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A probabilistic model for generating realistic lip movements from speech

Neural Information Processing Systems

The present work aims to model the correspondence between facial motion and speech. The face and sound are modelled separately, with phonemes being the link between both. We propose a sequential model and evaluate its suitability for the generation of the facial animation from a sequence of phonemes, which we obtain from speech. We evaluate the results both by computing the error between generated sequences and real video, as well as with a rigorous double-blind test with human subjects. Experiments show that our model compares favourably to other existing methods and that the sequences generated are comparable to real video sequences.


Modelling motion primitives and their timing in biologically executed movements

Neural Information Processing Systems

Biological movement is built up of sub-blocks or motion primitives. Such primitives provide a compact representation of movement which is also desirable in robotic control applications. We analyse handwriting data to gain a better understanding of use of primitives and their timings in biological movements. Inference of the shape and the timing of primitives can be done using a factorial HMM based model, allowing the handwriting to be represented in primitive timing space. This representation provides a distribution of spikes corresponding to the primitive activations, which can also be modelled using HMM architectures. We show how the coupling of the low level primitive model, and the higher level timing model during inference can produce good reconstructions of handwriting, with shared primitives for all characters modelled. This coupled model also captures the variance profile of the dataset which is accounted for by spike timing jitter. The timing code provides a compact representation of the movement while generating a movement without an explicit timing model produces a scribbling style of output.


Colored Maximum Variance Unfolding

Neural Information Processing Systems

Maximum variance unfolding (MVU) is an effective heuristic for dimensionality reduction. It produces a low-dimensional representation of the data by maximizing thevariance of their embeddings while preserving the local distances of the original data. We show that MVU also optimizes a statistical dependence measure which aims to retain the identity of individual observations under the distancepreserving constraints.This general view allows us to design "colored" variants of MVU, which produce low-dimensional representations for a given task, e.g.


Regret Minimization in Games with Incomplete Information

Neural Information Processing Systems

Extensive games are a powerful model of multiagent decision-making scenarios with incomplete information. Finding a Nash equilibrium for very large instances of these games has received a great deal of recent attention. In this paper, we describe a new technique for solving large games based on regret minimization. In particular, we introduce the notion of counterfactual regret, which exploits the degree of incomplete information in an extensive game. We show how minimizing counterfactual regret minimizes overall regret, and therefore in self-play can be used to compute a Nash equilibrium. We demonstrate this technique in the domain of poker, showing we can solve abstractions of limit Texas Hold'em with as many as 10


Collapsed Variational Inference for HDP

Neural Information Processing Systems

A wide variety of Dirichlet-multinomial'topic' models have found interesting applications inrecent years. While Gibbs sampling remains an important method of inference in such models, variational techniques have certain advantages such as easy assessment of convergence, easy optimization without the need to maintain detailed balance, a bound on the marginal likelihood, and sidestepping of issues with topic-identifiability. The most accurate variational technique thus far, namely collapsed variational latent Dirichlet allocation, did not deal with model selection nor did it include inference for hyperparameters. We address both issues by generalizing thetechnique, obtaining the first variational algorithm to deal with the hierarchical Dirichlet process and to deal with hyperparameters of Dirichlet variables.


Multiple-Instance Active Learning

Neural Information Processing Systems

In a multiple instance (MI) learning problem, instances are naturally organized into bags and it is the bags, instead of individual instances, that are labeled for training. MI learners assume that every instance in a bag labeled negative is actually negative, whereas at least one instance in a bag labeled positive is actually positive. We present a framework for active learning in the multiple-instance setting. In particular, we consider the case in which an MI learner is allowed to selectively query unlabeled instances in positive bags. This approach is well motivated in domains in which it is inexpensive to acquire bag labels and possible, but expensive, to acquire instance labels. We describe a method for learning from labels at mixed levels of granularity, and introduce two active query selection strategies motivated by the MI setting. Our experiments show that learning from instance labels can significantly improve performance of a basic MI learning algorithm in two multiple-instance domains: content-based image recognition and text classification.


A Randomized Algorithm for Large Scale Support Vector Learning

Neural Information Processing Systems

This paper investigates the application of randomized algorithms for large scale SVM learning. The key contribution of the paper is to show that, by using ideas random projections, the minimal number of support vectors required to solve almost separableclassification problems, such that the solution obtained is near optimal with a very high probability, is given by O(log n); if on removal of properly chosenO(log n) points the data becomes linearly separable then it is called almost separable. The second contribution is a sampling based algorithm, motivated fromrandomized algorithms, which solves a SVM problem by considering subsets of the dataset which are greater in size than the number of support vectors for the problem. These two ideas are combined to obtain an algorithm for SVM classification problems which performs the learning by considering only O(log n) points at a time. Experiments done on synthetic and real life datasets show that the algorithm does scale up state of the art SVM solvers in terms of memory required and execution time without loss in accuracy. It is to be noted that the algorithm presented here nicely complements existing large scale SVM learning approaches as it can be used to scale up any SVM solver.


Modeling homophily and stochastic equivalence in symmetric relational data

Neural Information Processing Systems

This article discusses a latent variable model for inference and prediction of symmetric relational data. The model, based on the idea of the eigenvalue decomposition, represents the relationship between two nodes as the weighted inner-product of node-specific vectors of latent characteristics. This ``eigenmodel'' generalizes other popular latent variable models, such as latent class and distance models: It is shown mathematically that any latent class or distance model has a representation as an eigenmodel, but not vice-versa. The practical implications of this are examined in the context of three real datasets, for which the eigenmodel has as good or better out-of-sample predictive performance than the other two models.


What makes some POMDP problems easy to approximate?

Neural Information Processing Systems

Point-based algorithms have been surprisingly successful in computing approximately optimalsolutions for partially observable Markov decision processes (POMDPs) in high dimensional belief spaces. In this work, we seek to understand the belief-space properties that allow some POMDP problems to be approximated efficiently and thus help to explain the point-based algorithms' success often observed inthe experiments. We show that an approximately optimal POMDP solution can be computed in time polynomial in the covering number of a reachable belief space, which is the subset of the belief space reachable from a given belief point. We also show that under the weaker condition of having a small covering number for an optimal reachable space, which is the subset of the belief space reachable under an optimal policy, computing an approximately optimal solution is NPhard. However, given a suitable set of points that "cover" an optimal reachable spacewell, an approximate solution can be computed in polynomial time. The covering number highlights several interesting properties that reduce the complexity ofPOMDP planning in practice, e.g., fully observed state variables, beliefs with sparse support, smooth beliefs, and circulant state-transition matrices.


Kernel Measures of Conditional Dependence

Neural Information Processing Systems

We propose a new measure of conditional dependence of random variables, based on normalized cross-covariance operators on reproducing kernel Hilbert spaces. Unlike previous kernel dependence measures, the proposed criterion does not depend onthe choice of kernel in the limit of infinite data, for a wide class of kernels. Atthe same time, it has a straightforward empirical estimate with good convergence behaviour. We discuss the theoretical properties of the measure, and demonstrate its application in experiments.