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Convex Matching Pursuit for Large-Scale Sparse Coding and Subset Selection

AAAI Conferences

In this paper, a new convex matching pursuit scheme is proposed for tackling large-scale sparse coding and subset selection problems. In contrast with current matching pursuit algorithms such as subspace pursuit (SP), the proposed algorithm has a convex formulation and guarantees that the objective value can be monotonically decreased. Moreover, theoretical analysis and experimental results show that the proposed method achieves better scalability while maintaining similar or better decoding ability compared with state-of-the-art methods on large-scale problems.


Investigating the Effectiveness of Laplacian-Based Kernels in Hub Reduction

AAAI Conferences

A “hub” is an object closely surrounded by, or very similar to, many other objects in the dataset. Recent studies by Radovanovi´c et al. indicate that in high dimensional spaces, hubs almost always emerge, and objects close to the data centroid tend to become hubs. In this paper, we show that the family of kernels based on the graph Laplacian makes all objects in the dataset equally similar to the centroid, and thus they are expected to make less hubs when used as a similarity measure. We investigate this hypothesis using both synthetic and real-world data. It turns out that these kernels suppress hubs in some cases but not always, and the results seem to be affected by the size of the data—a factor not discussed previously. However, for the datasets in which hubs are indeed reduced by the Laplacian-based kernels, these kernels work well in ranking and classification tasks. This result suggests that the amount of hubs, which can be readily computed in an unsupervised fashion, can be a yardstick of whether Laplacian-based kernels work effectively for a given data.


A Parameterized Runtime Analysis of Evolutionary Algorithms for the Euclidean Traveling Salesperson Problem

AAAI Conferences

We contribute to the theoretical understanding of evolutionary algorithms and carry out a parameterized analysis of evolutionary algorithms for the Euclidean traveling salesperson problem (Euclidean TSP). We exploit structural properties related to the optimization process of evolutionary algorithms for this problem and use them to bound the runtime of evolutionary algorithms. Our analysis studies the runtime in dependence of the number of inner points $k$ and shows that simple evolutionary algorithms solve the Euclidean TSP in expected time O( n k(2 k -1)!).  Moreover, we show that, under reasonable geometric constraints, a locally optimal 2-opt tour can be found by randomized local search in expected time $O( n 2 k k !).


Sequence Labeling with Non-Negative Weighted Higher Order Features

AAAI Conferences

In sequence labeling, using higher order features leads to high inference complexity. A lot of studies have been conducted to address this problem. In this paper, we propose a new exact decoding algorithm under the assumption that weights of all higher order features are non-negative. In the worst case, the time complexity of our algorithm is quadratic on the number of higher order features. Comparing with existing algorithms, our method is more efficient and easier to implement. We evaluate our method on two sequence labeling tasks: Optical Character Recognition and Chinese part-of-speech tagging. Our experimental results demonstrate that adding higher order features significantly improves the performance while requiring only 30% additional inference time.


Leveraging Domain Knowledge in Multitask Bayesian Network Structure Learning

AAAI Conferences

Network structure learning algorithms have aided network discovery in fields such as bioinformatics, neuroscience, ecology and social science. However, challenges remain in learning informative networks for related sets of tasks because the search space of Bayesian network structures is characterized by large basins of approximately equivalent solutions. Multitask algorithms select a set of networks that are near each other in the search space, rather than a score-equivalent set of networks chosen from independent regions of the space. This selection preference allows a domain expert to see only differences supported by the data. However, the usefulness of these algorithms for scientific datasets is limited because existing algorithms naively assume that all pairs of tasks are equally related. We introduce a framework that relaxes this assumption by incorporating domain knowledge about task-relatedness into the learning objective. Using our framework, we introduce the first multitask Bayesian network algorithm that leverages domain knowledge about the relatedness of tasks. We use our algorithm to explore the effect of task-relatedness on network discovery and show that our algorithm learns networks that are closer to ground truth than naive algorithms and that our algorithm discovers patterns that are interesting.


Learning Behavior Models for Hybrid Timed Systems

AAAI Conferences

A tailored model of a system is the prerequisite for various analysis tasks, such as anomaly detection, fault identification, or quality assurance. This paper deals with the algorithmic learning of a system’s behavior model given a sample of observations. In particular, we consider real-world production plants where the learned model must capture timing behavior, dependencies between system variables, as well as mode switches—in short: hybrid system’s characteristics. Usually, such model formation tasks are solved by human engineers, entailing the well-known bunch of problems including knowledge acquisition, development cost, or lack of experience. Our contributions to the outlined field are as follows. (1) We present a taxonomy of learning problems related to model formation tasks. As a result, an important open learning problem for the domain of production system is identified: The learning of hybrid timed automata. (2) For this class of models, the learning algorithm HyBUTLA is presented. This algorithm is the first of its kind to solve the underlying model formation problem at scalable precision. (3) We present two case studies that illustrate the usability of this approach in realistic settings. (4) We give a proof for the learning and runtime properties of HyBUTLA.


Context Tree Maximizing

AAAI Conferences

Recent developments in reinforcement learning for non-Markovianproblems witness a surge in history-based methods, among which weare particularly interested in two frameworks, PhiMDP and MC-AIXI-CTW. PhiMDP attempts to reduce the general RL problem, where the environment's states and dynamics are both unknown, toan MDP, while MC-AIXI-CTW incrementally learns a mixture of contexttrees as its environment model. The main idea of PhiMDP is toconnect generic reinforcement learning with classical reinforcementlearning. The first implementation of PhiMDP relies on astochastic search procedure for finding a tree that minimizes acertain cost function. This does not guarantee finding theminimizing tree, or even a good one, given limited search time. As aconsequence it appears that the approach has difficulties with largedomains. MC-AIXI-CTW is attractive in that it can incrementally andanalytically compute the internal model through interactions withthe environment. Unfortunately, it is computationally demanding dueto requiring heavy planning simulations at every single time step.We devise a novel approach called CTMRL, which analytically andefficiently finds the cost-minimizing tree. Instead of thecontext-tree weighting method that MC-AIXI-CTW is based on, we usethe closely related context-tree maximizing algorithm that selectsjust one single tree. This approach falls under the PhiMDPframework, which allows the replacement of the costly planningcomponent of MC-AIXI-CTW with simple Q-Learning. Our empiricalinvestigation show that CTMRL finds policies of quality as good as MC-AIXI-CTW's on sixdomains including a challenging Pacman domain, but in an order ofmagnitude less time.


Rule Ensemble Learning Using Hierarchical Kernels in Structured Output Spaces

AAAI Conferences

The goal in Rule Ensemble Learning (REL) is simultaneous discovery of a small set of simple rules and their optimal weights that lead to good generalization. Rules are assumed to be conjunctions of basic propositions concerning the values taken by the input features. It has been shown that rule ensembles for classification can be learnt optimally and efficiently using hierarchical kernel learning approaches that explore the exponentially large space of conjunctions by exploiting its hierarchical structure. The regularizer employed penalizes large features and thereby selects a small set of short features. In this paper, we generalize the rule ensemble learning using hierarchical kernels (RELHKL) framework to multi class structured output spaces. We build on the StructSVM model for sequence prediction problems and employ a ρ-norm hierarchical regularizer for observation features and a conventional 2-norm regularizer for state transition features. The exponentially large feature space is searched using an active set algorithm and the exponentially large set of constraints are handled using a cutting plane algorithm. The approach can be easily extended to other structured output problems. We perform experiments on activity recognition datasets which are prone to noise, sparseness and skewness. We demonstrate that our approach outperforms other approaches.


Compressed Least-Squares Regression on Sparse Spaces

AAAI Conferences

Recent advances in the area of compressed sensing suggest that it is possible to reconstruct high-dimensional sparse signals from a small number of random projections. Domains in which the sparsity assumption is applicable also offer many interesting large-scale machine learning prediction tasks. It is therefore important to study the effect of random projections as a dimensionality reduction method under such sparsity assumptions. In this paper we develop the bias-variance analysis of a least-squares regression estimator in compressed spaces when random projections are applied on sparse input signals. Leveraging the sparsity assumption, we are able to work with arbitrary non i.i.d. sampling strategies and derive a worst-case bound on the entire space. Empirical results on synthetic and real-world datasets shows how the choice of the projection size affects the performance of regression on compressed spaces, and highlights a range of problems where the method is useful.


Design and Optimization of an Omnidirectional Humanoid Walk: A Winning Approach at the RoboCup 2011 3D Simulation Competition

AAAI Conferences

This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The walk, which was originally designed for and tested on an actual Nao robot before being employed in the 2011 RoboCup 3D simulation competition, was the crucial component in the UT Austin Villa team winning the competition in 2011. To the best of our knowledge, this is the first time that robot behavior has been conceived and constructed on a real robot for the end purpose of being used in simulation.  The walk is based on a double linear inverted pendulum model, and multiple sets of its parameters are optimized via a novel framework. The framework optimizes parameters for different tasks in conjunction with one another, a little-understood problem with substantial practical significance.  Detailed experiments show that the UT Austin Villa agent significantly outperforms all the other agents in the competition with the optimized walk being the key to its success.