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The Causal Topography of Cognition
ABSTRACT: The causal structure of cognition can be simulated but not implemented computationally, just as the causal structure of a furnace can be simulated but not implemented computationally. It lacks the essential causal property of a furnace. This is obvious with computational furnaces. The only thing that allows us even to imagine that it is otherwise in the case of computational cognition is the fact that cognizing, unlike heating, is invisible (to everyone except the cognizer). Chalmers's "Dancing Qualia" Argument is hence invalid: Even if there could be a computational model of cognition that was behaviorally indistinguishable from a real, feeling cognizer, it would still be true that if, like heat, feeling is a dynamical property of the brain, a flip-flop from the presence to the absence of feeling would be undetectable anywhere along Chalmers's hypothetical component-swapping continuum from a human cognizer to a computational cognizer -- undetectable to everyone except the cognizer. But that would only be because the cognizer was locked into being incapable of doing anything to settle the matter simply because of Chalmers's premise of input/output indistinguishability. That is not a demonstration that cognition is computation; it is just the demonstation that you get out of a premise what you put into it.
Sparse Trace Norm Regularization
We study the problem of estimating multiple predictive functions from a dictionary of basis functions in the nonparametric regression setting. Our estimation scheme assumes that each predictive function can be estimated in the form of a linear combination of the basis functions. By assuming that the coefficient matrix admits a sparse low-rank structure, we formulate the function estimation problem as a convex program regularized by the trace norm and the $\ell_1$-norm simultaneously. We propose to solve the convex program using the accelerated gradient (AG) method and the alternating direction method of multipliers (ADMM) respectively; we also develop efficient algorithms to solve the key components in both AG and ADMM. In addition, we conduct theoretical analysis on the proposed function estimation scheme: we derive a key property of the optimal solution to the convex program; based on an assumption on the basis functions, we establish a performance bound of the proposed function estimation scheme (via the composite regularization). Simulation studies demonstrate the effectiveness and efficiency of the proposed algorithms.
OpenGM: A C++ Library for Discrete Graphical Models
Andres, Bjoern, Beier, Thorsten, Kappes, Joerg H.
OpenGM is a C++ template library for defining discrete graphical models and performing inference on these models, using a wide range of state-of-the-art algorithms. No restrictions are imposed on the factor graph to allow for higher-order factors and arbitrary neighborhood structures. Large models with repetitive structure are handled efficiently because (i) functions that occur repeatedly need to be stored only once, and (ii) distinct functions can be implemented differently, using different encodings alongside each other in the same model. Several parametric functions (e.g. metrics), sparse and dense value tables are provided and so is an interface for custom C++ code. Algorithms are separated by design from the representation of graphical models and are easily exchangeable. OpenGM, its algorithms, HDF5 file format and command line tools are modular and extendible.
Oriented and Degree-generated Block Models: Generating and Inferring Communities with Inhomogeneous Degree Distributions
Zhu, Yaojia, Yan, Xiaoran, Moore, Cristopher
The stochastic block model is a powerful tool for inferring community structure from network topology. However, it predicts a Poisson degree distribution within each community, while most real-world networks have a heavy-tailed degree distribution. The degree-corrected block model can accommodate arbitrary degree distributions within communities. But since it takes the vertex degrees as parameters rather than generating them, it cannot use them to help it classify the vertices, and its natural generalization to directed graphs cannot even use the orientations of the edges. In this paper, we present variants of the block model with the best of both worlds: they can use vertex degrees and edge orientations in the classification process, while tolerating heavy-tailed degree distributions within communities. We show that for some networks, including synthetic networks and networks of word adjacencies in English text, these new block models achieve a higher accuracy than either standard or degree-corrected block models.
Modeling Social Causality and Responsibility Judgment in Multi-Agent Interactions
Social causality is the inference an entity makes about the social behavior of other entities and self. Besides physical cause and effect, social causality involves reasoning about epistemic states of agents and coercive circumstances. Based on such inference, responsibility judgment is the process whereby one singles out individuals to assign responsibility, credit or blame for multi-agent activities. Social causality and responsibility judgment are a key aspect of social intelligence, and a model for them facilitates the design and development of a variety of multi-agent interactive systems. Based on psychological attribution theory, this paper presents a domain-independent computational model to automate social inference and judgment process according to an agents causal knowledge and observations of interaction. We conduct experimental studies to empirically validate the computational model. The experimental results show that our model predicts human judgments of social attributions and makes inferences consistent with what most people do in their judgments. Therefore, the proposed model can be generically incorporated into an intelligent system to augment its social and cognitive functionality.
Improving Statistical Machine Translation for a Resource-Poor Language Using Related Resource-Rich Languages
We propose a novel language-independent approach for improving machine translation for resource-poor languages by exploiting their similarity to resource-rich ones. More precisely, we improve the translation from a resource-poor source language X_1 into a resource-rich language Y given a bi-text containing a limited number of parallel sentences for X_1-Y and a larger bi-text for X_2-Y for some resource-rich language X_2 that is closely related to X_1. This is achieved by taking advantage of the opportunities that vocabulary overlap and similarities between the languages X_1 and X_2 in spelling, word order, and syntax offer: (1) we improve the word alignments for the resource-poor language, (2) we further augment it with additional translation options, and (3) we take care of potential spelling differences through appropriate transliteration. The evaluation for Indonesian- >English using Malay and for Spanish -> English using Portuguese and pretending Spanish is resource-poor shows an absolute gain of up to 1.35 and 3.37 BLEU points, respectively, which is an improvement over the best rivaling approaches, while using much less additional data. Overall, our method cuts the amount of necessary "real'' training data by a factor of 2--5.
Gradient Computation In Linear-Chain Conditional Random Fields Using The Entropy Message Passing Algorithm
Ilic, Velimir M., Mancev, Dejan I., Todorovic, Branimir T., Stankovic, Miomir S.
The paper proposes a numerically stable recursive algorithm for the exact computation of the linear-chain conditional random field gradient. It operates as a forward algorithm over the log-domain expectation semiring and has the purpose of enhancing memory efficiency when applied to long observation sequences. Unlike the traditional algorithm based on the forward-backward recursions, the memory complexity of our algorithm does not depend on the sequence length. The experiments on real data show that it can be useful for the problems which deal with long sequences.
Finding Important Genes from High-Dimensional Data: An Appraisal of Statistical Tests and Machine-Learning Approaches
Wang, Chamont, Gevertz, Jana, Chen, Chaur-Chin, Auslender, Leonardo
Over the past decades, statisticians and machine-learning researchers have developed literally thousands of new tools for the reduction of high-dimensional data in order to identify the variables most responsible for a particular trait. These tools have applications in a plethora of settings, including data analysis in the fields of business, education, forensics, and biology (such as microarray, proteomics, brain imaging), to name a few. In the present work, we focus our investigation on the limitations and potential misuses of certain tools in the analysis of the benchmark colon cancer data (2,000 variables; Alon et al., 1999) and the prostate cancer data (6,033 variables; Efron, 2010, 2008). Our analysis demonstrates that models that produce 100% accuracy measures often select different sets of genes and cannot stand the scrutiny of parameter estimates and model stability. Furthermore, we created a host of simulation datasets and "artificial diseases" to evaluate the reliability of commonly used statistical and data mining tools. We found that certain widely used models can classify the data with 100% accuracy without using any of the variables responsible for the disease. With moderate sample size and suitable pre-screening, stochastic gradient boosting will be shown to be a superior model for gene selection and variable screening from high-dimensional datasets.
Sparse Approximation via Penalty Decomposition Methods
In this paper we consider sparse approximation problems, that is, general $l_0$ minimization problems with the $l_0$-"norm" of a vector being a part of constraints or objective function. In particular, we first study the first-order optimality conditions for these problems. We then propose penalty decomposition (PD) methods for solving them in which a sequence of penalty subproblems are solved by a block coordinate descent (BCD) method. Under some suitable assumptions, we establish that any accumulation point of the sequence generated by the PD methods satisfies the first-order optimality conditions of the problems. Furthermore, for the problems in which the $l_0$ part is the only nonconvex part, we show that such an accumulation point is a local minimizer of the problems. In addition, we show that any accumulation point of the sequence generated by the BCD method is a saddle point of the penalty subproblem. Moreover, for the problems in which the $l_0$ part is the only nonconvex part, we establish that such an accumulation point is a local minimizer of the penalty subproblem. Finally, we test the performance of our PD methods by applying them to sparse logistic regression, sparse inverse covariance selection, and compressed sensing problems. The computational results demonstrate that our methods generally outperform the existing methods in terms of solution quality and/or speed.
Tractable Answer-Set Programming with Weight Constraints: Bounded Treewidth is not Enough
Pichler, Reinhard, Rümmele, Stefan, Szeider, Stefan, Woltran, Stefan
Cardinality constraints or, more generally, weight constraints are well recognized as an important extension of answer-set programming. Clearly, all common algorithmic tasks related to programs with cardinality or weight constraints - like checking the consistency of a program - are intractable. Many intractable problems in the area of knowledge representation and reasoning have been shown to become linear time tractable if the treewidth of the programs or formulas under consideration is bounded by some constant. The goal of this paper is to apply the notion of treewidth to programs with cardinality or weight constraints and to identify tractable fragments. It will turn out that the straightforward application of treewidth to such class of programs does not suffice to obtain tractability. However, by imposing further restrictions, tractability can be achieved.