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An Application of Tree-Structured Expectation Propagation for Channel Decoding

Neural Information Processing Systems

We show an application of a tree structure for approximate inference in graphical models using the expectation propagation algorithm. These approximations are typically used over graphs with short-range cycles. We demonstrate that these approximations also help in sparse graphs with long-range loops, as the ones used in coding theory to approach channel capacity. For asymptotically large sparse graph, the expectation propagation algorithm together with the tree structure yields a completely disconnected approximation to the graphical model but, for for finite-length practical sparse graphs, the tree structure approximation to the code graph provides accurate estimates for the marginal of each variable. Furthermore, we propose a new method for constructing the tree structure on the fly that might be more amenable for sparse graphs with general factors.


Approximating Semidefinite Programs in Sublinear Time

Neural Information Processing Systems

In recent years semidefinite optimization has become a tool of major importance in various optimization and machine learning problems. In many of these problems the amount of data in practice is so large that there is a constant need for faster algorithms. In this work we present the first sublinear time approximation algorithm for semidefinite programs which we believe may be useful for such problems in which the size of data may cause even linear time algorithms to have prohibitive running times in practice. We present the algorithm and its analysis alongside with some theoretical lower bounds and an improved algorithm for the special problem of supervised learning of a distance metric.


Randomized Algorithms for Comparison-based Search

Neural Information Processing Systems

This paper addresses the problem of finding the nearest neighbor (or one of the $R$-nearest neighbors) of a query object $q$ in a database of $n$ objects, when we can only use a comparison oracle. The comparison oracle, given two reference objects and a query object, returns the reference object most similar to the query object. The main problem we study is how to search the database for the nearest neighbor (NN) of a query, while minimizing the questions. The difficulty of this problem depends on properties of the underlying database. We show the importance of a characterization: \emph{combinatorial disorder} $D$ which defines approximate triangle inequalities on ranks. We present a lower bound of $\Omega(D\log \frac{n}{D}+D^2)$ average number of questions in the search phase for any randomized algorithm, which demonstrates the fundamental role of $D$ for worst case behavior. We develop a randomized scheme for NN retrieval in $O(D^3\log^2 n+ D\log^2 n \log\log n^{D^3})$ questions. The learning requires asking $O(n D^3\log^2 n+ D \log^2 n \log\log n^{D^3})$ questions and $O(n\log^2n/\log(2D))$ bits to store.


Uniqueness of Belief Propagation on Signed Graphs

Neural Information Processing Systems

While loopy Belief Propagation (LBP) has been utilized in a wide variety of applications with empirical success, it comes with few theoretical guarantees. Especially, if the interactions of random variables in a graphical model are strong, the behaviors of the algorithm can be difficult to analyze due to underlying phase transitions. In this paper, we develop a novel approach to the uniqueness problem of the LBP fixed point; our new “necessary and sufficient” condition is stated in terms of graphs and signs, where the sign denotes the types (attractive/repulsive) of the interaction (i.e., compatibility function) on the edge. In all previous works, uniqueness is guaranteed only in the situations where the strength of the interactions are “sufficiently” small in certain senses. In contrast, our condition covers arbitrary strong interactions on the specified class of signed graphs. The result of this paper is based on the recent theoretical advance in the LBP algorithm; the connection with the graph zeta function.


Hierarchically Supervised Latent Dirichlet Allocation

Neural Information Processing Systems

We introduce hierarchically supervised latent Dirichlet allocation (HSLDA), a model for hierarchically and multiply labeled bag-of-word data. Examples of such data include web pages and their placement in directories, product descriptions and associated categories from product hierarchies, and free-text clinical records and their assigned diagnosis codes. Out-of-sample label prediction is the primary goal of this work, but improved lower-dimensional representations of the bag-of-word data are also of interest. We demonstrate HSLDA on large-scale data from clinical document labeling and retail product categorization tasks. We show that leveraging the structure from hierarchical labels improves out-of-sample label prediction substantially when compared to models that do not.


Differentially Private M-Estimators

Neural Information Processing Systems

This paper studies privacy preserving M-estimators using perturbed histograms. The proposed approach allows the release of a wide class of M-estimators with both differential privacy and statistical utility without knowing a priori the particular inference procedure. The performance of the proposed method is demonstrated through a careful study of the convergence rates. A practical algorithm is given and applied on a real world data set containing both continuous and categorical variables.


Active Learning with a Drifting Distribution

Neural Information Processing Systems

We study the problem of active learning in a stream-based setting, allowing the distribution of the examples to change over time. We prove upper bounds on the number of prediction mistakes and number of label requests for established disagreement-based active learning algorithms, both in the realizable case and under Tsybakov noise. We further prove minimax lower bounds for this problem.


An Exact Algorithm for F-Measure Maximization

Neural Information Processing Systems

The F-measure, originally introduced in information retrieval, is nowadays routinely used as a performance metric for problems such as binary classification, multi-label classification, and structured output prediction. Optimizing this measure remains a statistically and computationally challenging problem, since no closed-form maximizer exists. Current algorithms are approximate and typically rely on additional assumptions regarding the statistical distribution of the binary response variables. In this paper, we present an algorithm which is not only computationally efficient but also exact, regardless of the underlying distribution. The algorithm requires only a quadratic number of parameters of the joint distribution (with respect to the number of binary responses). We illustrate its practical performance by means of experimental results for multi-label classification.


Shallow vs. Deep Sum-Product Networks

Neural Information Processing Systems

We investigate the representational power of sum-product networks (computation networks analogous to neural networks, but whose individual units compute either products or weighted sums), through a theoretical analysis that compares deep (multiple hidden layers) vs. shallow (one hidden layer) architectures. We prove there exist families of functions that can be represented much more efficiently with a deep network than with a shallow one, i.e. with substantially fewer hidden units. Such results were not available until now, and contribute to motivate recent research involving learning of deep sum-product networks, and more generally motivate research in Deep Learning.


Structured sparse coding via lateral inhibition

Neural Information Processing Systems

This work describes a conceptually simple method for structured sparse coding and dictionary design. Supposing a dictionary with K atoms, we introduce a structure as a set of penalties or interactions between every pair of atoms. We describe modifications of standard sparse coding algorithms for inference in this setting, and describe experiments showing that these algorithms are efficient. We show that interesting dictionaries can be learned for interactions that encode tree structures or locally connected structures. Finally, we show that our framework allows us to learn the values of the interactions from the data, rather than having them pre-specified.