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Planning, Scheduling, and Uncertainty in the Sequence of Future Events
Scheduling in the factory setting is compounded by computational complexity and temporal uncertainty. Together, these two factors guarantee that the process of constructing an optimal schedule will be costly and the chances of executing that schedule will be slight. Temporal uncertainty in the task execution time can be offset by several methods: eliminate uncertainty by careful engineering, restore certainty whenever it is lost, reduce the uncertainty by using more accurate sensors, and quantify and circumscribe the remaining uncertainty. Unfortunately, these methods focus exclusively on the sources of uncertainty and fail to apply knowledge of the tasks which are to be scheduled. A complete solution must adapt the schedule of activities to be performed according to the evolving state of the production world. The example of vision-directed assembly is presented to illustrate that the principle of least commitment, in the creation of a plan, in the representation of a schedule, and in the execution of a schedule, enables a robot to operate intelligently and efficiently, even in the presence of considerable uncertainty in the sequence of future events.
Towards a General-Purpose Belief Maintenance System
There currently exists a gap between the theories proposed by the probability and uncertainty and the needs of Artificial Intelligence research. These theories primarily address the needs of expert systems, using knowledge structures which must be pre-compiled and remain static in structure during runtime. Many Al systems require the ability to dynamically add and remove parts of the current knowledge structure (e.g., in order to examine what the world would be like for different causal theories). This requires more flexibility than existing uncertainty systems display. In addition, many Al researchers are only interested in using "probabilities" as a means of obtaining an ordering, rather than attempting to derive an accurate probabilistic account of a situation. This indicates the need for systems which stress ease of use and don't require extensive probability information when one cannot (or doesn't wish to) provide such information. This paper attempts to help reconcile the gap between approaches to uncertainty and the needs of many AI systems by examining the control issues which arise, independent of a particular uncertainty calculus. when one tries to satisfy these needs. Truth Maintenance Systems have been used extensively in problem solving tasks to help organize a set of facts and detect inconsistencies in the believed state of the world. These systems maintain a set of true/false propositions and their associated dependencies. However, situations often arise in which we are unsure of certain facts or in which the conclusions we can draw from available information are somewhat uncertain. The non-monotonic TMS 12] was an attempt at reasoning when all the facts are not known, but it fails to take into account degrees of belief and how available evidence can combine to strengthen a particular belief. This paper addresses the problem of probabilistic reasoning as it applies to Truth Maintenance Systems. It describes a belief Maintenance System that manages a current set of beliefs in much the same way that a TMS manages a set of true/false propositions. If the system knows that belief in fact is dependent in some way upon belief in fact2, then it automatically modifies its belief in facts when new information causes a change in belief of fact2. It models the behavior of a TMS, replacing its 3-valued logic (true, false, unknown) with an infinite valued logic, in such a way as to reduce to a standard TMS if all statements are given in absolute true/false terms. Belief Maintenance Systems can, therefore, be thought of as a generalization of Truth Maintenance Systems, whose possible reasoning tasks are a superset of those for a TMS.
Reasoning With Uncertain Knowledge
Craddock, A. Julian, Browse, Roger A.
A model of knowledge representation is described in which propositional facts and the relationships among them can be supported by other facts. The set of knowledge which can be supported is called the set of cognitive units, each having associated descriptions of their explicit and implicit support structures, summarizing belief and reliability of belief. This summary is precise enough to be useful in a computational model while remaining descriptive of the underlying symbolic support structure. When a fact supports another supportive relationship between facts we call this meta-support. This facilitates reasoning about both the propositional knowledge. and the support structures underlying it.
Predicting The Performance of Minimax and Product in Game-Tree
The discovery that the minimax decision rule performs poorly in some games has sparked interest in possible alternatives to minimax. Until recently, the only games in which minimax was known to perform poorly were games which were mainly of theoretical interest. However, this paper reports results showing poor performance of minimax in a more common game called kalah. For the kalah games tested, a non-minimax decision rule called the product rule performs significantly better than minimax. This paper also discusses a possible way to predict whether or not minimax will perform well in a game when compared to product. A parameter called the rate of heuristic flaw (rhf) has been found to correlate positively with the. performance of product against minimax. Both analytical and experimental results are given that appear to support the predictive power of rhf.
Some Extensions of Probabilistic Logic
In [12], Nilsson proposed the probabilistic logic in which the truth values of logical propositions are probability values between 0 and 1. It is applicable to any logical system for which the consistency of a finite set of propositions can be established. The probabilistic inference scheme reduces to the ordinary logical inference when the probabilities of all propositions are either 0 or 1. This logic has the same limitations of other probabilistic reasoning systems of the Bayesian approach. For common sense reasoning, consistency is not a very natural assumption. We have some well known examples: {Dick is a Quaker, Quakers are pacifists, Republicans are not pacifists, Dick is a Republican}and {Tweety is a bird, birds can fly, Tweety is a penguin}. In this paper, we shall propose some extensions of the probabilistic logic. In the second section, we shall consider the space of all interpretations, consistent or not. In terms of frames of discernment, the basic probability assignment (bpa) and belief function can be defined. Dempster's combination rule is applicable. This extension of probabilistic logic is called the evidential logic in [ 1]. For each proposition s, its belief function is represented by an interval [Spt(s), Pls(s)]. When all such intervals collapse to single points, the evidential logic reduces to probabilistic logic (in the generalized version of not necessarily consistent interpretations). Certainly, we get Nilsson's probabilistic logic by further restricting to consistent interpretations. In the third section, we shall give a probabilistic interpretation of probabilistic logic in terms of multi-dimensional random variables. This interpretation brings the probabilistic logic into the framework of probability theory. Let us consider a finite set S = {sl, s2, ..., Sn) of logical propositions. Each proposition may have true or false values; and may be considered as a random variable. We have a probability distribution for each proposition. The e-dimensional random variable (sl,..., Sn) may take values in the space of all interpretations of 2n binary vectors. We may compute absolute (marginal), conditional and joint probability distributions. It turns out that the permissible probabilistic interpretation vector of Nilsson [12] consists of the joint probabilities of S. Inconsistent interpretations will not appear, by setting their joint probabilities to be zeros. By summing appropriate joint probabilities, we get probabilities of individual propositions or subsets of propositions. Since the Bayes formula and other techniques are valid for e-dimensional random variables, the probabilistic logic is actually very close to the Bayesian inference schemes. In the last section, we shall consider a relaxation scheme for probabilistic logic. In this system, not only new evidences will update the belief measures of a collection of propositions, but also constraint satisfaction among these propositions in the relational network will revise these measures. This mechanism is similar to human reasoning which is an evaluative process converging to the most satisfactory result. The main idea arises from the consistent labeling problem in computer vision. This method is originally applied to scene analysis of line drawings. Later, it is applied to matching, constraint satisfaction and multi sensor fusion by several authors [8], [16] (and see references cited there). Recently, this method is used in knowledge aggregation by Landy and Hummel [9].
Towards The Inductive Acquisition of Temporal Knowledge
The ability to predict the future in a given domain can be acquired by discovering empirically from experience certain temporal patterns that tend to repeat unerringly. Previous works in time series analysis allow one to make quantitative predictions on the likely values of certain linear variables. Since certain types of knowledge are better expressed in symbolic forms, making qualitative predictions based on symbolic representations require a different approach. A domain independent methodology called TIM (Time based Inductive Machine) for discovering potentially uncertain temporal patterns from real time observations using the technique of inductive inference is described here.
Probabilistic Reasoning About Ship Images
Booker, Lashon B., Hota, Naveen
One of the most important aspects of current expert systems technology is the ability to make causal inferences about the impact of new evidence. When the domain knowledge and problem knowledge are uncertain and incomplete Bayesian reasoning has proven to be an effective way of forming such inferences [3,4,8]. While several reasoning schemes have been developed based on Bayes Rule, there has been very little work examining the comparative effectiveness of these schemes in a real application. This paper describes a knowledge based system for ship classification [1], originally developed using the PROSPECTOR updating method [2], that has been reimplemented to use the inference procedure developed by Pearl and Kim [4,5]. We discuss our reasons for making this change, the implementation of the new inference engine, and the comparative performance of the two versions of the system.
Taxonomy, Structure, and Implementation of Evidential Reasoning
The fundamental elements of evidential reasoning problems are described, followed by a discussion of the structure of various types of problems. Bayesian inference networks and state space formalism are used as the tool for problem representation. A human-oriented decision making cycle for solving evidential reasoning problems is described and illustrated for a military situation assessment problem. The implementation of this cycle may serve as the basis for an expert system shell for evidential reasoning; i.e. a situation assessment processor.
Knowledge Engineering Within A Generalized Bayesian Framework
Barth, Stephen W., Norton, Steven W.
During the ongoing debate over the representation of uncertainty in Artificial Intelligence, Cheeseman, Lemmer, Pearl, and others have argued that probability theory, and in particular the Bayesian theory, should be used as the basis for the inference mechanisms of Expert Systems dealing with uncertainty. In order to pursue the issue in a practical setting, sophisticated tools for knowledge engineering are needed that allow flexible and understandable interaction with the underlying knowledge representation schemes. This paper describes a Generalized Bayesian framework for building expert systems which function in uncertain domains, using algorithms proposed by Lemmer. It is neither rule-based nor frame-based, and requires a new system of knowledge engineering tools. The framework we describe provides a knowledge-based system architecture with an inference engine, explanation capability, and a unique aid for building consistent knowledge bases.
Reasoning About Beliefs and Actions Under Computational Resource Constraints
Although many investigators affirm a desire to build reasoning systems that behave consistently with the axiomatic basis defined by probability theory and utility theory, limited resources for engineering and computation can make a complete normative analysis impossible. We attempt to move discussion beyond the debate over the scope of problems that can be handled effectively to cases where it is clear that there are insufficient computational resources to perform an analysis deemed as complete. Under these conditions, we stress the importance of considering the expected costs and benefits of applying alternative approximation procedures and heuristics for computation and knowledge acquisition. We discuss how knowledge about the structure of user utility can be used to control value tradeoffs for tailoring inference to alternative contexts. We address the notion of real-time rationality, focusing on the application of knowledge about the expected timewise-refinement abilities of reasoning strategies to balance the benefits of additional computation with the costs of acting with a partial result. We discuss the benefits of applying decision theory to control the solution of difficult problems given limitations and uncertainty in reasoning resources.