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Elections with Few Voters: Candidate Control Can Be Easy
Chen, Jiehua (TU Berlin) | Faliszewski, Piotr (AGH University of Science and Technology) | Niedermeier, Rolf (TU Berlin) | Talmon, Nimrod (TU Berlin)
We study the computational complexity of candidate control in elections with few voters (that is, we take the number of voters as a parameter). We consider both the standard scenario of adding and deleting candidates, where one asks if a given candidate can become a winner (or, in the destructive case, can be precluded from winning) by adding/deleting some candidates, and a combinatorial scenario where adding/deleting a candidate automatically means adding/deleting a whole group of candidates. Our results show that the parameterized complexity of candidate control (with the number of voters as the parameter) is much more varied than in the setting with many voters.
Verifying and Synthesising Multi-Agent Systems against One-Goal Strategy Logic Specifications
ฤermรกk, Petr (Imperial College London) | Lomuscio, Alessio (Imperial College London) | Murano, Aniello (Universitร degli Studi di Napoli Federico II)
Strategy Logic (SL) has recently come to the fore as a useful specification language to reason about multi-agent systems. Its one-goal fragment, or SL[1G], is of particular interest as it strictly subsumes widely used logics such as ATL*, while maintaining attractive complexity features. In this paper we put forward an automata-based methodology for verifying and synthesising multi-agent systems against specifications given in SL[1G]. We show that the algorithm is sound and optimal from a computational point of view. A key feature of the approach is that all data structures and operations on them can be performed on BDDs. We report on a BDD-based model checker implementing the algorithm and evaluate its performance on the fair process scheduler synthesis.
Verification of Relational Multiagent Systems with Data Types
Calvanese, Diego (Free University of Bozen-Bolzano) | Delzanno, Giorgio (University of Genova) | Montali, Marco (Free University of Bozen-Bolzano)
We study the extension of relational multiagent systems (RMASs), where agents manipulate full-fledged relational databases, with data types and facets equipped with domain-specific, rigid relations (such as total orders). Specifically, we focus on design-time verification of RMASs against rich first-order temporal properties expressed in a variant of first-order mu-calculus with quantification across states. We build on previous decidability results under the state-bounded assumption, i.e., in each single state only a bounded number of data objects is stored in the agent databases, while unboundedly many can be encountered over time. We recast this condition, showing decidability in presence of dense, linear orders, and facets defined on top of them. Our approach is based on the construction of a finite-state, sound and complete abstraction of the original system, in which dense linear orders are reformulated as non-rigid relations working on the active domain of the system only. We also show undecidability when including a data type equipped with the successor relation.
Multi-Agent Path Finding on Strongly Biconnected Digraphs
Botea, Adi (IBM Research, Dublin) | Surynek, Pavel (Charles University, Prague)
Much of the literature on multi-agent path finding focuses on undirected graphs, where motion is permitted in both directions along a graph edge. Despite this, travelling on directed graphs is relevant in navigation domains, such as pathfinding in games, and asymmetric communication networks. We consider multi-agent path finding on strongly biconnected directed graphs. We show that all instances with at least two unoccupied positions can be solved or proven unsolvable. We present a polynomial-time algorithm for this class of problems, and analyze its complexity. Our work may be the first formal study of multi-agent path finding on directed graphs.
Cognitive Social Learners: An Architecture for Modeling Normative Behavior
Beheshti, Rahmatollah (University of Central Florida) | Ali, Awrad Mohammed (University of Central Florida) | Sukthankar, Gita Reese (University of Central Florida)
In many cases, creating long-term solutions to sustainability issues requires not only innovative technology, but also large-scale public adoption of the proposed solutions. Social simulations are a valuable but underutilized tool that can help public policy researchers understand when sustainable practices are likely to make the delicate transition from being an individual choice to becoming a social norm. In this paper, we introduce a new normative multi-agent architecture, Cognitive Social Learners (CSL), that models bottom-up norm emergence through a social learning mechanism, while using BDI (Belief/Desire/Intention) reasoning to handle adoption and compliance. CSL preserves a greater sense of cognitive realism than influence propagation or infectious transmission approaches, enabling the modeling of complex beliefs and contradictory objectives within an agent-based simulation. In this paper, we demonstrate the use of CSL for modeling norm emergence of recycling practices and public participation in a smoke-free campus initiative.
Cooperating with Unknown Teammates in Complex Domains: A Robot Soccer Case Study of Ad Hoc Teamwork
Barrett, Samuel (Kiva Systems) | Stone, Peter (The University of Texas at Austin)
Many scenarios require that robots work together as a team in order to effectively accomplish their tasks. However, pre-coordinating these teams may not always be possible given the growing number of companies and research labs creating these robots. Therefore, it is desirable for robots to be able to reason about ad hoc teamwork and adapt to new teammates on the fly. Past research on ad hoc teamwork has focused on relatively simple domains, but this paper demonstrates that agents can reason about ad hoc teamwork in complex scenarios. To handle these complex scenarios, we introduce a new algorithm, PLASTICโPolicy, that builds on an existing ad hoc teamwork approach. Specifically, PLASTICโ Policy learns policies to cooperate with past teammates and reuses these policies to quickly adapt to new teammates. This approach is tested in the 2D simulation soccer league of RoboCup using the half field offense task.
Scalable Planning and Learning for Multiagent POMDPs
Amato, Christopher (Massachusetts Institute of Technology) | Oliehoek, Frans A (University of Amsterdam andย University of Liverpool)
Online, sample-based planning algorithms for POMDPs have shown great promise in scaling to problems with large state spaces, but they become intractable for large action and observation spaces. This is particularly problematic in multiagent POMDPs where the action and observation space grows exponentially with the number of agents. To combat this intractability, we propose a novel scalable approach based on sample-based planning and factored value functions that exploits structure present in many multiagent settings. This approach applies not only in the planning case, but also in the Bayesian reinforcement learning setting. Experimental results show that we are able to provide high quality solutions to large multiagent planning and learning problems.
An Empirical Study on the Practical Impact of Prior Beliefs over Policy Types
Albrecht, Stefano Vittorino (The University of Edinburgh) | Crandall, Jacob William (Masdar Institute of Science and Technology) | Ramamoorthy, Subramanian (The University of Edinburgh)
Many multiagent applications require an agent to learn quickly how to interact with previously unknown other agents. To address this problem, researchers have studied learning algorithms which compute posterior beliefs over a hypothesised set of policies, based on the observed actions of the other agents. The posterior belief is complemented by the prior belief, which specifies the subjective likelihood of policies before any actions are observed. In this paper, we present the first comprehensive empirical study on the practical impact of prior beliefs over policies in repeated interactions. We show that prior beliefs can have a significant impact on the long-term performance of such methods, and that the magnitude of the impact depends on the depth of the planning horizon. Moreover, our results demonstrate that automatic methods can be used to compute prior beliefs with consistent performance effects. This indicates that prior beliefs could be eliminated as a manual parameter and instead be computed automatically.
A Nonconvex Relaxation Approach for Rank Minimization Problems
Zhong, Xiaowei (University of Science and Technology of China) | Xu, Linli (University of Science and Technology of China) | Li, Yitan (University of Science and Technology of China) | Liu, Zhiyuan (University of Science and Technology of China) | Chen, Enhong (University of Science and Technology of China)
Recently, solving rank minimization problems by leveraging nonconvex relaxations has received significant attention. Some theoretical analyses demonstrate that it can provide a better approximation of original problems than convex relaxations. However, designing an effective algorithm to solve nonconvex optimization problems remains a big challenge. In this paper, we propose an Iterative Shrinkage-Thresholding and Reweighted Algorithm (ISTRA) to solve rank minimization problems using the nonconvex weighted nuclear norm as a low rank regularizer. We prove theoretically that under certain assumptions our method achieves a high-quality local optimal solution efficiently. Experimental results on synthetic and real data show that the proposed ISTRA algorithm outperforms state-of-the-art methods in both accuracy and efficiency.
A Closed Form Solution to Multi-View Low-Rank Regression
Zheng, Shuai (University of Texas at Arlington) | Cai, Xiao (University of Texas at Arlington) | Ding, Chris (University of Texas at Arlington) | Nie, Feiping (University of Texas at Arlington) | Huang, Heng (University of Texas at Arlington)
Real life data often includes information from different channels. For example, in computer vision, we can describe an image using different image features, such as pixel intensity, color, HOG, GIST feature, SIFT features, etc.. These different aspects of the same objects are often called multi-view (or multi-modal) data. Low-rank regression model has been proved to be an effective learning mechanism by exploring the low-rank structure of real life data. But previous low-rank regression model only works on single view data. In this paper, we propose a multi-view low-rank regression model by imposing low-rank constraints on multi-view regression model. Most importantly, we provide a closed-form solution to the multi-view low-rank regression model. Extensive experiments on 4 multi-view datasets show that the multi-view low-rank regression model outperforms single-view regression model and reveals that multi-view low-rank structure is very helpful.