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Implicit Background Estimation for Semantic Segmentation
Lehman, Charles, Temel, Dogancan, AlRegib, Ghassan
Scene understanding and semantic segmentation are at the core of many computer vision tasks, many of which, involve interacting with humans in potentially dangerous ways. It is therefore paramount that techniques for principled design of robust models be developed. In this paper, we provide analytic and empirical evidence that correcting potentially errant non-distinct mappings that result from the softmax function can result in improving robustness characteristics on a state-of-the-art semantic segmentation model with minimal impact to performance and minimal changes to the code base.
Deep Fuzzy Systems
ABSTRACT-An investigation of deep fuzzy systems is presented in this paper. A deep fuzzy system is represented by recursive fuzzy systems from an input terminal to output terminal. Recursive fuzzy systems are sequences of fuzzy grade memberships obtained using fuzzy transmition functions and recursive calls to fuzzy systems. A recursive fuzzy system which calls a fuzzy system times includes fuzzy chains to evaluate the final grade membership of this recursive system. A connection matrix which includes recursive calls are used to represent recursive fuzzy systems.
Exploiting Cognitive Structure for Adaptive Learning
Liu, Qi, Tong, Shiwei, Liu, Chuanren, Zhao, Hongke, Chen, Enhong, Ma, Haiping, Wang, Shijin
Adaptive learning, also known as adaptive teaching, relies on learning path recommendation, which sequentially recommends personalized learning items (e.g., lectures, exercises) to satisfy the unique needs of each learner. Although it is well known that modeling the cognitive structure including knowledge level of learners and knowledge structure (e.g., the prerequisite relations) of learning items is important for learning path recommendation, existing methods for adaptive learning often separately focus on either knowledge levels of learners or knowledge structure of learning items. To fully exploit the multifaceted cognitive structure for learning path recommendation, we propose a Cognitive Structure Enhanced framework for Adaptive Learning, named CSEAL. By viewing path recommendation as a Markov Decision Process and applying an actor-critic algorithm, CSEAL can sequentially identify the right learning items to different learners. Specifically, we first utilize a recurrent neural network to trace the evolving knowledge levels of learners at each learning step. Then, we design a navigation algorithm on the knowledge structure to ensure the logicality of learning paths, which reduces the search space in the decision process. Finally, the actor-critic algorithm is used to determine what to learn next and whose parameters are dynamically updated along the learning path. Extensive experiments on real-world data demonstrate the effectiveness and robustness of CSEAL.
Tissue segmentation with deep 3D networks and spatial priors
Hirsch, Lukas, Huang, Yu, Parra, Lucas C
Conventional automated segmentation of the human head distinguishes different tissues based on image intensities in an MRI volume and prior tissue probability maps (TPM). This works well for normal head anatomies, but fails in the presence of unexpected lesions. Deep convolutional neural networks leverage instead volumetric spatial patterns and can be trained to segment lesions, but have thus far not integrated prior probabilities. Here we add to a three-dimensional convolutional network spatial priors with a TPM, morphological priors with conditional random fields, and context with a wider field-of-view at lower resolution. The new architecture, which we call MultiPrior, was designed to be a fully-trainable, three-dimensional convolutional network. Thus, the resulting architecture represents a neural network with learnable spatial memories. When trained on a set of stroke patients and healthy subjects, MultiPrior outperforms the state-of-the-art segmentation tools such as DeepMedic and SPM segmentation. The approach is further demonstrated on patients with disorders of consciousness, where we find that cognitive state correlates positively with gray-matter volumes and negatively with the extent of ventricles. We make the code and trained networks freely available to support future clinical research projects.
Automatic Generation of Level Maps with the Do What's Possible Representation
Ashlock, Daniel, Salge, Christoph
Automatic generation of level maps is a popular form of automatic content generation. In this study, a recently developed technique employing the {\em do what's possible} representation is used to create open-ended level maps. Generation of the map can continue indefinitely, yielding a highly scalable representation. A parameter study is performed to find good parameters for the evolutionary algorithm used to locate high-quality map generators. Variations on the technique are presented, demonstrating its versatility, and an algorithmic variant is given that both improves performance and changes the character of maps located. The ability of the map to adapt to different regions where the map is permitted to occupy space are also tested.
A Bulirsch-Stoer algorithm using Gaussian processes
Breen, Philip G., Foley, Christopher N.
In this paper, we treat the problem of evaluating the asymptotic error in a numerical integration scheme as one with inherent uncertainty. Adding to the growing field of probabilistic numerics, we show that Gaussian process regression (GPR) can be embedded into a numerical integration scheme to allow for (i) robust selection of the adaptive step-size parameter and; (ii) uncertainty quantification in predictions of putatively converged numerical solutions. We present two examples of our approach using Richardson's extrapolation technique and the Bulirsch-Stoer algorithm. In scenarios where the error-surface is smooth and bounded, our proposed approach can match the results of the traditional polynomial (parametric) extrapolation methods. In scenarios where the error surface is not well approximated by a finite-order polynomial, e.g. in the vicinity of a pole or in the assessment of a chaotic system, traditional methods can fail, however, the non-parametric GPR approach demonstrates the potential to continue to furnish reasonable solutions in these situations.
Thwarting finite difference adversarial attacks with output randomization
Khan, Haidar, Park, Daniel, Khan, Azer, Yener, Bรผlent
Adversarial examples pose a threat to deep neural network models in a variety of scenarios, from settings where the adversary has complete knowledge of the model and to the opposite "black box" setting. Black box attacks are particularly threatening as the adversary only needs access to the input and output of the model. Defending against black box adversarial example generation attacks is paramount as currently proposed defenses are not effective. Since these types of attacks rely on repeated queries to the model to estimate gradients over input dimensions, we investigate the use of randomization to thwart such adversaries from successfully creating adversarial examples. Randomization applied to the output of the deep neural network model has the potential to confuse potential attackers, however this introduces a tradeoff between accuracy and robustness. We show that for certain types of randomization, we can bound the probability of introducing errors by carefully setting distributional parameters. For the particular case of finite difference black box attacks, we quantify the error introduced by the defense in the finite difference estimate of the gradient. Lastly, we show empirically that the defense can thwart two adaptive black box adversarial attack algorithms.
Embedded Meta-Learning: Toward more flexible deep-learning models
Lampinen, Andrew K., McClelland, James L.
Toward this goal, we propose a new class of challenges, and a class of architectures that can solve them. The challenges are meta-mappings, which involve systematically transforming task behaviors to adapt to new tasks zero-shot. We suggest that the key to achieving these challenges is representing the task being performed along with the computations used to perform it. We therefore draw inspiration from meta-learning and functional programming to propose a class of Embedded Meta-Learning (EML) architectures that represent both data and tasks in a shared latent space. EML architectures are applicable to any type of machine learning task, including supervised learning and reinforcement learning. We demonstrate the flexibility of these architectures by showing that they can perform meta-mappings, i.e. that they can exhibit zero-shot remapping of behavior to adapt to new tasks.
From semantics to execution: Integrating action planning with reinforcement learning for robotic tool use
Eppe, Manfred, Nguyen, Phuong D. H., Wermter, Stefan
Reinforcement learning is an appropriate and successful method to robustly perform low-level robot control under noisy conditions. Symbolic action planning is useful to resolve causal dependencies and to break a causally complex problem down into a sequence of simpler high-level actions. A problem with the integration of both approaches is that action planning is based on discrete high-level action- and state spaces, whereas reinforcement learning is usually driven by a continuous reward function. However, recent advances in reinforcement learning, specifically, universal value function approximators and hindsight experience replay, have focused on goal-independent methods based on sparse rewards. In this article, we build on these novel methods to facilitate the integration of action planning with reinforcement learning by exploiting the reward-sparsity as a bridge between the high-level and low-level state- and control spaces. As a result, we demonstrate that the integrated neuro-symbolic method is able to solve object manipulation problems that involve tool use and non-trivial causal dependencies under noisy conditions, exploiting both data and knowledge.
On Pruning for Score-Based Bayesian Network Structure Learning
Correia, Alvaro H. C., Cussens, James, de Campos, Cassio P.
Many algorithms for score-based Bayesian network structure learning (BNSL) take as input a collection of potentially optimal parent sets for each variable in a data set. Constructing these collections naively is computationally intensive since the number of parent sets grows exponentially with the number of variables. Therefore, pruning techniques are not only desirable but essential. While effective pruning exists for the Bayesian Information Criterion (BIC), current results for the Bayesian Dirichlet equivalent uniform (BDeu) score reduce the search space very modestly, hampering the use of (the often preferred) BDeu. We derive new non-trivial theoretical upper bounds for the BDeu score that considerably improve on the state of the art. Since the new bounds are efficient and easy to implement, they can be promptly integrated into many BNSL methods. We show that gains can be significant in multiple UCI data sets so as to highlight practical implications of the theoretical advances.