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FACTORIE: Probabilistic Programming via Imperatively Defined Factor Graphs

Neural Information Processing Systems

Discriminatively trained undirected graphical models have had wide empirical success, and there has been increasing interest in toolkits that ease their application to complex relational data. The power in relational models is in their repeated structure and tied parameters; at issue is how to define these structures in a powerful and flexible way. Rather than using a declarative language, such as SQL or first-order logic, we advocate using an imperative language to express various aspects of model structure, inference, and learning. By combining the traditional, declarative, statistical semantics of factor graphs with imperative definitions of their construction and operation, we allow the user to mix declarative and procedural domain knowledge, and also gain significant efficiencies. We have implemented such imperatively defined factor graphs in a system we call Factorie, a software library for an object-oriented, strongly-typed, functional language. In experimental comparisons to Markov Logic Networks on joint segmentation and coreference, we find our approach to be 3-15 times faster while reducing error by 20-25%-achieving a new state of the art.


Relative Margin Machines

Neural Information Processing Systems

In classification problems, Support Vector Machines maximize the margin of separation between two classes. While the paradigm has been successful, the solution obtained by SVMs is dominated by the directions with large data spread and biased to separate the classes by cutting along large spread directions. This article proposes a novel formulation to overcome such sensitivity and maximizes the margin relative to the spread of the data. The proposed formulation can be efficiently solved and experiments on digit datasets show drastic performance improvements over SVMs.


How memory biases affect information transmission: A rational analysis of serial reproduction

Neural Information Processing Systems

Many human interactions involve pieces of information being passed from one person to another, raising the question of how this process of information transmission is affected by the capacities of the agents involved. In the 1930s, Sir Frederic Bartlett explored the influence of memory biases in รขย€ยœserial reproductionรขย€ย of information, in which one personรขย€ย™s reconstruction of a stimulus from memory becomes the stimulus seen by the next person. These experiments were done using relatively uncontrolled stimuli such as pictures and stories, but suggested that serial reproduction would transform information in a way that reflected the biases inherent in memory. We formally analyze serial reproduction using a Bayesian model of reconstruction from memory, giving a general result characterizing the effect of memory biases on information transmission. We then test the predictions of this account in two experiments using simple one-dimensional stimuli. Our results provide theoretical and empirical justification for the idea that serial reproduction reflects memory biases.


Bio-inspired Real Time Sensory Map Realignment in a Robotic Barn Owl

Neural Information Processing Systems

The visual and auditory map alignment in the Superior Colliculus (SC) of barn owl is important for its accurate localization for prey behavior. Prism learning or Blindness may interfere this alignment and cause loss of the capability of accurate prey. However, juvenile barn owl could recover its sensory map alignment by shifting its auditory map. The adaptation of this map alignment is believed based on activity dependent axon developing in Inferior Colliculus (IC). A model is built to explore this mechanism. In this model, axon growing process is instructed by an inhibitory network in SC while the strength of the inhibition adjusted by Spike Timing Dependent Plasticity (STDP). We test and analyze this mechanism by application of the neural structures involved in spatial localization in a robotic system.


Explaining human multiple object tracking as resource-constrained approximate inference in a dynamic probabilistic model

Neural Information Processing Systems

Multiple object tracking is a task commonly used to investigate the architecture of human visual attention. Human participants show a distinctive pattern of successes and failures in tracking experiments that is often attributed to limits on an object system, a tracking module, or other specialized cognitive structures. Here we use a computational analysis of the task of object tracking to ask which human failures arise from cognitive limitations and which are consequences of inevitable perceptual uncertainty in the tracking task. We find that many human performance phenomena, measured through novel behavioral experiments, are naturally produced by the operation of our ideal observer model (a Rao-Blackwelized particle filter). The tradeoff between the speed and number of objects being tracked, however, can only arise from the allocation of a flexible cognitive resource, which can be formalized as either memory or attention.


Bayesian Nonparametric Models on Decomposable Graphs

Neural Information Processing Systems

Over recent years Dirichlet processes and the associated Chinese restaurant process (CRP) have found many applications in clustering while the Indian buffet process (IBP) is increasingly used to describe latent feature models. In the clustering case, we associate to each data point a latent allocation variable. These latent variables can share the same value and this induces a partition of the data set. The CRP is a prior distribution on such partitions. In latent feature models, we associate to each data point a potentially infinite number of binary latent variables indicating the possession of some features and the IBP is a prior distribution on the associated infinite binary matrix. These prior distributions are attractive because they ensure exchangeability (over samples). We propose here extensions of these models to decomposable graphs. These models have appealing properties and can be easily learned using Monte Carlo techniques.


Time-Varying Dynamic Bayesian Networks

Neural Information Processing Systems

Directed graphical models such as Bayesian networks are a favored formalism to model the dependency structures in complex multivariate systems such as those encountered in biology and neural sciences. When the system is undergoing dynamic transformation, often a temporally rewiring network is needed for capturing the dynamic causal influences between covariates. In this paper, we propose a time-varying dynamic Bayesian network (TV-DBN) for modeling the structurally varying directed dependency structures underlying non-stationary biological/neural time series. This is a challenging problem due the non-stationarity and sample scarcity of the time series. We present a kernel reweighted $\ell_1$ regularized auto-regressive procedure for learning the TV-DBN model. Our method enjoys nice properties such as computational efficiency and provable asymptotic consistency. Applying TV-DBN to time series measurements during yeast cell cycle and brain response to visual stimuli reveals interesting dynamics underlying the respective biological systems.


Sparse probabilistic projections

Neural Information Processing Systems

We present a generative model for performing sparse probabilistic projections, which includes sparse principal component analysis and sparse canonical correlation analysis as special cases. Sparsity is enforced by means of automatic relevance determination or by imposing appropriate prior distributions, such as generalised hyperbolic distributions. We derive a variational Expectation-Maximisation algorithm for the estimation of the hyperparameters and show that our novel probabilistic approach compares favourably to existing techniques. We illustrate how the proposed method can be applied in the context of cryptoanalysis as a pre-processing tool for the construction of template attacks.


Noisy Generalized Binary Search

Neural Information Processing Systems

This paper addresses the problem of noisy Generalized Binary Search (GBS). GBS is a well-known greedy algorithm for determining a binary-valued hypothesis through a sequence of strategically selected queries. At each step, a query is selected that most evenly splits the hypotheses under consideration into two disjoint subsets, a natural generalization of the idea underlying classic binary search. GBS is used in many applications, including fault testing, machine diagnostics, disease diagnosis, job scheduling, image processing, computer vision, and active learning. In most of these cases, the responses to queries can be noisy. Past work has provided a partial characterization of GBS, but existing noise-tolerant versions of GBS are suboptimal in terms of sample complexity. This paper presents the first optimal algorithm for noisy GBS and demonstrates its application to learning multidimensional threshold functions.


Potential-Based Agnostic Boosting

Neural Information Processing Systems

We prove strong noise-tolerance properties of a potential-based boosting algorithm, similar to MadaBoost (Domingo and Watanabe, 2000) and SmoothBoost (Servedio, 2003). Our analysis is in the agnostic framework of Kearns, Schapire and Sellie (1994), giving polynomial-time guarantees in presence of arbitrary noise. A remarkable feature of our algorithm is that it can be implemented without reweighting examples, by randomly relabeling them instead. Our boosting theorem gives, as easy corollaries, alternative derivations of two recent non-trivial results in computational learning theory: agnostically learning decision trees (Gopalan et al, 2008) and agnostically learning halfspaces (Kalai et al, 2005). Experiments suggest that the algorithm performs similarly to Madaboost.