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Chemlambda, universality and self-multiplication

arXiv.org Artificial Intelligence

We present chemlambda (or the chemical concrete machine), an artificial chemistry with the following properties: (a) is Turing complete, (b) has a model of decentralized, distributed computing associated to it, (c) works at the level of individual (artificial) molecules, subject of reversible, but otherwise deterministic interactions with a small number of enzymes, (d) encodes information in the geometrical structure of the molecules and not in their numbers, (e) all interactions are purely local in space and time. This is part of a larger project to create computing, artificial chemistry and artificial life in a distributed context, using topological and graphical languages.


Big data and the SP theory of intelligence

arXiv.org Artificial Intelligence

This article is about how the "SP theory of intelligence" and its realisation in the "SP machine" may, with advantage, be applied to the management and analysis of big data. The SP system -- introduced in the article and fully described elsewhere -- may help to overcome the problem of variety in big data: it has potential as "a universal framework for the representation and processing of diverse kinds of knowledge" (UFK), helping to reduce the diversity of formalisms and formats for knowledge and the different ways in which they are processed. It has strengths in the unsupervised learning or discovery of structure in data, in pattern recognition, in the parsing and production of natural language, in several kinds of reasoning, and more. It lends itself to the analysis of streaming data, helping to overcome the problem of velocity in big data. Central in the workings of the system is lossless compression of information: making big data smaller and reducing problems of storage and management. There is potential for substantial economies in the transmission of data, for big cuts in the use of energy in computing, for faster processing, and for smaller and lighter computers. The system provides a handle on the problem of veracity in big data, with potential to assist in the management of errors and uncertainties in data. It lends itself to the visualisation of knowledge structures and inferential processes. A high-parallel, open-source version of the SP machine would provide a means for researchers everywhere to explore what can be done with the system and to create new versions of it.


Large-Scale Optimization for Evaluation Functions with Minimax Search

Journal of Artificial Intelligence Research

This paper presents a new method, Minimax Tree Optimization (MMTO), to learn a heuristic evaluation function of a practical alpha-beta search program. The evaluation function may be a linear or non-linear combination of weighted features, and the weights are the parameters to be optimized. To control the search results so that the move decisions agree with the game records of human experts, a well-modeled objective function to be minimized is designed. Moreover, a numerical iterative method is used to nd local minima of the objective function, and more than forty million parameters are adjusted by using a small number of hyper parameters. This method was applied to shogi, a major variant of chess in which the evaluation function must handle a larger state space than in chess. Experimental results show that the large-scale optimization of the evaluation function improves the playing strength of shogi programs, and the new method performs signicantly better than other methods. Implementation of the new method in our shogi program Bonanza made substantial contributions to the program's rst-place nish in the 2013 World Computer Shogi Championship. Additionally, we present preliminary evidence of broader applicability of our method to other two-player games such as chess.


Approximate Matrix Multiplication with Application to Linear Embeddings

arXiv.org Machine Learning

In this paper, we study the problem of approximately computing the product of two real matrices. In particular, we analyze a dimensionality-reduction-based approximation algorithm due to Sarlos [1], introducing the notion of nuclear rank as the ratio of the nuclear norm over the spectral norm. The presented bound has improved dependence with respect to the approximation error (as compared to previous approaches), whereas the subspace -- on which we project the input matrices -- has dimensions proportional to the maximum of their nuclear rank and it is independent of the input dimensions. In addition, we provide an application of this result to linear low-dimensional embeddings. Namely, we show that any Euclidean point-set with bounded nuclear rank is amenable to projection onto number of dimensions that is independent of the input dimensionality, while achieving additive error guarantees.


Confidence Intervals for Random Forests: The Jackknife and the Infinitesimal Jackknife

arXiv.org Machine Learning

We study the variability of predictions made by bagged learners and random forests, and show how to estimate standard errors for these methods. Our work builds on variance estimates for bagging proposed by Efron (1992, 2012) that are based on the jackknife and the infinitesimal jackknife (IJ). In practice, bagged predictors are computed using a finite number B of bootstrap replicates, and working with a large B can be computationally expensive. Direct applications of jackknife and IJ estimators to bagging require B on the order of n^{1.5} bootstrap replicates to converge, where n is the size of the training set. We propose improved versions that only require B on the order of n replicates. Moreover, we show that the IJ estimator requires 1.7 times less bootstrap replicates than the jackknife to achieve a given accuracy. Finally, we study the sampling distributions of the jackknife and IJ variance estimates themselves. We illustrate our findings with multiple experiments and simulation studies.


Shiva: A Framework for Graph Based Ontology Matching

arXiv.org Artificial Intelligence

Since long, corporations are looking for knowledge sources which can provide structured description of data and can focus on meaning and shared understanding. Structures which can facilitate open world assumptions and can be flexible enough to incorporate and recognize more than one name for an entity. A source whose major purpose is to facilitate human communication and interoperability. Clearly, databases fail to provide these features and ontologies have emerged as an alternative choice, but corporations working on same domain tend to make different ontologies. The problem occurs when they want to share their data/knowledge. Thus we need tools to merge ontologies into one. This task is termed as ontology matching. This is an emerging area and still we have to go a long way in having an ideal matcher which can produce good results. In this paper we have shown a framework to matching ontologies using graphs.


An Overview of Hierarchical Task Network Planning

arXiv.org Artificial Intelligence

Hierarchies are the most common structure used to understand the world better. In galaxies, for instance, multiple-star systems are organised in a hierarchical system. Then, governmental and company organisations are structured using a hierarchy, while the Internet, which is used on a daily basis, has a space of domain names arranged hierarchically. Since Artificial Intelligence (AI) planning portrays information about the world and reasons to solve some of world's problems, Hierarchical Task Network (HTN) planning has been introduced almost 40 years ago to represent and deal with hierarchies. Its requirement for rich domain knowledge to characterise the world enables HTN planning to be very useful, but also to perform well. However, the history of almost 40 years obfuscates the current understanding of HTN planning in terms of accomplishments, planning models, similarities and differences among hierarchical planners, and its current and objective image. On top of these issues, attention attracts the ability of hierarchical planning to truly cope with the requirements of applications from the real world. We propose a framework-based approach to remedy this situation. First, we provide a basis for defining different formal models of hierarchical planning, and define two models that comprise a large portion of HTN planners. Second, we provide a set of concepts that helps to interpret HTN planners from the aspect of their search space. Then, we analyse and compare the planners based on a variety of properties organised in five segments, namely domain authoring, expressiveness, competence, performance and applicability. Furthermore, we select Web service composition as a real-world and current application, and classify and compare the approaches that employ HTN planning to solve the problem of service composition. Finally, we conclude with our findings and present directions for future work.


Data generator based on RBF network

arXiv.org Artificial Intelligence

There are plenty of problems where the data available is scarce and expensive. We propose a generator of semi-artificial data with similar properties to the original data which enables development and testing of different data mining algorithms and optimization of their parameters. The generated data allow a large scale experimentation and simulations without danger of overfitting. The proposed generator is based on RBF networks which learn sets of Gaussian kernels. Learned Gaussian kernels can be used in a generative mode to generate the data from the same distributions. To asses quality of the generated data we developed several workflows and used them to evaluate the statistical properties of the generated data, structural similarity, and predictive similarity using supervised and unsupervised learning techniques. To determine usability of the proposed generator we conducted a large scale evaluation using 51 UCI data sets. The results show a considerable similarity between the original and generated data and indicate that the method can be useful in several development and simulation scenarios.


A Mining Method to Create Knowledge Map by Analysing the Data Resource

arXiv.org Artificial Intelligence

The fundamental step in measuring the robustness of a system is the synthesis of the so called Process Map.This is generally based on the user raw data material.Process Maps are of fundamental importance towards the understanding of the nature of a system in that they indicate which variables are causally related and which are particularly important.This paper represent the system Map or business structure map to understand business criteria studying the various aspects of the company.The business structure map or knowledge map or Process map are used to increase the growth of the company by giving some useful measures according to the business criteria.This paper also deals with the different company strategy to reduce the risk factors.Process Map is helpful for building such knowledge successfully.Making decisions from such map in a highly complex situation requires more knowledge and resources.


Predicate Logic as a Modeling Language: Modeling and Solving some Machine Learning and Data Mining Problems with IDP3

arXiv.org Artificial Intelligence

This paper provides a gentle introduction to problem solving with the IDP3 system. The core of IDP3 is a finite model generator that supports first order logic enriched with types, inductive definitions, aggregates and partial functions. It offers its users a modeling language that is a slight extension of predicate logic and allows them to solve a wide range of search problems. Apart from a small introductory example, applications are selected from problems that arose within machine learning and data mining research. These research areas have recently shown a strong interest in declarative modeling and constraint solving as opposed to algorithmic approaches. The paper illustrates that the IDP3 system can be a valuable tool for researchers with such an interest. The first problem is in the domain of stemmatology, a domain of philology concerned with the relationship between surviving variant versions of text. The second problem is about a somewhat related problem within biology where phylogenetic trees are used to represent the evolution of species. The third and final problem concerns the classical problem of learning a minimal automaton consistent with a given set of strings. For this last problem, we show that the performance of our solution comes very close to that of a state-of-the art solution. For each of these applications, we analyze the problem, illustrate the development of a logic-based model and explore how alternatives can affect the performance.