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A New Algorithm for Maximum Likelihood Estimation in Gaussian Graphical Models for Marginal Independence

arXiv.org Machine Learning

Graphical models with bi-directed edges (<->) represent marginal independence: the absence of an edge between two vertices indicates that the corresponding variables are marginally independent. In this paper, we consider maximum likelihood estimation in the case of continuous variables with a Gaussian joint distribution, sometimes termed a covariance graph model. We present a new fitting algorithm which exploits standard regression techniques and establish its convergence properties. Moreover, we contrast our procedure to existing estimation methods.


The Information Bottleneck EM Algorithm

arXiv.org Machine Learning

Learning with hidden variables is a central challenge in probabilistic graphical models that has important implications for many real-life problems. The classical approach is using the Expectation Maximization (EM) algorithm. This algorithm, however, can get trapped in local maxima. In this paper we explore a new approach that is based on the Information Bottleneck principle. In this approach, we view the learning problem as a tradeoff between two information theoretic objectives. The first is to make the hidden variables uninformative about the identity of specific instances. The second is to make the hidden variables informative about the observed attributes. By exploring different tradeoffs between these two objectives, we can gradually converge on a high-scoring solution. As we show, the resulting, Information Bottleneck Expectation Maximization (IB-EM) algorithm, manages to find solutions that are superior to standard EM methods.


Bayesian Hierarchical Mixtures of Experts

arXiv.org Machine Learning

The Hierarchical Mixture of Experts (HME) is a well-known tree-based model for regression and classification, based on soft probabilistic splits. In its original formulation it was trained by maximum likelihood, and is therefore prone to over-fitting. Furthermore the maximum likelihood framework offers no natural metric for optimizing the complexity and structure of the tree. Previous attempts to provide a Bayesian treatment of the HME model have relied either on ad-hoc local Gaussian approximations or have dealt with related models representing the joint distribution of both input and output variables. In this paper we describe a fully Bayesian treatment of the HME model based on variational inference. By combining local and global variational methods we obtain a rigourous lower bound on the marginal probability of the data under the model. This bound is optimized during the training phase, and its resulting value can be used for model order selection. We present results using this approach for a data set describing robot arm kinematics.


Active Collaborative Filtering

arXiv.org Machine Learning

Collaborative filtering (CF) allows the preferences of multiple users to be pooled to make recommendations regarding unseen products. We consider in this paper the problem of online and interactive CF: given the current ratings associated with a user, what queries (new ratings) would most improve the quality of the recommendations made? We cast this terms of expected value of information (EVOI); but the online computational cost of computing optimal queries is prohibitive. We show how offline prototyping and computation of bounds on EVOI can be used to dramatically reduce the required online computation. The framework we develop is general, but we focus on derivations and empirical study in the specific case of the multiple-cause vector quantization model.


Wikipedia Vandalism Detection Through Machine Learning: Feature Review and New Proposals: Lab Report for PAN at CLEF 2010

arXiv.org Artificial Intelligence

Wikipedia is an online encyclopedia built upon the collaborations of thousands of editors. Its collaboration model is simple: anyone can edit any article at any time. This has made possible the great success of Wikipedia, but it comes with its own problems, one of them being destructive edits. There are many ways in which an edit can be destructive for Wikipedia, such as lobbying, spam, vandalism, tests, etc. In PAN 2010 Lab's Task 2 we are focused on automatic detection of vandalism. The English Wikipedia defines vandalism as: [...] any addition, removal, or change of content made in a deliberate attempt to compromise the integrity of Wikipedia.


CLP(BN): Constraint Logic Programming for Probabilistic Knowledge

arXiv.org Artificial Intelligence

We present CLP(BN), a novel approach that aims at expressing Bayesian networks through the constraint logic programming framework. Arguably, an important limitation of traditional Bayesian networks is that they are propositional, and thus cannot represent relations between multiple similar objects in multiple contexts. Several researchers have thus proposed first-order languages to describe such networks. Namely, one very successful example of this approach are the Probabilistic Relational Models (PRMs), that combine Bayesian networks with relational database technology. The key difficulty that we had to address when designing CLP(cal{BN}) is that logic based representations use ground terms to denote objects. With probabilitic data, we need to be able to uniquely represent an object whose value we are not sure about. We use {sl Skolem functions} as unique new symbols that uniquely represent objects with unknown value. The semantics of CLP(cal{BN}) programs then naturally follow from the general framework of constraint logic programming, as applied to a specific domain where we have probabilistic data. This paper introduces and defines CLP(cal{BN}), and it describes an implementation and initial experiments. The paper also shows how CLP(cal{BN}) relates to Probabilistic Relational Models (PRMs), Ngo and Haddawys Probabilistic Logic Programs, AND Kersting AND De Raedts Bayesian Logic Programs.


Efficient Inference in Large Discrete Domains

arXiv.org Artificial Intelligence

In this paper we examine the problem of inference in Bayesian Networks with discrete random variables that have very large or even unbounded domains. For example, in a domain where we are trying to identify a person, we may have variables that have as domains, the set of all names, the set of all postal codes, or the set of all credit card numbers. We cannot just have big tables of the conditional probabilities, but need compact representations. We provide an inference algorithm, based on variable elimination, for belief networks containing both large domain and normal discrete random variables. We use intensional (i.e., in terms of procedures) and extensional (in terms of listing the elements) representations of conditional probabilities and of the intermediate factors.


The Revisiting Problem in Mobile Robot Map Building: A Hierarchical Bayesian Approach

arXiv.org Artificial Intelligence

We present an application of hierarchical Bayesian estimation to robot map building. The revisiting problem occurs when a robot has to decide whether it is seeing a previously-built portion of a map, or is exploring new territory. This is a difficult decision problem, requiring the probability of being outside of the current known map. To estimate this probability, we model the structure of a "typical" environment as a hidden Markov model that generates sequences of views observed by a robot navigating through the environment. A Dirichlet prior over structural models is learned from previously explored environments. Whenever a robot explores a new environment, the posterior over the model is estimated by Dirichlet hyperparameters. Our approach is implemented and tested in the context of multi-robot map merging, a particularly difficult instance of the revisiting problem. Experiments with robot data show that the technique yields strong improvements over alternative methods.


Exploiting Locality in Searching the Web

arXiv.org Artificial Intelligence

Published experiments on spidering the Web suggest that, given training data in the form of a (relatively small) subgraph of the Web containing a subset of a selected class of target pages, it is possible to conduct a directed search and find additional target pages significantly faster (with fewer page retrievals) than by performing a blind or uninformed random or systematic search, e.g., breadth-first search. If true, this claim motivates a number of practical applications. Unfortunately, these experiments were carried out in specialized domains or under conditions that are difficult to replicate. We present and apply an experimental framework designed to reexamine and resolve the basic claims of the earlier work, so that the supporting experiments can be replicated and built upon. We provide high-performance tools for building experimental spiders, make use of the ground truth and static nature of the WT10g TREC Web corpus, and rely on simple well understand machine learning techniques to conduct our experiments. In this paper, we describe the basic framework, motivate the experimental design, and report on our findings supporting and qualifying the conclusions of the earlier research.


An Importance Sampling Algorithm Based on Evidence Pre-propagation

arXiv.org Artificial Intelligence

Precision achieved by stochastic sampling algorithms for Bayesian networks typically deteriorates in face of extremely unlikely evidence. To address this problem, we propose the Evidence Pre-propagation Importance Sampling algorithm (EPIS-BN), an importance sampling algorithm that computes an approximate importance function by the heuristic methods: loopy belief Propagation and e-cutoff. We tested the performance of e-cutoff on three large real Bayesian networks: ANDES, CPCS, and PATHFINDER. We observed that on each of these networks the EPIS-BN algorithm gives us a considerable improvement over the current state of the art algorithm, the AIS-BN algorithm. In addition, it avoids the costly learning stage of the AIS-BN algorithm.