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Achieving Intelligence Using Prototypes, Composition, and Analogy

AAAI Conferences

In this paper, I summarize the results of a decade-plus of research and development driven by the vision that human knowledge can be grounded in a small number of prototypical components that can be extended through composition and analogy. These ideas have been embodied in a system called AURA, which has been used to engineer an expressive knowledge base for an intelligent biology textbook. The focus of the current paper is to abstract away from the specifics and, to instead describe the core ideas in such a manner that they can be transferred and applied in different contexts, and to relate those ideas to the ongoing research by others.


Machine Teaching: An Inverse Problem to Machine Learning and an Approach Toward Optimal Education

AAAI Conferences

I draw the reader's attention to machine teaching, the problem of finding an optimal training set given a machine learning algorithm and a target model. In addition to generating fascinating mathematical questions for computer scientists to ponder, machine teaching holds the promise of enhancing education and personnel training. The Socratic dialogue style aims to stimulate critical thinking.


Explaining Watson: Polymath Style

AAAI Conferences

Our paper is actually two contributions in one. First, we argue that IBM's Jeopardy! playing machine needs a formal semantics. We present several arguments as we discuss the system. We also situate the work in the broader context of contemporary AI. Our second point is that the work in this area might well be done as a broad collaborative project. Hence our "Blue Sky'' contribution is a proposal to organize a polymath-style effort aimed at developing formal tools for the study of state of the art question-answer systems, and other large scale NLP efforts whose architectures and algorithms lack a theoretical foundation.


Challenges in Resource and Cost Allocation

AAAI Conferences

Many models and mechanisms in resource and cost allocation have been developed that are simple and abstract. By means of two case studies, I argue that it is now timely to consider richer models for the fair division of resources and for the allocation of costs. Such models should have features like asynchronicity which reflect more of the true complexity of many fair division and cost allocation problems met in the real world. I suggest that computation can be used in such models to increase both efficiency and fairness of the allocations. As a result, we may be able to do more with fewer resources and greater fairness.


Conducting Neuroscience to Guide the Development of AI

AAAI Conferences

Study of the human brain through fMRI can potentially benefit the pursuit of artificial intelligence. Four examples are presented. First, fMRI decoding of the brain activity of subjects watching video clips yields higher accuracy than state-of-the-art computer-vision approaches to activity recognition. Second, novel methods are presented that decode aggregate representations of complex visual stimuli by decoding their independent constituents. Third, cross-modal studies demonstrate the ability to decode the brain activity induced in subjects watching video stimuli when trained on the brain activity induced in subjects seeing text or hearing speech stimuli and vice versa. Fourth, the time course of brain processing while watching video stimuli is probed with scanning that trades off the amount of the brain scanned for the frequency at which it is scanned. Techniques like these can be used to study how the human brain grounds language in visual perception and may motivate development of novel approaches in AI.


Blended Planning and Acting: Preliminary Approach, Research Challenges

AAAI Conferences

In a recent position paper in Artificial Intelligence, we argued that the automated planning research literature has underestimated the importance and difficulty of deliberative acting, which is more than just interleaving planning and execution. We called for more research on the AI problems that emerge when attempting to integrate acting with planning. To provide a basis for such research, it will be important to have a formalization of acting that can be useful in practice. This is needed in the same way that a formal account of planning was necessary for research on planning. We describe some first steps toward developing such a formalization, and invite readers to carry out research along this line.


Mechanism Learning with Mechanism Induced Data

AAAI Conferences

Machine learning and game theory are two important directions of AI. The former usually assumes data is independent of the models to be learned; the latter usually assumes agents are fully rational. In many modern Internet applications, like sponsored search and crowdsourcing, the two basic assumptions are violated and new challenges are posed to both machine learning and game theory. To better model and study such applications, we need to go beyond conventional machine learning and game theory (mechanism design), and adopt a new approach called mechanism learning with mechanism induced data. Specifically, we propose to learn a behavior model from data to describe how real agents play the complicated game, instead of making the full-rationality assumption. Then we propose to optimize the mechanism by using the learned behavior models to predict the future behaviors of agents in response to the new mechanism. Because the above process couples mechanism learning and behavior learning in a loop, new algorithms and theories are needed to perform the task and guarantee the asymptotical performance. As shown in this paper, there are many interesting research topics along this direction, many of which are still open problems, waiting for researchers in our community to deeply investigate.


A Boosted Multi-Task Model for Pedestrian Detection with Occlusion Handling

AAAI Conferences

Pedestrian detection is a challenging problem in computer vision. Especially, a major bottleneck for current state-of-the-art methods is the significant performance decline with increasing occlusion. A common technique for occlusion handling is to train a set of occlusion-specific detectors and merge their results directly. These detectors are trained independently and the relationship among them is ignored. In this paper, we consider pedestrian detection in different occlusion levels as different but related problems, and propose a multi-task model to jointly consider their relatedness and differences. The proposed model adopts multi-task learning algorithm to map pedestrians in different occlusion levels to a common space, where all models corresponding to different occlusion levels are constrained to share a common set of features, and a boosted detector is then constructed to distinguish pedestrians from background. The proposed approach is evaluated on the challenging Caltech pedestrian detection benchmark, and achieves state-of-the-art results on different occlusion-specific test sets.


Learning Face Hallucination in the Wild

AAAI Conferences

Face hallucination method is proposed to generate high-resolution images from low-resolution ones for better visualization. However, conventional hallucination methods are often designed for controlled settings and cannot handle varying conditions of pose, resolution degree, and blur. In this paper, we present a new method of face hallucination, which can consistently improve the resolution of face images even with large appearance variations. Our method is based on a novel network architecture called Bi-channel Convolutional Neural Network (Bi-channel CNN). It extracts robust face representations from raw input by using deep convolutional network, then adaptively integrates two channels of information (the raw input image and face representations) to predict the high-resolution image. Experimental results show our system outperforms the prior state-of-the-art methods.


Deep Representation Learning with Target Coding

AAAI Conferences

We consider the problem of learning deep representation when target labels are available. In this paper, we show that there exists intrinsic relationship between target coding and feature representation learning in deep networks. Specifically, we found that distributed binary acode with error correcting capability is more capable of encouraging discriminative features, in comparison tothe 1-of-K coding that is typically used in supervised deep learning. This new finding reveals additional benefit of using error-correcting code for deep model learning,apart from its well-known error correcting property. Extensive experiments are conducted on popular visual benchmark datasets.