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Unsupervised K-Nearest Neighbor Regression

arXiv.org Machine Learning

In many scientific disciplines structures in high-dimensional data have to be found, e.g., in stellar spectra, in genome data, or in face recognition tasks. In this work we present a novel approach to non-linear dimensionality reduction. It is based on fitting K-nearest neighbor regression to the unsupervised regression framework for learning of low-dimensional manifolds. Similar to related approaches that are mostly based on kernel methods, unsupervised K-nearest neighbor (UNN) regression optimizes latent variables w.r.t. the data space reconstruction error employing the K-nearest neighbor heuristic. The problem of optimizing latent neighborhoods is difficult to solve, but the UNN formulation allows the design of efficient strategies that iteratively embed latent points to fixed neighborhood topologies. UNN is well appropriate for sorting of high-dimensional data. The iterative variants are analyzed experimentally.


Representing Conversations for Scalable Overhearing

arXiv.org Artificial Intelligence

Open distributed multi-agent systems are gaining interest in the academic community and in industry. In such open settings, agents are often coordinated using standardized agent conversation protocols. The representation of such protocols (for analysis, validation, monitoring, etc) is an important aspect of multi-agent applications. Recently, Petri nets have been shown to be an interesting approach to such representation, and radically different approaches using Petri nets have been proposed. However, their relative strengths and weaknesses have not been examined. Moreover, their scalability and suitability for different tasks have not been addressed. This paper addresses both these challenges. First, we analyze existing Petri net representations in terms of their scalability and appropriateness for overhearing, an important task in monitoring open multi-agent systems. Then, building on the insights gained, we introduce a novel representation using Colored Petri nets that explicitly represent legal joint conversation states and messages. This representation approach offers significant improvements in scalability and is particularly suitable for overhearing. Furthermore, we show that this new representation offers a comprehensive coverage of all conversation features of FIPA conversation standards. We also present a procedure for transforming AUML conversation protocol diagrams (a standard human-readable representation), to our Colored Petri net representation.


Dynamic Local Search for the Maximum Clique Problem

arXiv.org Artificial Intelligence

In this paper, we introduce DLS-MC, a new stochastic local search algorithm for the maximum clique problem. DLS-MC alternates between phases of iterative improvement, during which suitable vertices are added to the current clique, and plateau search, during which vertices of the current clique are swapped with vertices not contained in the current clique. The selection of vertices is solely based on vertex penalties that are dynamically adjusted during the search, and a perturbation mechanism is used to overcome search stagnation. The behaviour of DLS-MC is controlled by a single parameter, penalty delay, which controls the frequency at which vertex penalties are reduced. We show empirically that DLS-MC achieves substantial performance improvements over state-of-the-art algorithms for the maximum clique problem over a large range of the commonly used DIMACS benchmark instances.


Distributed Reasoning in a Peer-to-Peer Setting: Application to the Semantic Web

arXiv.org Artificial Intelligence

In a peer-to-peer inference system, each peer can reason locally but can also solicit some of its acquaintances, which are peers sharing part of its vocabulary. In this paper, we consider peer-to-peer inference systems in which the local theory of each peer is a set of propositional clauses defined upon a local vocabulary. An important characteristic of peer-to-peer inference systems is that the global theory (the union of all peer theories) is not known (as opposed to partition-based reasoning systems). The main contribution of this paper is to provide the first consequence finding algorithm in a peer-to-peer setting: DeCA. It is anytime and computes consequences gradually from the solicited peer to peers that are more and more distant. We exhibit a sufficient condition on the acquaintance graph of the peer-to-peer inference system for guaranteeing the completeness of this algorithm. Another important contribution is to apply this general distributed reasoning setting to the setting of the Semantic Web through the Somewhere semantic peer-to-peer data management system. The last contribution of this paper is to provide an experimental analysis of the scalability of the peer-to-peer infrastructure that we propose, on large networks of 1000 peers.


Binary Encodings of Non-binary Constraint Satisfaction Problems: Algorithms and Experimental Results

arXiv.org Artificial Intelligence

A non-binary Constraint Satisfaction Problem (CSP) can be solved directly using extended versions of binary techniques. Alternatively, the non-binary problem can be translated into an equivalent binary one. In this case, it is generally accepted that the translated problem can be solved by applying well-established techniques for binary CSPs. In this paper we evaluate the applicability of the latter approach. We demonstrate that the use of standard techniques for binary CSPs in the encodings of non-binary problems is problematic and results in models that are very rarely competitive with the non-binary representation. To overcome this, we propose specialized arc consistency and search algorithms for binary encodings, and we evaluate them theoretically and empirically. We consider three binary representations; the hidden variable encoding, the dual encoding, and the double encoding. Theoretical and empirical results show that, for certain classes of non-binary constraints, binary encodings are a competitive option, and in many cases, a better one than the non-binary representation.


The Case for Durative Actions: A Commentary on PDDL2.1

arXiv.org Artificial Intelligence

The addition of durative actions to PDDL2.1 sparked some controversy. Fox and Long argued that actions should be considered as instantaneous, but can start and stop processes. Ultimately, a limited notion of durative actions was incorporated into the language. I argue that this notion is still impoverished, and that the underlying philosophical position of regarding durative actions as being a shorthand for a start action, process, and stop action ignores the realities of modelling and execution for complex systems.


PDDL2.1 - The Art of the Possible? Commentary on Fox and Long

arXiv.org Artificial Intelligence

PDDL2.1 was designed to push the envelope of what planning algorithms can do, and it has succeeded. It adds two important features: durative actions, which take time (and may have continuous effects); and objective functions for measuring the quality of plans. The concept of durative actions is flawed; and the treatment of their semantics reveals too strong an attachment to the way many contemporary planners work. Future PDDL innovators should focus on producing a clean semantics for additions to the language, and let planner implementers worry about coupling their algorithms to problems expressed in the latest version of the language. All things considered, Fox and Long have done a terrific job producing PDDL2.1.


Learning in Real-Time Search: A Unifying Framework

arXiv.org Artificial Intelligence

Real-time search methods are suited for tasks in which the agent is interacting with an initially unknown environment in real time. In such simultaneous planning and learning problems, the agent has to select its actions in a limited amount of time, while sensing only a local part of the environment centered at the agents current location. Real-time heuristic search agents select actions using a limited lookahead search and evaluating the frontier states with a heuristic function. Over repeated experiences, they refine heuristic values of states to avoid infinite loops and to converge to better solutions. The wide spread of such settings in autonomous software and hardware agents has led to an explosion of real-time search algorithms over the last two decades. Not only is a potential user confronted with a hodgepodge of algorithms, but he also faces the choice of control parameters they use. In this paper we address both problems. The first contribution is an introduction of a simple three-parameter framework (named LRTS) which extracts the core ideas behind many existing algorithms. We then prove that LRTA*, epsilon-LRTA*, SLA*, and gamma-Trap algorithms are special cases of our framework. Thus, they are unified and extended with additional features. Second, we prove completeness and convergence of any algorithm covered by the LRTS framework. Third, we prove several upper-bounds relating the control parameters and solution quality. Finally, we analyze the influence of the three control parameters empirically in the realistic scalable domains of real-time navigation on initially unknown maps from a commercial role-playing game as well as routing in ad hoc sensor networks.


Higher-Order Markov Tag-Topic Models for Tagged Documents and Images

arXiv.org Artificial Intelligence

This paper studies the topic modeling problem of tagged documents and images. Higher-order relations among tagged documents and images are major and ubiquitous characteristics, and play positive roles in extracting reliable and interpretable topics. In this paper, we propose the tag-topic models (TTM) to depict such higher-order topic structural dependencies within the Markov random field (MRF) framework. First, we use the novel factor graph representation of latent Dirichlet allocation (LDA)-based topic models from the MRF perspective, and present an efficient loopy belief propagation (BP) algorithm for approximate inference and parameter estimation. Second, we propose the factor hypergraph representation of TTM, and focus on both pairwise and higher-order relation modeling among tagged documents and images. Efficient loopy BP algorithm is developed to learn TTM, which encourages the topic labeling smoothness among tagged documents and images. Extensive experimental results confirm the incorporation of higher-order relations to be effective in enhancing the overall topic modeling performance, when compared with current state-of-the-art topic models, in many text and image mining tasks of broad interests such as word and link prediction, document classification, and tag recommendation.


Bias Plus Variance Decomposition for Survival Analysis Problems

arXiv.org Machine Learning

For classification problems, it is well known that bias and variance components of the estimation prediction error combine to influence classification in a very different way, and have different importance depending on the sample size. For small and for high-dimensional datasets, variance of the prediction caused by variations in the training samples makes largest contribution into the expected prediction error. For large datasets, bias becomes more important component of the error [1]. Thus, the decomposition of expected error into bias and variance parts is an important tool to understand differences between the algorithms, to find areas of the optimal application. To the best of author's knowledge, such decomposition was not proposed for survival analysis problem. Here we describe an approach to define this decomposition for this class of problem. On two real life datasets we study how bias and variance of we show how regularization and size of the training sample affect bias, variance and overall errors of the methods. 1 2 Bias - Variance Decomposition