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Learning Gaussian Graphical Models with Observed or Latent FVSs
Gaussian Graphical Models (GGMs) or Gauss Markov random fields are widely used in many applications, and the trade-off between the modeling capacity and the efficiency of learning and inference has been an important research problem. In this paper, we study the family of GGMs with small feedback vertex sets (FVSs), where an FVS is a set of nodes whose removal breaks all the cycles. Exact inference such as computing the marginal distributions and the partition function has complexity $O(k^{2}n)$ using message-passing algorithms, where k is the size of the FVS, and n is the total number of nodes. We propose efficient structure learning algorithms for two cases: 1) All nodes are observed, which is useful in modeling social or flight networks where the FVS nodes often correspond to a small number of high-degree nodes, or hubs, while the rest of the networks is modeled by a tree. Regardless of the maximum degree, without knowing the full graph structure, we can exactly compute the maximum likelihood estimate in $O(kn^2+n^2\log n)$ if the FVS is known or in polynomial time if the FVS is unknown but has bounded size. 2) The FVS nodes are latent variables, where structure learning is equivalent to decomposing a inverse covariance matrix (exactly or approximately) into the sum of a tree-structured matrix and a low-rank matrix. By incorporating efficient inference into the learning steps, we can obtain a learning algorithm using alternating low-rank correction with complexity $O(kn^{2}+n^{2}\log n)$ per iteration. We also perform experiments using both synthetic data as well as real data of flight delays to demonstrate the modeling capacity with FVSs of various sizes. We show that empirically the family of GGMs of size $O(\log n)$ strikes a good balance between the modeling capacity and the efficiency.
Exact and Stable Recovery of Pairwise Interaction Tensors
Chen, Shouyuan, Lyu, Michael R., King, Irwin, Xu, Zenglin
Tensor completion from incomplete observations is a problem of significant practical interest. However, it is unlikely that there exists an efficient algorithm with provable guarantee to recover a general tensor from a limited number of observations. In this paper, we study the recovery algorithm for pairwise interaction tensors, which has recently gained considerable attention for modeling multiple attribute data due to its simplicity and effectiveness. Specifically, in the absence of noise, we show that one can exactly recover a pairwise interaction tensor by solving a constrained convex program which minimizes the weighted sum of nuclear norms of matrices from $O(nr\log^2(n))$ observations. For the noisy cases, we also prove error bounds for a constrained convex program for recovering the tensors. Our experiments on the synthetic dataset demonstrate that the recovery performance of our algorithm agrees well with the theory. In addition, we apply our algorithm on a temporal collaborative filtering task and obtain state-of-the-art results.
Simultaneous Rectification and Alignment via Robust Recovery of Low-rank Tensors
Zhang, Xiaoqin, Wang, Di, Zhou, Zhengyuan, Ma, Yi
In this work, we propose a general method for recovering low-rank three-order tensors, in which the data can be deformed by some unknown transformation and corrupted by arbitrary sparse errors. Since the unfolding matrices of a tensor are interdependent, we introduce auxiliary variables and relax the hard equality constraints by the augmented Lagrange multiplier method. To improve the computational efficiency, we introduce a proximal gradient step to the alternating direction minimization method. We have provided proof for the convergence of the linearized version of the problem which is the inner loop of the overall algorithm. Both simulations and experiments show that our methods are more efficient and effective than previous work. The proposed method can be easily applied to simultaneously rectify and align multiple images or videos frames. In this context, the state-of-the-art algorithms RASL'' and "TILT'' can be viewed as two special cases of our work, and yet each only performs part of the function of our method."
Bayesian Hierarchical Community Discovery
Blundell, Charles, Teh, Yee Whye
We propose an efficient Bayesian nonparametric model for discovering hierarchical community structure in social networks. Our model is a tree-structured mixture of potentially exponentially many stochastic blockmodels. We describe a family of greedy agglomerative model selection algorithms whose worst case scales quadratically in the number of vertices of the network, but independent of the number of communities. Our algorithms are two orders of magnitude faster than the infinite relational model, achieving comparable or better accuracy.
Optimistic policy iteration and natural actor-critic: A unifying view and a non-optimality result
Approximate dynamic programming approaches to the reinforcement learning problem are often categorized into greedy value function methods and value-based policy gradient methods. As our first main result, we show that an important subset of the latter methodology is, in fact, a limiting special case of a general formulation of the former methodology; optimistic policy iteration encompasses not only most of the greedy value function methods but also natural actor-critic methods, and permits one to directly interpolate between them. The resulting continuum adjusts the strength of the Markov assumption in policy improvement and, as such, can be seen as dual in spirit to the continuum in TD($\lambda$)-style algorithms in policy evaluation. As our second main result, we show for a substantial subset of soft-greedy value function approaches that, while having the potential to avoid policy oscillation and policy chattering, this subset can never converge toward any optimal policy, except in a certain pathological case. Consequently, in the context of approximations, the majority of greedy value function methods seem to be deemed to suffer either from the risk of oscillation/chattering or from the presence of systematic sub-optimality.
Firing rate predictions in optimal balanced networks
Barrett, David G., Denève, Sophie, Machens, Christian K.
How are firing rates in a spiking network related to neural input, connectivity and network function? This is an important problem because firing rates are one of the most important measures of network activity, in both the study of neural computation and neural network dynamics. However, it is a difficult problem, because the spiking mechanism of individual neurons is highly non-linear, and these individual neurons interact strongly through connectivity. We develop a new technique for calculating firing rates in optimal balanced networks. These are particularly interesting networks because they provide an optimal spike-based signal representation while producing cortex-like spiking activity through a dynamic balance of excitation and inhibition. We can calculate firing rates by treating balanced network dynamics as an algorithm for optimizing signal representation. We identify this algorithm and then calculate firing rates by finding the solution to the algorithm. Our firing rate calculation relates network firing rates directly to network input, connectivity and function. This allows us to explain the function and underlying mechanism of tuning curves in a variety of systems.
Reservoir Boosting : Between Online and Offline Ensemble Learning
Lefakis, Leonidas, Fleuret, François
We propose to train an ensemble with the help of a reservoir in which the learning algorithm can store a limited number of samples. This novel approach lies in the area between offline and online ensemble approaches and can be seen either as a restriction of the former or an enhancement of the latter. We identify some basic strategies that can be used to populate this reservoir and present our main contribution, dubbed Greedy Edge Expectation Maximization (GEEM), that maintains the reservoir content in the case of Boosting by viewing the samples through their projections into the weak classifier response space. We propose an efficient algorithmic implementation which makes it tractable in practice, and demonstrate its efficiency experimentally on several compute-vision data-sets, on which it outperforms both online and offline methods in a memory constrained setting.
Online Learning with Switching Costs and Other Adaptive Adversaries
Cesa-Bianchi, Nicolò, Dekel, Ofer, Shamir, Ohad
We study the power of different types of adaptive (nonoblivious) adversaries in the setting of prediction with expert advice, under both full-information and bandit feedback. We measure the player's performance using a new notion of regret, also known as policy regret, which better captures the adversary's adaptiveness to the player's behavior. In a setting where losses are allowed to drift, we characterize ---in a nearly complete manner--- the power of adaptive adversaries with bounded memories and switching costs. In particular, we show that with switching costs, the attainable rate with bandit feedback is $T^{2/3}$. Interestingly, this rate is significantly worse than the $\sqrt{T}$ rate attainable with switching costs in the full-information case. Via a novel reduction from experts to bandits, we also show that a bounded memory adversary can force $T^{2/3}$ regret even in the full information case, proving that switching costs are easier to control than bounded memory adversaries. Our lower bounds rely on a new stochastic adversary strategy that generates loss processes with strong dependencies.
Direct 0-1 Loss Minimization and Margin Maximization with Boosting
Zhai, Shaodan, Xia, Tian, Tan, Ming, Wang, Shaojun
We propose a boosting method, DirectBoost, a greedy coordinate descent algorithm that builds an ensemble classifier of weak classifiers through directly minimizing empirical classification error over labeled training examples; once the training classification error is reduced to a local coordinatewise minimum, DirectBoost runs a greedy coordinate ascent algorithm that continuously adds weak classifiers to maximize any targeted arbitrarily defined margins until reaching a local coordinatewise maximum of the margins in a certain sense. Experimental results on a collection of machine-learning benchmark datasets show that DirectBoost gives consistently better results than AdaBoost, LogitBoost, LPBoost with column generation and BrownBoost, and is noise tolerant when it maximizes an n'th order bottom sample margin.
Beyond Pairwise: Provably Fast Algorithms for Approximate $k$-Way Similarity Search
Shrivastava, Anshumali, Li, Ping
We go beyond the notion of pairwise similarity and look into search problems with $k$-way similarity functions. In this paper, we focus on problems related to \emph{3-way Jaccard} similarity: $\mathcal{R}^{3way}= \frac{|S_1 \cap S_2 \cap S_3|}{|S_1 \cup S_2 \cup S_3|}$, $S_1, S_2, S_3 \in \mathcal{C}$, where $\mathcal{C}$ is a size $n$ collection of sets (or binary vectors). We show that approximate $\mathcal{R}^{3way}$ similarity search problems admit fast algorithms with provable guarantees, analogous to the pairwise case. Our analysis and speedup guarantees naturally extend to $k$-way resemblance. In the process, we extend traditional framework of \emph{locality sensitive hashing (LSH)} to handle higher order similarities, which could be of independent theoretical interest. The applicability of $\mathcal{R}^{3way}$ search is shown on the Google sets" application. In addition, we demonstrate the advantage of $\mathcal{R}^{3way}$ resemblance over the pairwise case in improving retrieval quality."