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Computing Stackelberg Equilibria in Discounted Stochastic Games
Vorobeychik, Yevgeniy (Sandia National Laboratories) | Singh, Satinder (University of Michigan)
Stackelberg games increasingly influence security policies deployed in real-world settings. Much of the work to date focuses on devising a fixed randomized strategy for the defender, accounting for an attacker who optimally responds to it. In practice, defense policies are often subject to constraints and vary over time, allowing an attacker to infer characteristics of future policies based on current observations. A defender must therefore account for an attacker's observation capabilities in devising a security policy. We show that this general modeling framework can be captured using stochastic Stackelberg games (SSGs), where a defender commits to a dynamic policy to which the attacker devises an optimal dynamic response. We then offer the following contributions. 1) We show that Markov stationary policies suffice in SSGs, 2) present a finite-time mixed-integer non-linear program for computing a Stackelberg equilibrium in SSGs, and 3) present a mixed-integer linear program to approximate it. 4) We illustrate our algorithms on a simple SSG representing an adversarial patrolling scenario, where we study the impact of attacker patience and risk aversion on optimal defense policies.
Last-Mile Restoration for Multiple Interdependent Infrastructures
Coffrin, Carleton (Brown University) | Hentenryck, Pascal Van (NICTA) | Bent, Russell (Los Alamos National Laboratory)
This paper considers the restoration of multiple interdependent infrastructures after a man-made or natural disaster. Modern infrastructures feature complex cyclic interdependencies and require a holistic restoration process. This paper presents the first scalable approach for the last-mile restoration of the joint electrical power and gas infrastructures. It builds on an earlier three-stage decomposition for restoring the power network that decouples the restoration ordering and the routing aspects. The key contributions of the paper are (1) mixed-integer programming models for finding a minimal restoration set and a restoration ordering and (2) a randomized adaptive decomposition to obtain high-quality solutions within the required time constraints. The approach is validated on a large selection of benchmarks based on the United States infrastructures and state-of-the-art weather and fragility simulation tools. The results show significant improvements over current field practices.
Influence-Based Abstraction for Multiagent Systems
Oliehoek, Frans Adriaan (Maastricht University) | Witwicki, Stefan J. (INESC-ID) | Kaelbling, Leslie Pack (Massachusetts Institute of Technology)
This paper presents a theoretical advance by which factored POSGs can be decomposed into local models. We formalize the interface between such local models as the influence agents can exert on one another; and we prove that this interface is sufficient for decoupling them. The resulting influence-based abstraction substantially generalizes previous work on exploiting weakly-coupled agent interaction structures. Therein lie several important contributions. First, our general formulation sheds new light on the theoretical relationships among previous approaches, and promotes future empirical comparisons that could come by extending them beyond the more specific problem contexts for which they were developed. More importantly, the influence-based approaches that we generalize have shown promising improvements in the scalability of planning for more restrictive models. Thus, our theoretical result here serves as the foundation for practical algorithms that we anticipate will bring similar improvements to more general planning contexts, and also into other domains such as approximate planning, decision-making in adversarial domains, and online learning.
From Streamlined Combinatorial Search to Efficient Constructive Procedures
Bras, Ronan Le (Cornell University) | Gomes, Carla (Cornell University) | Selman, Bart (Cornell University)
In recent years, significant progress in the area of search, constraint satisfaction, and automated reasoning has been driven in part by the study of challenge problems from combinatorics and finite algebra. This work has led to the discovery of interesting discrete structures with intricate mathematical properties. While some of those results have resolved open questions and conjectures, a shortcoming is that they generally do not provide further mathematical insights, from which one could derive more general observations. We propose an approach that integrates specialized combinatorial search, using so-called streamlining, with a human computation component. We use this approach to discover efficient constructive procedures for generating certain classes of combinatorial objects of any size. More specifically, using our framework, we discovered two complementary efficient constructions for generating so-called Spatially Balanced Latin squares (SBLS) of any order N, such that 2N+1 is prime. Previously constructions for SBLSs were not known. Our approach also enabled us to derive a new lower bound for so-called weak Schur numbers, improving on a series of earlier results for Schur numbers.
Planning Under Time Pressure
Burns, Ethan Andrew (University of New Hampshire)
As of the writing of this abstract, the first stage is complete with respect to my Heuristic search is a technique used pervasively in the fields dissertation. The second stage will focus on the setting of of artificial intelligence, automated planning and operations off-line heuristic search where the entire plan is synthesized research to solve a wide range of problems from planning before any actions are executed. I will be near the completion military deployments to planning tasks for a robot that must of my work on second stage by the time of the AAAI clean a messy kitchen. An automated agent can use heuristic doctoral consortium. The third and final stage will focus on search to construct a plan that, when executed, will achieve planning under time pressure when planning and execution a desired task. The search algorithm explores different sequences of actions may happen concurrently. The remainder of this of actions that the agent can execute, looking for a abstract discusses these three topics in more detail.
Approximating the Sum Operation for Marginal-MAP Inference
Cheng, Qiang (Tsinghua University) | Chen, Feng (Tsinghua University) | Dong, Jianwu (Tsinghua University) | Xu, Wenli (Tsinghua University) | Ihler, Alexander (University of California, Irvine)
We study the marginal-MAP problem on graphical models, and present a novel approximation method based on direct approximation of the sum operation. A primary difficulty of marginal-MAP problems lies in the non-commutativity of the sum and max operations, so that even in highly structured models, marginalization may produce a densely connected graph over the variables to be maximized, resulting in an intractable potential function with exponential size. We propose a chain decomposition approach for summing over the marginalized variables, in which we produce a structured approximation to the MAP component of the problem consisting of only pairwise potentials. We show that this approach is equivalent to the maximization of a specific variational free energy, and it provides an upper bound of the optimal probability. Finally, experimental results demonstrate that our method performs favorably compared to previous methods.
Search-Based Path Planning with Homotopy Class Constraints in 3D
Bhattacharya, Subhrajit (University of Pennsylvania) | Likhachev, Maxim (University of Pennsylvania) | Kumar, Vijay (University of Pennsylvania)
Homotopy classes of trajectories, arising due to the presence of obstacles, are defined as sets of trajectories that can be transformed into each other by gradual bending and stretching without colliding with obstacles. The problem of exploring/finding the different homotopy classes in an environment and the problem of finding least-cost paths restricted to a specific homotopy class (or not belonging to certain homotopy classes) arises frequently in such applications as predicting paths for unpredictable entities and deployment of multiple agents for efficient exploration of an environment. In [Bhattacharya, Kumar, Likhachev, AAAI 2010] we have shown how homotopy classes of trajectories on a two-dimensional plane with obstacles can be classified and identified using the Cauchy Integral Theorem and the Residue Theorem from Complex Analysis. In more recent work [Bhattacharya, Likhachev, Kumar, RSS 2011] we extended this representation to three-dimensional spaces by exploiting certain laws from the Theory of Electromagnetism (Biot-Savart law and Ampere's Law) for representing and identifying homotopy classes in three dimensions in an efficient way. Using such a representation, we showed that homotopy class constraints can be seamlessly weaved into graph search techniques for determining optimal path constrained to certain homotopy classes or forbidden from others, as well as for exploring different homotopy classes in an environment. (This is a condensed, non-technical overview of work previously published in the proceedings of Robotics: Science and Systems, 2011 conference [Bhattacharya, Likhachev, Kumar, RSS 2011].)
Approximate Policy Iteration with Linear Action Models
Yao, Hengshuai (University of Alberta) | Szepesvari, Csaba (University of Alberta)
In this paper we consider the problem of finding a good policy given some batch data.We propose a new approach, LAM-API, that first builds a so-called linear action model (LAM) from the data and then uses the learned model and the collected data in approximate policy iteration (API) to find a good policy.A natural choice for the policy evaluation step in this algorithm is to use least-squares temporal difference (LSTD) learning algorithm.Empirical results on three benchmark problems show that this particular instance of LAM-API performs competitively as compared with LSPI, both from the point of view of data and computational efficiency.
Investigating Contingency Awareness Using Atari 2600 Games
Bellemare, Marc G. (University of Alberta) | Veness, Joel (University of Alberta) | Bowling, Michael (University of Alberta)
Contingency awareness is the recognition that some aspects of a future observation are under an agent's control while others are solely determined by the environment. This paper explores the idea of contingency awareness in reinforcement learning using the platform of Atari 2600 games. We introduce a technique for accurately identifying contingent regions and describe how to exploit this knowledge to generate improved features for value function approximation. We evaluate the performance of our techniques empirically, using 46 unseen, diverse, and challenging games for the Atari 2600 console. Our results suggest that contingency awareness is a generally useful concept for model-free reinforcement learning agents.
Modeling Textual Cohesion for Event Extraction
Huang, Ruihong (University of Utah) | Riloff, Ellen (University of Utah)
Event extraction systems typically locate the role fillers for an event by analyzing sentences in isolation and identifying each role filler independently of the others. We argue that more accurate event extraction requires a view of the larger context to decide whether an entity is related to a relevant event. We propose a bottom-up approach to event extraction that initially identifies candidate role fillers independently and then uses that information as well as discourse properties to model textual cohesion. The novel component of the architecture is a sequentially structured sentence classifier that identifies event-related story contexts. The sentence classifier uses lexical associations and discourse relations across sentences, as well as domain-specific distributions of candidate role fillers within and across sentences. This approach yields state-of-the-art performance on the MUC-4 data set, achieving substantially higher precision than previous systems.