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Boosting the Area under the ROC Curve

Neural Information Processing Systems

We show that any weak ranker that can achieve an area under the ROC curve slightly better than 1/2 (which can be achieved by random guessing) can be efficiently boosted to achieve an area under the ROC curve arbitrarily close to 1. We further show that this boosting can be performed even in the presence of independent misclassification noise, given access to a noise-tolerant weak ranker.


Semi-Supervised Multitask Learning

Neural Information Processing Systems

A semi-supervised multitask learning (MTL) framework is presented, in which M parameterized semi-supervised classifiers, each associated with one of M partially labeled data manifolds, are learned jointly under the constraint of a softsharing prior imposed over the parameters of the classifiers. The unlabeled data are utilized by basing classifier learning on neighborhoods, induced by a Markov random walk over a graph representation of each manifold. Experimental results on real data sets demonstrate that semi-supervised MTL yields significant improvements in generalization performance over either semi-supervised single-task learning (STL) or supervised MTL.


Blind channel identification for speech dereverberation using l1-norm sparse learning

Neural Information Processing Systems

Speech dereverberation remains an open problem after more than three decades of research. The most challenging step in speech dereverberation is blind channel identification (BCI). Although many BCI approaches have been developed, their performance is still far from satisfactory for practical applications. The main difficulty in BCI lies in finding an appropriate acoustic model, which not only can effectively resolve solution degeneracies due to the lack of knowledge of the source, but also robustly models real acoustic environments. This paper proposes a sparse acoustic room impulse response (RIR) model for BCI, that is, an acoustic RIR can be modeled by a sparse FIR filter.


Agreement-Based Learning

Neural Information Processing Systems

The learning of probabilistic models with many hidden variables and nondecomposable dependencies is an important and challenging problem. In contrast to traditional approaches based on approximate inference in a single intractable model, our approach is to train a set of tractable submodels by encouraging them to agree on the hidden variables. This allows us to capture non-decomposable aspects of the data while still maintaining tractability. We propose an objective function for our approach, derive EMstyle algorithms for parameter estimation, and demonstrate their effectiveness on three challenging real-world learning tasks.


McRank: Learning to Rank Using Multiple Classification and Gradient Boosting

Neural Information Processing Systems

We cast the ranking problem as (1) multiple classification ("Mc") (2) multiple ordinal classification, which lead to computationally tractable learning algorithms for relevance ranking in Web search. We consider the DCG criterion (discounted cumulative gain), a standard quality measure in information retrieval. Our approach is motivated by the fact that perfect classifications result in perfect DCG scores and the DCG errors are bounded by classification errors. We propose using the Expected Relevance to convert class probabilities into ranking scores. The class probabilities are learned using a gradient boosting tree algorithm. Evaluations on large-scale datasets show that our approach can improve LambdaRank [5] and the regressions-based ranker [6], in terms of the (normalized) DCG scores. An efficient implementation of the boosting tree algorithm is also presented.


Hippocampal Contributions to Control: The Third Way

Neural Information Processing Systems

Recent experimental studies have focused on the specialization of different neural structures for different types of instrumental behavior. Recent theoretical work has provided normative accounts for why there should be more than one control system, and how the output of different controllers can be integrated. Two particlar controllers have been identified, one associated with a forward model and the prefrontal cortex and a second associated with computationally simpler, habitual, actor-critic methods and part of the striatum. We argue here for the normative appropriateness of an additional, but so far marginalized control system, associated with episodic memory, and involving the hippocampus and medial temporal cortices. We analyze in depth a class of simple environments to show that episodic control should be useful in a range of cases characterized by complexity and inferential noise, and most particularly at the very early stages of learning, long before habitization has set in. We interpret data on the transfer of control from the hippocampus to the striatum in the light of this hypothesis.


Theoretical Analysis of Learning with Reward-Modulated Spike-Timing-Dependent Plasticity

Neural Information Processing Systems

Reward-modulated spike-timing-dependent plasticity (STDP) has recently emerged as a candidate for a learning rule that could explain how local learning rules at single synapses support behaviorally relevant adaptive changes in complex networks of spiking neurons. However the potential and limitations of this learning rule could so far only be tested through computer simulations. This article provides tools for an analytic treatment of reward-modulated STDP, which allow us to predict under which conditions reward-modulated STDP will be able to achieve a desired learning effect. In particular, we can produce in this way a theoretical explanation and a computer model for a fundamental experimental finding on biofeedback in monkeys (reported in [1]).


Simulated Annealing: Rigorous finite-time guarantees for optimization on continuous domains

Neural Information Processing Systems

Simulated annealing is a popular method for approaching the solution of a global optimization problem. Existing results on its performance apply to discrete combinatorial optimization where the optimization variables can assume only a finite set of possible values. We introduce a new general formulation of simulated annealing which allows one to guarantee finite-time performance in the optimization of functions of continuous variables. The results hold universally for any optimization problem on a bounded domain and establish a connection between simulated annealing and up-to-date theory of convergence of Markov chain Monte Carlo methods on continuous domains. This work is inspired by the concept of finite-time learning with known accuracy and confidence developed in statistical learning theory.


Non-parametric Modeling of Partially Ranked Data

Neural Information Processing Systems

Statistical models on full and partial rankings of n items are often of limited practical use for large n due to computational consideration. We explore the use of nonparametric models for partially ranked data and derive efficient procedures for their use for large n. The derivations are largely possible through combinatorial and algebraic manipulations based on the lattice of partial rankings. In particular, we demonstrate for the first time a nonparametric coherent and consistent model capable of efficiently aggregating partially ranked data of different types.


Reinforcement Learning in Continuous Action Spaces through Sequential Monte Carlo Methods

Neural Information Processing Systems

Learning in real-world domains often requires to deal with continuous state and action spaces. Although many solutions have been proposed to apply Reinforcement Learning algorithms to continuous state problems, the same techniques can be hardly extended to continuous action spaces, where, besides the computation of a good approximation of the value function, a fast method for the identification of the highest-valued action is needed. In this paper, we propose a novel actor-critic approach in which the policy of the actor is estimated through sequential Monte Carlo methods. The importance sampling step is performed on the basis of the values learned by the critic, while the resampling step modifies the actor's policy. The proposed approach has been empirically compared to other learning algorithms into several domains; in this paper, we report results obtained in a control problem consisting of steering a boat across a river.