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Reinforcing Classical Planning for Adversary Driving Scenarios
Sakib, Nazmus, Yao, Hengshuai, Zhang, Hong
Adversary scenarios in driving, where the other vehicles may make mistakes or have a competing or malicious intent, have to be studied not only for our safety but also for addressing the concerns from public in order to push the technology forward. Classical planning solutions for adversary driving do not exist so far, especially when the vehicles do not communicate their intent. Given recent success in solving hard problems in artificial intelligence (AI), it is worth studying the potential of reinforcement learning for safety driving in adversary settings. In most recent reinforcement learning applications, there is a deep neural networks that maps an input state to an optimal policy over primitive actions. However, learning a policy over primitive actions is very difficult and inefficient. On the other hand, the knowledge already learned in classical planning methods should be inherited and reused. In order to take advantage of reinforcement learning good at exploring the action space for safety and classical planning skill models good at handling most driving scenarios, we propose to learn a policy over an action space of primitive actions augmented with classical planning methods. We show two advantages by doing so. First, training this reinforcement learning agent is easier and faster than training the primitive-action agent. Second, our new agent outperforms the primitive-action reinforcement learning agent, human testers as well as the classical planning methods that our agent queries as skills.
Ontology of Card Sleights
We present a machine-readable movement writing for sleight-of-hand moves with cards -- a "Labanotation of card magic." This scheme of movement writing contains 440 categories of motion, and appears to taxonomize all card sleights that have appeared in over 1500 publications. The movement writing is axiomatized in $\mathcal{SROIQ}$(D) Description Logic, and collected formally as an Ontology of Card Sleights, a computational ontology that extends the Basic Formal Ontology and the Information Artifact Ontology. The Ontology of Card Sleights is implemented in OWL DL, a Description Logic fragment of the Web Ontology Language. While ontologies have historically been used to classify at a less granular level, the algorithmic nature of card tricks allows us to transcribe a performer's actions step by step. We conclude by discussing design criteria we have used to ensure the ontology can be accessed and modified with a simple click-and-drag interface. This may allow database searches and performance transcriptions by users with card magic knowledge, but no ontology background.
Augmenting expert detection of early coronary artery occlusion from 12 lead electrocardiograms using deep learning
Brisk, Rob, Finlay, Raymond R Bond. Dewar D, McLaughlin, James, Piadlo, Alicja, Leslie, Stephen J, Gossman, David E, Menown, Ian B A, McEneaney, David J
Early diagnosis of acute coronary artery occlusion based on electrocardiogram (ECG) findings is essential for prompt delivery of primary percutaneous coronary intervention. Current ST elevation (STE) criteria are specific but insensitive. Consequently, it is likely that many patients are missing out on potentially life-saving treatment. Experts combining non-specific ECG changes with STE detect ischaemia with higher sensitivity, but at the cost of specificity. We show that a deep learning model can detect ischaemia caused by acute coronary artery occlusion with a better balance of sensitivity and specificity than STE criteria, existing computerised analysers or expert cardiologists.
A six-figure career playing video games? Welcome to the world of professional esports
The esports industry is expected to eclipse $1 billion soon, yet the U.S. amateur system is almost entirely unorganized. Super League Gaming is hoping to fill that void, with a little league for esports that welcomes gamers as young as 6. (Dec. Player Xmithie (pronounced "ex-myth-ie"), for example, practices Tuesday through Friday with games and tournaments on the weekend during the regular season and playoffs. Days start around 9:30 a.m., team meetings are around 10 a.m. with practices and scrimmages from 11 a.m. until 9 p.m. His day typically ends around midnight. This is the lifestyle of a professional athlete.
Germany Risks U.S. Backlash If It Hires Chinese Company Huawei For 5G Tech
Tomorrow, Germany begins auctioning frequencies to build 5G mobile networks. It is both a highly technical event and the center of a geopolitical storm. Like much of Europe, Germany is squeezed between its economic ties to China and its longtime alliance with the U.S. NPR's Joanna Kakissis reports from Berlin. COMPUTER-GENERATED VOICE: To keep your estimated arrival time... JOANNA KAKISSIS, BYLINE: 5G will not just allow you to download movies in seconds on your smartphone. Since it's supposed to be up to 1,000 times faster than current mobile speeds, it can handle communication for self-driving cars, for example.
1 Year After Uber's Fatal Crash, Robocars Carry On Quietly
In America, 2018 was supposed to be a very big year for self-driving cars. Uber quietly prepped to launch a robo-taxi service. Waymo said riders would be able to catch a driverless ride by year's end. General Motors' Cruise said it would start testing in New York City, the country's traffic chaos capital. Congress was poised to pass legislation that would set broad outlines for federal regulation of the tech.
Coders' Primal Urge to Kill Inefficiency--Everywhere
Shelley Chang was working as a business analyst for a computer company in 2010 when she met Jason Ho through some mutual friends. Ho was tall and slender with a sly smile, and they hit it off right away. A computer programmer, Ho ran his own company from San Francisco. He also loved to travel. Less than a month after they met, Ho surprised Chang by buying a plane ticket to meet her in Taiwan, where she'd temporarily relocated.
Sikorsky's Self-Flying Helicopter Hints at the Flying Future
As helicopter flights go, this one was especially boring. We took off, hovered for a bit, and maneuvered around the airport. We flew to a spot about 10 miles away, did some turns and gentle banks, then came back and landed. I've been on more exciting ferris wheels, with views more inspiring than those of rural Connecticut. Still, the flight was impressive for at least one reason: The pilot controlling the 12,000-pound Sikorsky S-76 had never before operated a helicopter.
The Surprising Problem With Adding Anti-Vaxxers to a Pandemic Video Game
By no means am I a master, but on my 23rd try, I created the perfect conditions to eradicate the human race. First I zombified humans; another time, apes contracted the simian flu and gained self-awareness. On the 23rd attempt, I went old school with a simple germ. I even gave this ultimate pathogen a name. As Bob spread from person to person, red dots cropped up all over the world map.
Quantum Computers Can Now Do Machine Learning - We Just Need To Build One That Works
IBM has come up with a way to use quantum computers to improve machine learning algorithms, even though we don't have anything approaching a quantum computer yet. The tech giant developed and tested a quantum algorithm for machine learning with scientists from Oxford University and MIT, showing how quantum computers will be able to map data at a far more sophisticated level than any classical computer. Somewhat ironically, the testing was done using modelling of only two qubits simulated on a classical computer, because that's the current hardware capability available. There are no quantum computers because qubits can't stay in an entangled state for more than a few hundred microseconds, even in carefully controlled laboratory conditions. They break down into decoherence and can no longer be used to perform calculations in parallel, the feature of quantum computing that will give it awesome processing power.