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Modeling of Social Transitions Using Intelligent Systems

arXiv.org Artificial Intelligence

In this study, we reproduce two new hybrid intelligent systems, involve three prominent intelligent computing and approximate reasoning methods: Self Organizing feature Map (SOM), Neruo-Fuzzy Inference System and Rough Set Theory (RST),called SONFIS and SORST. We show how our algorithms can be construed as a linkage of government-society interactions, where government catches various states of behaviors: "solid (absolute) or flexible". So, transition of society, by changing of connectivity parameters (noise) from order to disorder is inferred.


Clustering and Feature Selection using Sparse Principal Component Analysis

arXiv.org Artificial Intelligence

This paper focuses on applications of sparse principal component analysis to clustering and feature selection problems, with a particular focus on gene expression data analysis. Sparse methods have had a significant impact in many areas of statistics, in particular regression and classification (see [CT05], [DT05] and [Vap95] among others). As in these areas, our motivation for developing sparse multivariate visualization tools is the potential of these methods for yielding statistical results that are both more interpretable and more robust than classical analyses, while giving up little statistical efficiency. Principal component analysis (PCA) is a classic tool for analyzing large scale multivariate data. It seeks linear combinations of the data variables (often called factors or principal components) that capture a maximum amount of variance.


Effective Generation of Subjectively Random Binary Sequences

arXiv.org Artificial Intelligence

This paper is a first step in modelling mathematical objects showing "subjective randomness", or what people believe to be random. Although there is no rigorous characterization of what subjective randomness might be, it has become clear through experimentation that is quite different from stochastic randomness. A classic example which illustrates this difference is the following: when asked which of the following sequences is most likely be to produced by flipping a fair coin 20 times, OOOOOOXXXXOOOXXOOOOO OOXOXOOXXOOXOXXXOOXO most people will answer "the second sequence" even though each sequence has been produced by a random generator.


A New Upper Bound on the Capacity of a Class of Primitive Relay Channels

arXiv.org Artificial Intelligence

We obtain a new upper bound on the capacity of a class of discrete memoryless relay channels. For this class of relay channels, the relay observes an i.i.d. sequence $T$, which is independent of the channel input $X$. The channel is described by a set of probability transition functions $p(y|x,t)$ for all $(x,t,y)\in \mathcal{X}\times \mathcal{T}\times \mathcal{Y}$. Furthermore, a noiseless link of finite capacity $R_{0}$ exists from the relay to the receiver. Although the capacity for these channels is not known in general, the capacity of a subclass of these channels, namely when $T=g(X,Y)$, for some deterministic function $g$, was obtained in [1] and it was shown to be equal to the cut-set bound. Another instance where the capacity was obtained was in [2], where the channel output $Y$ can be written as $Y=X\oplus Z$, where $\oplus$ denotes modulo-$m$ addition, $Z$ is independent of $X$, $|\mathcal{X}|=|\mathcal{Y}|=m$, and $T$ is some stochastic function of $Z$. The compress-and-forward (CAF) achievability scheme [3] was shown to be capacity achieving in both cases. Using our upper bound we recover the capacity results of [1] and [2]. We also obtain the capacity of a class of channels which does not fall into either of the classes studied in [1] and [2]. For this class of channels, CAF scheme is shown to be optimal but capacity is strictly less than the cut-set bound for certain values of $R_{0}$. We also evaluate our outer bound for a particular relay channel with binary multiplicative states and binary additive noise for which the channel is given as $Y=TX+N$. We show that our upper bound is strictly better than the cut-set upper bound for certain values of $R_{0}$ but it lies strictly above the rates yielded by the CAF achievability scheme.


Determining the Unithood of Word Sequences using Mutual Information and Independence Measure

arXiv.org Artificial Intelligence

Most works related to unithood were conducted as part of a larger effort for the determination of termhood. Consequently, the number of independent research that study the notion of unithood and produce dedicated techniques for measuring unithood is extremely small. We propose a new approach, independent of any influences of termhood, that provides dedicated measures to gather linguistic evidence from parsed text and statistical evidence from Google search engine for the measurement of unithood. Our evaluations revealed a precision and recall of 98.68% and 91.82% respectively with an accuracy at 95.42% in measuring the unithood of 1005 test cases.


Determining the Unithood of Word Sequences using a Probabilistic Approach

arXiv.org Artificial Intelligence

Most research related to unithood were conducted as part of a larger effort for the determination of termhood. Consequently, novelties are rare in this small sub-field of term extraction. In addition, existing work were mostly empirically motivated and derived. We propose a new probabilistically-derived measure, independent of any influences of termhood, that provides dedicated measures to gather linguistic evidence from parsed text and statistical evidence from Google search engine for the measurement of unithood. Our comparative study using 1,825 test cases against an existing empirically-derived function revealed an improvement in terms of precision, recall and accuracy.


Complexity of Strategic Behavior in Multi-Winner Elections

Journal of Artificial Intelligence Research

Although recent years have seen a surge of interest in the computational aspects of social choice, no specific attention has previously been devoted to elections with multiple winners, e.g., elections of an assembly or committee. In this paper, we characterize the worst-case complexity of manipulation and control in the context of four prominent multi-winner voting systems, under different formulations of the strategic agentรขs goal.


An Information Geometric Framework for Dimensionality Reduction

arXiv.org Machine Learning

This report concerns the problem of dimensionality reduction through information geometric methods on statistical manifolds. While there has been considerable work recently presented regarding dimensionality reduction for the purposes of learning tasks such as classification, clustering, and visualization, these methods have focused primarily on Riemannian manifolds in Euclidean space. While sufficient for many applications, there are many high-dimensional signals which have no straightforward and meaningful Euclidean representation. In these cases, signals may be more appropriately represented as a realization of some distribution lying on a statistical manifold, or a manifold of probability density functions (PDFs). We present a framework for dimensionality reduction that uses information geometry for both statistical manifold reconstruction as well as dimensionality reduction in the data domain.


A Computational Study on Emotions and Temperament in Multi-Agent Systems

arXiv.org Artificial Intelligence

Recent advances in neurosciences and psychology have provided evidence that affective phenomena pervade intelligence at many levels, being inseparable from the cognitionaction loop. Perception, attention, memory, learning, decisionmaking, adaptation, communication and social interaction are some of the aspects influenced by them. This work draws its inspirations from neurobiology, psychophysics and sociology to approach the problem of building autonomous robots capable of interacting with each other and building strategies based on temperamental decision mechanism. Modelling emotions is a relatively recent focus in artificial intelligence and cognitive modelling. Such models can ideally inform our understanding of human behavior. We may see the development of computational models of emotion as a core research focus that will facilitate advances in the large array of computational systems that model, interpret or influence human behavior. We propose a model based on a scalable, flexible and modular approach to emotion which allows runtime evaluation between emotional quality and performance. The results achieved showed that the strategies based on temperamental decision mechanism strongly influence the system performance and there are evident dependency between emotional state of the agents and their temperamental type, as well as the dependency between the team performance and the temperamental configuration of the team members, and this enable us to conclude that the modular approach to emotional programming based on temperamental theory is the good choice to develop computational mind models for emotional behavioral Multi-Agent systems.


Networks of Influence Diagrams: A Formalism for Representing Agents' Beliefs and Decision-Making Processes

Journal of Artificial Intelligence Research

This paper presents Networks of Influence Diagrams (NID), a compact, natural and highly expressive language for reasoning about agents' beliefs and decision-making processes. NIDs are graphical structures in which agents' mental models are represented as nodes in a network; a mental model for an agent may itself use descriptions of the mental models of other agents. NIDs are demonstrated by examples, showing how they can be used to describe conflicting and cyclic belief structures, and certain forms of bounded rationality. In an opponent modeling domain, NIDs were able to outperform other computational agents whose strategies were not known in advance. NIDs are equivalent in representation to Bayesian games but they are more compact and structured than this formalism. In particular, the equilibrium definition for NIDs makes an explicit distinction between agents' optimal strategies, and how they actually behave in reality.