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Compressed Sensing for Block-Sparse Smooth Signals
Gishkori, Shahzad, Leus, Geert
Compressed sensing [1], [2] is one of the most exciting topics of present-day signal processing. Signal reconstruction from its low-dimensional representation becomes a possibility, given the sparse nature of the signal and, incoherence and/or restricted isometry property (RIP) [2] of the sensing/measurement process. In this regard, a number of approaches can be used, e.g., basis pursuit (BP) [3], least absolute shrinkage and selection operator (LASSO) [4] and greedy algorithms [5]. In order to exploit the structure of the signal being sensed, a number of variants of LASSO have become popular, e.g., group LASSO (G-LASSO) [6], sparse group LASSO (SG-LASSO) [7] and fused LASSO (F-LASSO) [8], etc. In this letter we propose new LASSO formulations to handle block sparse smooth signals.
Structure Learning of Probabilistic Logic Programs by Searching the Clause Space
Bellodi, Elena, Riguzzi, Fabrizio
Learning probabilistic logic programming languages is receiving an increasing attention and systems are available for learning the parameters (PRISM, LeProbLog, LFI-ProbLog and EMBLEM) or both the structure and the parameters (SEM-CP-logic and SLIPCASE) of these languages. In this paper we present the algorithm SLIPCOVER for "Structure LearnIng of Probabilistic logic programs by searChing OVER the clause space". It performs a beam search in the space of probabilistic clauses and a greedy search in the space of theories, using the log likelihood of the data as the guiding heuristics. To estimate the log likelihood SLIPCOVER performs Expectation Maximization with EMBLEM. The algorithm has been tested on five real world datasets and compared with SLIPCASE, SEM-CP-logic, Aleph and two algorithms for learning Markov Logic Networks (Learning using Structural Motifs (LSM) and ALEPH++ExactL1). SLIPCOVER achieves higher areas under the precision-recall and ROC curves in most cases.
Task-Driven Dictionary Learning
Mairal, Julien, Bach, Francis, Ponce, Jean
Modeling data with linear combinations of a few elements from a learned dictionary has been the focus of much recent research in machine learning, neuroscience and signal processing. For signals such as natural images that admit such sparse representations, it is now well established that these models are well suited to restoration tasks. In this context, learning the dictionary amounts to solving a large-scale matrix factorization problem, which can be done efficiently with classical optimization tools. The same approach has also been used for learning features from data for other purposes, e.g., image classification, but tuning the dictionary in a supervised way for these tasks has proven to be more difficult. In this paper, we present a general formulation for supervised dictionary learning adapted to a wide variety of tasks, and present an efficient algorithm for solving the corresponding optimization problem. Experiments on handwritten digit classification, digital art identification, nonlinear inverse image problems, and compressed sensing demonstrate that our approach is effective in large-scale settings, and is well suited to supervised and semi-supervised classification, as well as regression tasks for data that admit sparse representations.
Exponentially Fast Parameter Estimation in Networks Using Distributed Dual Averaging
Shahrampour, Shahin, Jadbabaie, Ali
In this paper we present an optimization-based view of distributed parameter estimation and observational social learning in networks. Agents receive a sequence of random, independent and identically distributed (i.i.d.) signals, each of which individually may not be informative about the underlying true state, but the signals together are globally informative enough to make the true state identifiable. Using an optimization-based characterization of Bayesian learning as proximal stochastic gradient descent (with Kullback-Leibler divergence from a prior as a proximal function), we show how to efficiently use a distributed, online variant of Nesterov's dual averaging method to solve the estimation with purely local information. When the true state is globally identifiable, and the network is connected, we prove that agents eventually learn the true parameter using a randomized gossip scheme. We demonstrate that with high probability the convergence is exponentially fast with a rate dependent on the KL divergence of observations under the true state from observations under the second likeliest state. Furthermore, our work also highlights the possibility of learning under continuous adaptation of network which is a consequence of employing constant, unit stepsize for the algorithm.
Spectral Clustering with Imbalanced Data
Qian, Jing, Saligrama, Venkatesh
Spectral clustering is sensitive to how graphs are constructed from data particularly when proximal and imbalanced clusters are present. We show that Ratio-Cut (RCut) or normalized cut (NCut) objectives are not tailored to imbalanced data since they tend to emphasize cut sizes over cut values. We propose a graph partitioning problem that seeks minimum cut partitions under minimum size constraints on partitions to deal with imbalanced data. Our approach parameterizes a family of graphs, by adaptively modulating node degrees on a fixed node set, to yield a set of parameter dependent cuts reflecting varying levels of imbalance. The solution to our problem is then obtained by optimizing over these parameters. We present rigorous limit cut analysis results to justify our approach. We demonstrate the superiority of our method through unsupervised and semi-supervised experiments on synthetic and real data sets.
A solution concept for games with altruism and cooperation
Over the years, numerous experiments have been accumulated to show that cooperation is not casual and depends on the payoffs of the game. These findings suggest that humans have attitude to cooperation by nature and the same person may act more or less cooperatively depending on the particular payoffs. In other words, people do not act a priori as single agents, but they forecast how the game would be played if they formed coalitions and then they play according to their best forecast. In this paper we formalize this idea and we define a new solution concept for one-shot normal form games. We prove that this \emph{cooperative equilibrium} exists for all finite games and it explains a number of different experimental findings, such as (1) the rate of cooperation in the Prisoner's dilemma depends on the cost-benefit ratio; (2) the rate of cooperation in the Traveler's dilemma depends on the bonus/penalty; (3) the rate of cooperation in the Publig Goods game depends on the pro-capite marginal return and on the numbers of players; (4) the rate of cooperation in the Bertrand competition depends on the number of players; (5) players tend to be fair in the bargaining problem; (6) players tend to be fair in the Ultimatum game; (7) players tend to be altruist in the Dictator game; (8) offers in the Ultimatum game are larger than offers in the Dictator game.
Efficient Monte Carlo Methods for Multi-Dimensional Learning with Classifier Chains
Read, Jesse, Martino, Luca, Luengo, David
Multidimensional classification (MDC) is the supervised learning problem where an instance is associated with multiple classes, rather than with a single class, as in traditional classification problems. Since these classes are often strongly correlated, modeling the dependencies between them allows MDC methods to improve their performance - at the expense of an increased computational cost. In this paper we focus on the classifier chains (CC) approach for modeling dependencies, one of the most popular and highestperforming methods for multi-label classification (MLC), a particular case of MDC which involves only binary classes (i.e., labels). The original CC algorithm makes a greedy approximation, and is fast but tends to propagate errors along the chain. Our algorithms remain tractable for high-dimensional data sets and obtain the best predictive performance across several real data sets. Keywords: classifier chains, multidimensional classification, multi-label classification, Monte Carlo methods, Bayesian inference 1. Introduction Multidimensional classification (MDC) is the supervised learning problem where an instance may be associated with multiple classes, rather than Preprint submitted to Pattern Recognition March 22, 2018 with a single class as in traditional binary or multi-class single-dimensional classification (SDC) problems. So-called MDC (e.g., in [1]) is also known in the literature as multi-target, multi-output [2], or multi-objective [3] classification The recently popularised task of multi-label classification (see [4, 5, 6, 7] for overviews) can be viewed as a particular case of the multidimensional problem that only involves binary classes, i.e., labels that can be turned on (1) or off (0) for any data instance. The MDC learning context is receiving increased attention in the literature, since it arises naturally in a wide variety of domains, such as image classification [8, 9], information retrieval and text categorization [10], automated detection of emotions in music [11] or bioinformatics [10, 12].
Variational Bayes Approximations for Clustering via Mixtures of Normal Inverse Gaussian Distributions
Subedi, Sanjeena, McNicholas, Paul D.
The use of mixture models for clustering, referred to as model-based clustering, has become increasingly popular since the work of Wolfe (1963). A wide variety of finite mixture models has been studied extensively within the literature to date. Amongst these, the Gaussian mixture model has received special attention due to its mathematical tractability and the relative computational simplicity associated with parameter estimation. However, the Gaussian mixture model is not without limitations; for instance, the component densities are restricted to being symmetric.
Convergence of Nearest Neighbor Pattern Classification with Selective Sampling
Joseph, Shaun N., Bakr, Seif Omar Abu, Lugo, Gabriel
In the panoply of pattern classification techniques, few enjoy the intuitive appeal and simplicity of the nearest neighbor rule: given a set of samples in some metric domain space whose value under some function is known, we estimate the function anywhere in the domain by giving the value of the nearest sample per the metric. More generally, one may use the modal value of the m nearest samples, where m is a fixed positive integer (although m=1 is known to be admissible in the sense that no larger value is asymptotically superior in terms of prediction error). The nearest neighbor rule is nonparametric and extremely general, requiring in principle only that the domain be a metric space. The classic paper on the technique, proving convergence under independent, identically-distributed (iid) sampling, is due to Cover and Hart (1967). Because taking samples is costly, there has been much research in recent years on selective sampling, in which each sample is selected from a pool of candidates ranked by a heuristic; the heuristic tries to guess which candidate would be the most "informative" sample. Lindenbaum et al. (2004) apply selective sampling to the nearest neighbor rule, but their approach sacrifices the austere generality of Cover and Hart; furthermore, their heuristic algorithm is complex and computationally expensive. Here we report recent results that enable selective sampling in the original Cover-Hart setting. Our results pose three selection heuristics and prove that their nearest neighbor rule predictions converge to the true pattern. Two of the algorithms are computationally cheap, with complexity growing linearly in the number of samples. We believe that these results constitute an important advance in the art.