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Commonsense Knowledge, Ontology and Ordinary Language

arXiv.org Artificial Intelligence

Over two decades ago a "quite revolution" overwhelmingly replaced knowledgebased approaches in natural language processing (NLP) by quantitative (e.g., statistical, corpus-based, machine learning) methods. Although it is our firm belief that purely quantitative approaches cannot be the only paradigm for NLP, dissatisfaction with purely engineering approaches to the construction of large knowledge bases for NLP are somewhat justified. In this paper we hope to demonstrate that both trends are partly misguided and that the time has come to enrich logical semantics with an ontological structure that reflects our commonsense view of the world and the way we talk about in ordinary language. In this paper it will be demonstrated that assuming such an ontological structure a number of challenges in the semantics of natural language (e.g., metonymy, intensionality, copredication, nominal compounds, etc.) can be properly and uniformly addressed.


Verified Null-Move Pruning

arXiv.org Artificial Intelligence

In this article we review standard null-move pruning and introduce our extended version of it, which we call verified null-move pruning. In verified null-move pruning, whenever the shallow null-move search indicates a fail-high, instead of cutting off the search from the current node, the search is continued with reduced depth. Our experiments with verified null-move pruning show that on average, it constructs a smaller search tree with greater tactical strength in comparison to standard null-move pruning. Moreover, unlike standard null-move pruning, which fails badly in zugzwang positions, verified null-move pruning manages to detect most zugzwangs and in such cases conducts a re-search to obtain the correct result. In addition, verified null-move pruning is very easy to implement, and any standard null-move pruning program can use verified null-move pruning by modifying only a few lines of code.


Text Modeling using Unsupervised Topic Models and Concept Hierarchies

arXiv.org Artificial Intelligence

Statistical topic models provide a general data-driven framework for automated discovery of high-level knowledge from large collections of text documents. While topic models can potentially discover a broad range of themes in a data set, the interpretability of the learned topics is not always ideal. Human-defined concepts, on the other hand, tend to be semantically richer due to careful selection of words to define concepts but they tend not to cover the themes in a data set exhaustively. In this paper, we propose a probabilistic framework to combine a hierarchy of human-defined semantic concepts with statistical topic models to seek the best of both worlds. Experimental results using two different sources of concept hierarchies and two collections of text documents indicate that this combination leads to systematic improvements in the quality of the associated language models as well as enabling new techniques for inferring and visualizing the semantics of a document.


LLE with low-dimensional neighborhood representation

arXiv.org Machine Learning

The local linear embedding algorithm (LLE) is a non-linear dimension-reducing technique, widely used due to its computational simplicity and intuitive approach. LLE first linearly reconstructs each input point from its nearest neighbors and then preserves these neighborhood relations in the low-dimensional embedding. We show that the reconstruction weights computed by LLE capture the high-dimensional structure of the neighborhoods, and not the low-dimensional manifold structure. Consequently, the weight vectors are highly sensitive to noise. Moreover, this causes LLE to converge to a linear projection of the input, as opposed to its non-linear embedding goal. To overcome both of these problems, we propose to compute the weight vectors using a low-dimensional neighborhood representation. We prove theoretically that this straightforward and computationally simple modification of LLE reduces LLE's sensitivity to noise. This modification also removes the need for regularization when the number of neighbors is larger than the dimension of the input. We present numerical examples demonstrating both the perturbation and linear projection problems, and the improved outputs using the low-dimensional neighborhood representation.


Logics for the Relational Syllogistic

arXiv.org Artificial Intelligence

The Aristotelian syllogistic cannot account for the validity of many inferences involving relational facts. In this paper, we investigate the prospects for providing a relational syllogistic. We identify several fragments based on (a) whether negation is permitted on all nouns, including those in the subject of a sentence; and (b) whether the subject noun phrase may contain a relative clause. The logics we present are extensions of the classical syllogistic, and we pay special attention to the question of whether reductio ad absurdum is needed. Thus our main goal is to derive results on the existence (or non-existence) of syllogistic proof systems for relational fragments. We also determine the computational complexity of all our fragments.


I'm sorry to say, but your understanding of image processing fundamentals is absolutely wrong

arXiv.org Artificial Intelligence

The ongoing discussion whether modern vision systems have to be viewed as visually-enabled cognitive systems or cognitively-enabled vision systems is groundless, because perceptual and cognitive faculties of vision are separate components of human (and consequently, artificial) information processing system modeling.


M-DPOP: Faithful Distributed Implementation of Efficient Social Choice Problems

Journal of Artificial Intelligence Research

In the efficient social choice problem, the goal is to assign values, subject to side constraints, to a set of variables to maximize the total utility across a population of agents, where each agent has private information about its utility function. In this paper we model the social choice problem as a distributed constraint optimization problem (DCOP), in which each agent can communicate with other agents that share an interest in one or more variables. Whereas existing DCOP algorithms can be easily manipulated by an agent, either by misreporting private information or deviating from the algorithm, we introduce M-DPOP, the first DCOP algorithm that provides a faithful distributed implementation for efficient social choice. This provides a concrete example of how the methods of mechanism design can be unified with those of distributed optimization. Faithfulness ensures that no agent can benefit by unilaterally deviating from any aspect of the protocol, neither information-revelation, computation, nor communication, and whatever the private information of other agents. We allow for payments by agents to a central bank, which is the only central authoritythat we require. To achieve faithfulness, we carefully integrate the Vickrey-Clarke-Groves (VCG) mechanism with the DPOP algorithm, such that each agent is only asked to perform computation, report information, and send messages that is in its own best interest. Determining agent i's payment requires solving the social choice problem without agent i. Here, we present a method to reuse computation performed in solving the main problem in a way that is robust against manipulation by the excluded agent. Experimental results on structured problems show that as much as 87% of the computation required for solving the marginal problems can be avoided by re-use, providing very good scalability in the number of agents. On unstructured problems, we observe a sensitivity of M-DPOP to the density of the problem, and we show that reusability decreases from almost 100% for very sparse problems to around 20% for highly connected problems. We close with a discussion of the features of DCOP that enable faithful implementations in this problem, the challenge of reusing computation from the main problem to marginal problems in other algorithms such as ADOPT and OptAPO, and the prospect of methods to avoid the welfare loss that can occur because of the transfer of payments to the bank.


Message-passing for Maximum Weight Independent Set

arXiv.org Artificial Intelligence

We investigate the use of message-passing algorithms for the problem of finding the max-weight independent set (MWIS) in a graph. First, we study the performance of the classical loopy max-product belief propagation. We show that each fixed point estimate of max-product can be mapped in a natural way to an extreme point of the LP polytope associated with the MWIS problem. However, this extreme point may not be the one that maximizes the value of node weights; the particular extreme point at final convergence depends on the initialization of max-product. We then show that if max-product is started from the natural initialization of uninformative messages, it always solves the correct LP -- if it converges. This result is obtained via a direct analysis of the iterative algorithm, and cannot be obtained by looking only at fixed points. The tightness of the LP relaxation is thus necessary for max-product optimality, but it is not sufficient. Motivated by this observation, we show that a simple modification of max-product becomes gradient descent on (a convexified version of) the dual of the LP, and converges to the dual optimum. We also develop a message-passing algorithm that recovers the primal MWIS solution from the output of the descent algorithm. We show that the MWIS estimate obtained using these two algorithms in conjunction is correct when the graph is bipartite and the MWIS is unique. Finally, we show that any problem of MAP estimation for probability distributions over finite domains can be reduced to an MWIS problem. We believe this reduction will yield new insights and algorithms for MAP estimation.


Online Planning Algorithms for POMDPs

Journal of Artificial Intelligence Research

Partially Observable Markov Decision Processes (POMDPs) provide a rich framework for sequential decision-making under uncertainty in stochastic domains. However, solving a POMDP is often intractable except for small problems due to their complexity. Here, we focus on online approaches that alleviate the computational complexity by computing good local policies at each decision step during the execution. Online algorithms generally consist of a lookahead search to find the best action to execute at each time step in an environment. Our objectives here are to survey the various existing online POMDP methods, analyze their properties and discuss their advantages and disadvantages; and to thoroughly evaluate these online approaches in different environments under various metrics (return, error bound reduction, lower bound improvement). Our experimental results indicate that state-of-the-art online heuristic search methods can handle large POMDP domains efficiently.


AceWiki: A Natural and Expressive Semantic Wiki

arXiv.org Artificial Intelligence

We present AceWiki, a prototype of a new kind of semantic wiki using the controlled natural language Attempto Controlled English (ACE) for representing its content. ACE is a subset of English with a restricted grammar and a formal semantics. The use of ACE has two important advantages over existing semantic wikis. First, we can improve the usability and achieve a shallow learning curve. Second, ACE is more expressive than the formal languages of existing semantic wikis. Our evaluation shows that people who are not familiar with the formal foundations of the Semantic Web are able to deal with AceWiki after a very short learning phase and without the help of an expert.