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Uncrewed deep-sea robots will help map the world's oceans
More than 80 percent of the world's oceans are currently unmapped, but a $7 million prize pool to explore the deep sea hopes to change that. The Ocean Discovery XPrize was today awarded to teams using uncrewed deep-sea vehicles to map the ocean floor and trace chemical signals underwater. The goal is to develop a comprehensive atlas by 2030. The grand prize required entrants to develop an autonomous vessel capable of mapping at least 250 square kilometres of the sea floor within 24 hours, up to a depth of 4 kilometres below surface level. The maps must be fairly high resolution, with data points taken no more than five metres apart.
Active Learning for Binary Classification with Abstention
Shekhar, Shubhanshu, Ghavamzadeh, Mohammad, Javidi, Tara
We construct and analyze active learning algorithms for the problem of binary classification with abstention. We consider three abstention settings: \emph{fixed-cost} and two variants of \emph{bounded-rate} abstention, and for each of them propose an active learning algorithm. All the proposed algorithms can work in the most commonly used active learning models, i.e., \emph{membership-query}, \emph{pool-based}, and \emph{stream-based} sampling. We obtain upper-bounds on the excess risk of our algorithms in a general non-parametric framework and establish their minimax near-optimality by deriving matching lower-bounds. Since our algorithms rely on the knowledge of some smoothness parameters of the regression function, we then describe a new strategy to adapt to these unknown parameters in a data-driven manner. Since the worst case computational complexity of our proposed algorithms increases exponentially with the dimension of the input space, we conclude the paper with a computationally efficient variant of our algorithm whose computational complexity has a polynomial dependence over a smaller but rich class of learning problems.
Solving a Class of Non-Convex Min-Max Games Using Iterative First Order Methods
Nouiehed, Maher, Sanjabi, Maziar, Huang, Tianjian, Lee, Jason D., Razaviyayn, Meisam
Recent applications that arise in machine learning have surged significant interest in solving min-max saddle point games. This problem has been extensively studied in the convex-concave regime for which a global equilibrium solution can be computed efficiently. In this paper, we study the problem in the non-convex regime and show that an \varepsilon--first order stationary point of the game can be computed when one of the player's objective can be optimized to global optimality efficiently. In particular, we first consider the case where the objective of one of the players satisfies the Polyak-{\L}ojasiewicz (PL) condition. For such a game, we show that a simple multi-step gradient descent-ascent algorithm finds an \varepsilon--first order stationary point of the problem in \widetilde{\mathcal{O}}(\varepsilon^{-2}) iterations. Then we show that our framework can also be applied to the case where the objective of the ``max-player'' is concave. In this case, we propose a multi-step gradient descent-ascent algorithm that finds an \varepsilon--first order stationary point of the game in \widetilde{\cal O}(\varepsilon^{-3.5}) iterations, which is the best known rate in the literature. We applied our algorithm to a fair classification problem of Fashion-MNIST dataset and observed that the proposed algorithm results in smoother training and better generalization.
Evolution of Novel Activation Functions in Neural Network Training with Applications to Classification of Exoplanets
Saha, Snehanshu, Nagaraj, Nithin, Mathur, Archana, Yedida, Rahul
Neural networks, although a powerful engine in supervised methods, often require expensive tuning efforts for optimized performance. Habitability classes are hard to discriminate, especially when attributes used as hard markers of separation are removed from the data set. The solution is approached from the point of investigating analytical properties of the proposed activation functions. The theory of ordinary differential equations and fixed point are exploited to justify the "lack of tuning efforts" to achieve optimal performance compared to traditional activation functions. Additionally, the relationship between the proposed activation functions and the more popular ones is established through extensive analytical and empirical evidence. Finally, the activation functions have been implemented in plain vanilla feed-forward neural network to classify exoplanets.
Smoothing Structured Decomposable Circuits
Shih, Andy, Broeck, Guy Van den, Beame, Paul, Amarilli, Antoine
We study the task of smoothing a circuit, i.e., ensuring that all children of a plus-gate mention the same variables. Circuits serve as the building blocks of state-of-the-art inference algorithms on discrete probabilistic graphical models and probabilistic programs. They are also important for discrete density estimation algorithms. Many of these tasks require the input circuit to be smooth. However, smoothing has not been studied in its own right yet, and only a trivial quadratic algorithm is known. This paper studies efficient smoothing for structured decomposable circuits. We propose a near-linear time algorithm for this task and explore lower bounds for smoothing general circuits, using existing results on range-sum queries. Further, for the important special case of All-Marginals, we show a more efficient linear-time algorithm. We validate experimentally the performance of our methods.
Learning low-dimensional state embeddings and metastable clusters from time series data
Sun, Yifan, Duan, Yaqi, Gong, Hao, Wang, Mengdi
This paper studies how to find compact state embeddings from high-dimensional Markov state trajectories, where the transition kernel has a small intrinsic rank. In the spirit of diffusion map, we propose an efficient method for learning a low-dimensional state embedding and capturing the process's dynamics. This idea also leads to a kernel reshaping method for more accurate nonparametric estimation of the transition function. State embedding can be used to cluster states into metastable sets, thereby identifying the slow dynamics. Sharp statistical error bounds and misclassification rate are proved. Experiment on a simulated dynamical system shows that the state clustering method indeed reveals metastable structures. We also experiment with time series generated by layers of a Deep-Q-Network when playing an Atari game. The embedding method identifies game states to be similar if they share similar future events, even though their raw data are far different.
Variational Langevin Hamiltonian Monte Carlo for Distant Multi-modal Sampling
The Hamiltonian Monte Carlo (HMC) sampling algorithm exploits Hamiltonian dynamics to construct efficient Markov Chain Monte Carlo (MCMC), which has become increasingly popular in machine learning and statistics. Since HMC uses the gradient information of the target distribution, it can explore the state space much more efficiently than the random-walk proposals. However, probabilistic inference involving multi-modal distributions is very difficult for standard HMC method, especially when the modes are far away from each other. Sampling algorithms are then often incapable of traveling across the places of low probability. In this paper, we propose a novel MCMC algorithm which aims to sample from multi-modal distributions effectively. The method improves Hamiltonian dynamics to reduce the autocorrelation of the samples and uses a variational distribution to explore the phase space and find new modes. A formal proof is provided which shows that the proposed method can converge to target distributions. Both synthetic and real datasets are used to evaluate its properties and performance. The experimental results verify the theory and show superior performance in multi-modal sampling.
Cooperative neural networks (CoNN): Exploiting prior independence structure for improved classification
Shrivastava, Harsh, Bart, Eugene, Price, Bob, Dai, Hanjun, Dai, Bo, Aluru, Srinivas
We propose a new approach, called cooperative neural networks (CoNN), which uses a set of cooperatively trained neural networks to capture latent representations that exploit prior given independence structure. The model is more flexible than traditional graphical models based on exponential family distributions, but incorporates more domain specific prior structure than traditional deep networks or variational autoencoders. The framework is very general and can be used to exploit the independence structure of any graphical model. We illustrate the technique by showing that we can transfer the independence structure of the popular Latent Dirichlet Allocation (LDA) model to a cooperative neural network, CoNN-sLDA. Empirical evaluation of CoNN-sLDA on supervised text classification tasks demonstrates that the theoretical advantages of prior independence structure can be realized in practice -we demonstrate a 23\% reduction in error on the challenging MultiSent data set compared to state-of-the-art.
Linear and Quadratic Discriminant Analysis: Tutorial
Ghojogh, Benyamin, Crowley, Mark
This tutorial explains Linear Discriminant Analysis (LDA) and Quadratic Discriminant Analysis (QDA) as two fundamental classification methods in statistical and probabilistic learning. We start with the optimization of decision boundary on which the posteriors are equal. Then, LDA and QDA are derived for binary and multiple classes. The estimation of parameters in LDA and QDA are also covered. Then, we explain how LDA and QDA are related to metric learning, kernel principal component analysis, Mahalanobis distance, logistic regression, Bayes optimal classifier, Gaussian naive Bayes, and likelihood ratio test. We also prove that LDA and Fisher discriminant analysis are equivalent. We finally clarify some of the theoretical concepts with simulations we provide.
Memorized Sparse Backpropagation
Zhang, Zhiyuan, Yang, Pengcheng, Ren, Xuancheng, Sun, Xu
Neural network learning is typically slow since backpropagation needs to compute full gradients and backpropagate them across multiple layers. Despite its success of existing work in accelerating propagation through sparseness, the relevant theoretical characteristics remain unexplored and we empirically find that they suffer from the loss of information contained in unpropagated gradients. To tackle these problems, in this work, we present a unified sparse backpropagation framework and provide a detailed analysis of its theoretical characteristics. Analysis reveals that when applied to a multilayer perceptron, our framework essentially performs gradient descent using an estimated gradient similar enough to the true gradient, resulting in convergence in probability under certain conditions. Furthermore, a simple yet effective algorithm named memorized sparse backpropagation (MSBP) is proposed to remedy the problem of information loss by storing unpropagated gradients in memory for the next learning. The experiments demonstrate that the proposed MSBP is able to effectively alleviate the information loss in traditional sparse backpropagation while achieving comparable acceleration.