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POMDPs Make Better Hackers: Accounting for Uncertainty in Penetration Testing

AAAI Conferences

Penetration Testing is a methodology for assessing network security, by generating and executing possible hacking attacks. Doing so automatically allows for regular and systematic testing. A key question is how to generate the attacks. This is naturally formulated as planning under uncertainty, i.e., under incomplete knowledge about the network configuration. Previous work uses classical planning, and requires costly pre-processes reducing this uncertainty by extensive application of scanning methods. By contrast, we herein model the attack planning problem in terms of partially observable Markov decision processes (POMDP). This allows to reason about the knowledge available, and to intelligently employ scanning actions as part of the attack. As one would expect, this accurate solution does not scale. We devise a method that relies on POMDPs to find good attacks on individual machines, which are then composed into an attack on the network as a whole. This decomposition exploits network structure to the extent possible, making targeted approximations (only) where needed. Evaluating this method on a suitably adapted industrial test suite, we demonstrate its effectiveness in both runtime and solution quality.


Incremental Management of Oversubscribed Vehicle Schedules in Dynamic Dial-A-Ride Problems

AAAI Conferences

In this paper, we consider the problem of feasibly integrating new pick-up and delivery requests into existing vehicle itineraries in a dynamic, dial-a-ride problem (DARP) setting. Generalizing from previous work in oversubscribed task scheduling, we define a controlled iterative repair search procedure for finding an alternative set of vehicle itineraries in which the overall solution has been feasibly extended to include newly received requests. We first evaluate the performance of this technique on a set of DARP feasibility benchmark problems from the literature. We then consider its use on a real-world DARP problem, where it is necessary to accommodate all requests and constraints must be relaxed when a request cannot be feasibly integrated. For this latter analysis, we introduce a constraint relaxation post processing step and consider the performance impact of using our controlled iterative search over the current greedy search approach.


Planning in Factored Action Spaces with Symbolic Dynamic Programming

AAAI Conferences

We consider symbolic dynamic programming (SDP) for solving Markov Decision Processes (MDP) with factored state and action spaces, where both states and actions are described by sets of discrete variables. Prior work on SDP has considered only the case of factored states and ignored structure in the action space, causing them to scale poorly in terms of the number of action variables. Our main contribution is to present the first SDP-based planning algorithm for leveraging both state and action space structure in order to compute compactly represented value functions and policies. Since our new algorithm can potentially require more space than when action structure is ignored, our second contribution is to describe an approach for smoothly trading-off space versus time via recursive conditioning. Finally, our third contribution is to introduce a novel SDP approximation that often significantly reduces planning time with little loss in quality by exploiting action structure in weakly coupled MDPs. We present empirical results in three domains with factored action spaces that show that our algorithms scale much better with the number of action variables as compared to state-of-the-art SDP algorithms.


Evaluating Temporal Plans in Incomplete Domains

AAAI Conferences

Recent work on planning in incomplete domains focuses on constructing plans that succeed despite incomplete knowledge of action preconditions and effects. As planning models become more expressive, such as in temporal planning, the types of incompleteness may not only change, but plans become more challenging to evaluate. The primary difficulty to temporal plan evaluation is accounting for temporal constraints that may not be satisfied under all interpretations of the incomplete domain. In this work, we formulate incomplete temporal plan evaluation as a generalization of the temporal consistency problem, called partial temporal consistency. We present a knowledge compilation approach that is combined with symbolic constraint propagation and model counting algorithms for counting the number of incomplete domain model interpretations under which a plan is consistent. We present an evaluation that identifies the aspects of incomplete temporal plans most impact performance.


LRTDP Versus UCT for Online Probabilistic Planning

AAAI Conferences

UCT, the premier method for solving games such as Go, is also becoming the dominant algorithm for probabilistic planning. Out of the five solvers at the International Probabilistic Planning Competition (IPPC) 2011, four were based on the UCT algorithm. However, while a UCT-based planner, PROST, won the contest, an LRTDP-based system, Glutton, came in a close second, outperforming other systems derived from UCT. These results raise a question: what are the strengths and weaknesses of LRTDP and UCT in practice? This paper starts answering this question by contrasting the two approaches in the context of finite-horizon MDPs. We demonstrate that in such scenarios, UCT's lack of a sound termination condition is a serious practical disadvantage. In order to handle an MDP with a large finite horizon under a time constraint, UCT forces an expert to guess a non-myopic lookahead value for which it should be able to converge on the encountered states. Mistakes in setting this parameter can greatly hurt UCT's performance. In contrast, LRTDP's convergence criterion allows for an iterative deepening strategy. Using this strategy, LRTDP automatically finds the largest lookahead value feasible under the given time constraint. As a result, LRTDP has better performance and stronger theoretical properties. We present an online version of Glutton, named Gourmand, that illustrates this analysis and outperforms PROST on the set of IPPC-2011 problems.


Structural Patterns Beyond Forks: Extending the Complexity Boundaries of Classical Planning

AAAI Conferences

Tractability analysis in terms of the causal graphs of planning problems has emerged as an important area of research in recent years, leading to new methods for the derivation of domain-independent heuristics (Katz and Domshlak 2010). Here we continue this work, extending our knowledge of the frontier between tractable and NP-complete fragments. We close some gaps left in previous work, and introduce novel causal graph fragments that we call the hourglass and semifork, for which under certain additional assumptions optimal planning is in P. We show that relaxing any one of the restrictions required for this tractability leads to NP-complete problems. Our results are of both theoretical and practical interest, as these fragments can be used in existing frameworks to derive new abstraction heuristics. Before they can be used, however, a number of practical issues must be addressed. We discuss these issues and propose some solutions.


The Linear Distance Traveling Tournament Problem

AAAI Conferences

We introduce a linear distance relaxation of the n-team Traveling Tournament Problem (TTP), a simple yet powerful heuristic that temporarily "assumes"' the n teams are located on a straight line, thereby reducing the n ( n –1)/2 pairwise distance parameters to just n –1 variables. The modified problem then becomes easier to analyze, from which we determine an approximate solution for the actual instance on n teams. We present combinatorial techniques to solve the Linear Distance TTP (LD-TTP) for n = 4 and n = 6, without any use of computing, generating the complete set of optimal distances regardless of where the n teams are located. We show that there are only 295 non-isomorphic schedules that can be a solution to the 6-team LD-TTP, and demonstrate that in all previously-solved benchmark TTP instances on 6 teams, the distance-optimal schedule appears in this list of 295, even when the six teams are arranged in a circle or located in three-dimensional space. We then extend the LD-TTP to multiple rounds, and apply our theory to produce a nearly-optimal regular-season schedule for the Nippon Pro Baseball league in Japan. We conclude the paper by generalizing our theory to the n -team LD-TTP, producing a feasible schedule whose total distance is guaranteed to be no worse than 4/3 times the optimal solution.


Width and Complexity of Belief Tracking in Non-Deterministic Conformant and Contingent Planning

AAAI Conferences

It has been shown recently that the complexity of belief tracking in deterministic conformant and contingent planning is exponential in a width parameter that is often bounded and small. In this work, we introduce a new width notion that applies to non-deterministic conformant and contingent problems as well. We also develop a belief tracking algorithm for non-deterministic problems that is exponential in the problem width, analyze the width of non-deterministic benchmarks, compare the new notion to the previous one over deterministic problems, and present experimental results.


Action Selection for MDPs: Anytime AO* Versus UCT

AAAI Conferences

One of the natural approaches for selecting actions in very From this perspective, an algorithm like RTDP fails on two large state spaces is by performing a limited amount of grounds: first, RTDP does not appear to make best use of lookahead. In the contexts of discounted MDPs, Kearns, short time windows in large state spaces; second, and more Mansour, and Ng have shown that near to optimal actions importantly, RTDP can use admissible heuristics but not informed can be selected by considering a sampled lookahead tree that base policies. On the other hand, algorithms like Policy is sufficiently sparse, whose size depends on the discount Iteration (Howard 1971), deliver all of these features except factor and the suboptimality bound but not on the number of one: they are exhaustive, and thus even to get started, problem states (Kearns, Mansour, and Ng 1999). The UCT they need vectors with the size of the state space. At the algorithm (Kocsis and Szepesvári 2006) is a version of this same time, while there are non-exhaustive versions of (asynchronous) form of Monte Carlo planning, where the lookahead trees Value Iteration such as RTDP, there are no similar are not grown depth-first but'best-first', following a selection'focused' versions of Policy Iteration ensuring anytime optimality.


A Distributed Approach to Summarizing Spaces of Multiagent Schedules

AAAI Conferences

We introduce the Multiagent Disjunctive Temporal Problem (MaDTP), a new distributed formulation of the widely-adopted Disjunctive Temporal Problem (DTP) representation. An agent that generates a summary of all viable schedules, rather than a single schedule, can be more useful in dynamic environments. We show how a (Ma)DTP with the properties of minimality and decomposability provides a particularly efficacious solution space summary.However, in the multiagent case, these properties sacrifice an agent's strategic interests while incurring significant computational overhead. We introduce a new property called local decomposability that exploits loose-coupling between agents' problems, protects strategic interests, and supports typical queries. We provide and evaluate a new distributed algorithm that summarizes agents' solution spaces in significantly less time and space by using local, rather than full, decomposability.