based mechanism that allows us to decompose a decentralized MDP into multiple single-agent problems. In this framework, referred to as decentralized semi-Markov decision process with direct communication (Dec-SMDP-Com), agents operate separately between communications. We show that finding an optimal mechanism is equivalent to solving optimally a Dec-SMDP-Com. We also provide a heuristic search algorithm that converges on the optimal decomposition. Restricting the decomposition to some specific types of local behaviors reduces significantly the complexity of planning. In particular, we present a polynomial-time algorithm for the case in which individual agents perform goal-oriented behaviors between communications. The paper concludes with an additional tractable algorithm that enables the introduction of human knowledge, thereby reducing the overall problem to finding the best time to communicate. Empirical results show that these approaches provide good approximate solutions.