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Reports of the AAAI 2012 Conference Workshops
Agrawal, Vikas (Infosys Limited) | Baier, Jorge (Pontificia Universidad Católica de Chile) | Bekris, Kostas (Rutgers University) | Chen, Yiling (Harvard University) | Garcez, Artur S. d' (City University London,) | Avila (Wright State University) | Hitzler, Pascal (Australian National University) | Haslum, Patrik (TU Dortmund) | Jannach, Dietmar (Carnegie Mellon University) | Law, Edith (IBM Research) | Lecue, Freddy (Federal University of Rio Grande do Sul) | Lamb, Luis C. (University of Washington) | Matuszek, Cynthia (Universidad Carlos III de Madrid) | Palacios, Hector (IBM Research) | Srivastava, Biplav (Infosys Limited) | Shastri, Lokendra (University of Denver) | Sturtevant, Nathan (Ben Gurion University of the Negev) | Stern, Roni (Massachusetts Institute of Technology) | Tellex, Stefanie (National and Kapodistrian University of Athens) | Vassos, Stavros
The AAAI-12 Workshop program was held Sunday and Monday, July 22–23, 2012 at the Sheraton Centre Toronto Hotel in Toronto, Ontario, Canada. The AAAI-12 workshop program included 9 workshops covering a wide range of topics in artificial intelligence. The titles of the workshops were Activity Context Representation: Techniques and Languages, AI for Data Center Management and Cloud Computing, Cognitive Robotics, Grounding Language for Physical Systems, Human Computation, Intelligent Techniques for Web Personalization and Recommendation, Multiagent Pathfinding, Neural-Symbolic Learning and Reasoning, Problem Solving Using Classical Planners, Semantic Cities. This article presents short summaries of those events.
PROTECT -- A Deployed Game Theoretic System for Strategic Security Allocation for the United States Coast Guard
An, Bo (University of Southern California) | Shieh, Eric (University of Southern California) | Tambe, Milind (University of Southern California) | Yang, Rong (University of Southern California) | Baldwin, Craig (United States Coast Guard) | DiRenzo, Joseph (United States Coast Guard) | Maule, Ben (United States Coast Guard) | Meyer, Garrett (United States Coast Guard)
While three deployed applications of game theory for security have recently been reported, we as a community of agents and AI researchers remain in the early stages of these deployments; there is a continuing need to understand the core principles for innovative security applications of game theory. Towards that end, this paper presents PROTECT, a game-theoretic system deployed by the United States Coast Guard (USCG) in the port of Boston for scheduling their patrols. USCG has termed the deployment of PROTECT in Boston a success, and efforts are underway to test it in the port of New York, with the potential for nationwide deployment.PROTECT is premised on an attacker-defender Stackelberg game model and offers five key innovations. First, this system is a departure from the assumption of perfect adversary rationality noted in previous work, relying instead on a quantal response (QR) model of the adversary's behavior --- to the best of our knowledge, this is the first real-world deployment of the QR model. Second, to improve PROTECT's efficiency, we generate a compact representation of the defender's strategy space, exploiting equivalence and dominance. Third, we show how to practically model a real maritime patrolling problem as a Stackelberg game. Fourth, our experimental results illustrate that PROTECT's QR model more robustly handles real-world uncertainties than a perfect rationality model. Finally, in evaluating PROTECT, this paper for the first time provides real-world data: (i) comparison of human-generated vs PROTECT security schedules, and (ii) results from an Adversarial Perspective Team's (human mock attackers) analysis.
TRUSTS: Scheduling Randomized Patrols for Fare Inspection in Transit Systems Using Game Theory
Yin, Zhengyu (University of Southern California) | Jiang, Albert Xin (University of Southern California) | Tambe, Milind (University of Southern California) | Kiekintveld, Christopher (University of Texas at El Paso) | Leyton-Brown, Kevin (University of British Columbia) | Sandholm, Tuomas (Carnegie Mellon University) | Sullivan, John P. (Los Angeles County Sheriff's Department)
In proof-of-payment transit systems, passengers are legally required to purchase tickets before entering but are not physically forced to do so. Instead, patrol units move about the transit system, inspecting the tickets of passengers, who face fines if caught fare evading. The deterrence of fare evasion depends on the unpredictability and effectiveness of the patrols. In this paper, we present TRUSTS, an application for scheduling randomized patrols for fare inspection in transit systems. TRUSTS models the problem of computing patrol strategies as a leader-follower Stackelberg game where the objective is to deter fare evasion and hence maximize revenue. This problem differs from previously studied Stackelberg settings in that the leader strategies must satisfy massive temporal and spatial constraints; moreover, unlike in these counterterrorism-motivated Stackelberg applications, a large fraction of the ridership might realistically consider fare evasion, and so the number of followers is potentially huge. A third key novelty in our work is deliberate simplification of leader strategies to make patrols easier to be executed. We present an efficient algorithm for computing such patrol strategies and present experimental results using real-world ridership data from the Los Angeles Metro Rail system. The Los Angeles County Sheriff’s department is currently carrying out trials of TRUSTS.
Towards Adapting Cars to their Drivers
Rosenfeld, Avi (Jerusalem College of Technology) | Bareket, Zevi (University of Michigan) | Goldman, Claudia V. (General Motors) | Kraus, Sarit (Bar-Ilan University) | LeBlanc, David J. (University of Michigan) | Tsimhoni, Omer (General Motors)
Traditionally, vehicles have been considered as machines that are controlled by humans for the purpose of transportation. A more modern view is to envision drivers and passengers as actively interacting with a complex automated system. Such interactive activity leads us to consider intelligent and advanced ways of interaction leading to cars that can adapt to their drivers.In this paper, we focus on the Adaptive Cruise Control (ACC) technology that allows a vehicle to automatically adjust its speed to maintain a preset distance from the vehicle in front of it based on the driver’s preferences. Although individual drivers have different driving styles and preferences, current systems do not distinguish among users. We introduce a method to combine machine learning algorithms with demographic information and expert advice into existing automated assistive systems. This method can reduce the interactions between drivers and automated systems by adjusting parameters relevant to the operation of these systems based on their specific drivers and context of drive. We also learn when users tend to engage and disengage the automated system. This method sheds light on the kinds of dynamics that users develop while interacting with automation and can teach us how to improve these systems for the benefit of their users. While generic packages such as Weka were successful in learning drivers’ behavior, we found that improved learning models could be developed by adding information on drivers’ demographics and a previously developed model about different driver types. We present the general methodology of our learning procedure and suggest applications of our approach to other domains as well.
David L Waltz, in Memoriam
Gabriel, Richard P. (IBM) | Finin, Tim (University of Maryland, Baltimore County) | Sun, Ron (Rensselaer Polytechnic Institute)
David L. Waltz (1943-2012), was director, Center for Computational Learning Systems In 1973, Dave Waltz with Richard P. Gabriel in tow headed Dave Waltz delivers his AAAI Presidential Address at AAAI-98 in Madison, Wisconsin. While at Illinois, Dave produced system, paving the way for an engineering-style 11 Ph.D. students and many more MS students, approach to emergent AI techniques; and even mentored junior researchers and postdocs, attracted though their first attempts to create a multidisciplinary new AI faculty, and helped create the Beckman AI degree program failed, Dave was able in Institute for Advanced Science and Technology. In 1984, Marvin Minsky asked Dave to return to During the late 1970s and early 1980s, Waltz's Thinking Machines, Inc., an MIT spinoff in Cambridge group explored new ideas in natural language processing, -- with the temptation that the atmosphere cognitive science, qualitative reasoning, would be like the early days of the AI Lab all over and parallel computation in a collaborative environment again. At the same time he took a parttime including researchers in computer science, tenured position at Brandeis. Machines and Brandeis, Dave developed the ideas He chaired and brought the influential of massively parallel AI and, with Craig Stanfill, the Theoretical Issues in Natural Language Processing memory-based reasoning approach to case-based conference to Urbana in 1978.
What Question Would Turing Pose Today?
Grosz, Barbara (Harvard University)
In 1950, when Turing proposed to replace the question "Can machines think?" with the question "Are there imaginable digital computers which would do well in the imitation game?" computer science was not yet a field of study, Shannon’s theory of information had just begun to change the way people thought about communication, and psychology was only starting to look beyond behaviorism. It is stunning that so many predictions in Turing’s 1950 Mind paper were right. In the decades since that paper appeared, with its inspiring challenges, research in computer science, neuroscience, and the behavioral sciences has radically changed thinking about mental processes and communication, and the ways in which people use computers has evolved even more dramatically. Turing, were he writing now, might still replace "Can machines think?" with an operational challenge, but it is likely he would propose a very different test. This paper considers what that might be in light of Turing’s paper and advances in the decades since it was written.
Playing with Cases: Rendering Expressive Music with Case-Based Reasoning
Mántaras, Ramon López de (Spanish National Research Council (CSIC))
This paper surveys significant research on the problem of rendering expressive music by means of AI techniques with an emphasis on Case-Based Reasoning. Following a brief overview discussing why we prefer listening to expressive music instead of lifeless synthesized music, we examine a representative selection of well-known approaches to expressive computer music performance with an emphasis on AI-related approaches. In the main part of the paper we focus on the existing CBR approaches to the problem of synthesizing expressive music, and particularly on TempoExpress, a case-based reasoning system developed at our Institute, for applying musically acceptable tempo transformations to monophonic audio recordings of musical performances. Finally we briefly describe an ongoing extension of our previous work consisting on complementing audio information with information of the gestures of the musician. Music is played through our bodies, therefore capturing the gesture of the performer is a fundamental aspect that has to be taken into account in future expressive music renderings. This paper is based on the “2011 Robert S. Engelmore Memorial Lecture” given by the first author at AAAI/IAAI 2011.
McCarthy as Scientist and Engineer, with Personal Recollections
Feigenbaum, Edward (Stanford University)
At one of those conferences, I met John. Stanford moved toward a computer science department under the leadership of George Forsythe, John suggested to George, and then supported, the idea of hiring me into the founding faculty of the department. Since we were both Advanced Research Project Agency (ARPA) contract awardees, we quickly formed a close bond concerning ARPA-sponsored AI research and graduate student teaching. And the joint intelligence of both of us was quickly deployed in a very rapid and, in retrospect, brilliant decision to hire Les Earnest to be the executive officer of the new Stanford AI Lab that ARPA supported. John McCarthy's first breakthrough paper was his 1958 Teddington Symposium paper on programs with commonsense reasoning abilities.
Slice sampling normalized kernel-weighted completely random measure mixture models
Foti, Nick, Williamson, Sinead
A number of dependent nonparametric processes have been proposed to model non-stationary data with unknown latent dimensionality. However, the inference algorithms are often slow and unwieldy, and are in general highly specific to a given model formulation. In this paper, we describe a wide class of nonparametric processes, including several existing models, and present a slice sampler that allows efficient inference across this class of models.