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Extra-gradient with player sampling for provable fast convergence in n-player games

arXiv.org Machine Learning

Data-driven model training is increasingly relying on finding Nash equilibria with provable techniques, e.g., for GANs and multi-agent RL. In this paper, we analyse a new extra-gradient method, that performs gradient extrapolations and updates on a random subset of players at each iteration. This approach provably exhibits the same rate of convergence as full extra-gradient in non-smooth convex games. We propose an additional variance reduction mechanism for this to hold for smooth convex games. Our approach makes extrapolation amenable to massive multiplayer settings, and brings empirical speed-ups, in particular when using cyclic sampling schemes. We demonstrate the efficiency of player sampling on large-scale non-smooth and non-strictly convex games. We show that the joint use of extrapolation and player sampling allows to train better GANs on CIFAR10.


Robustness of Object Recognition under Extreme Occlusion in Humans and Computational Models

arXiv.org Artificial Intelligence

Most objects in the visual world are partially occluded, but humans can recognize them without difficulty. However, it remains unknown whether object recognition models like convolutional neural networks (CNNs) can handle real-world occlusion. It is also a question whether efforts to make these models robust to constant mask occlusion are effective for real-world occlusion. We test both humans and the above-mentioned computational models in a challenging task of object recognition under extreme occlusion, where target objects are heavily occluded by irrelevant real objects in real backgrounds. Our results show that human vision is very robust to extreme occlusion while CNNs are not, even with modifications to handle constant mask occlusion. This implies that the ability to handle constant mask occlusion does not entail robustness to real-world occlusion. As a comparison, we propose another computational model that utilizes object parts/subparts in a compositional manner to build robustness to occlusion. This performs significantly better than CNN-based models on our task with error patterns similar to humans. These findings suggest that testing under extreme occlusion can better reveal the robustness of visual recognition, and that the principle of composition can encourage such robustness.


Privacy-preserving Crowd-guided AI Decision-making in Ethical Dilemmas

arXiv.org Artificial Intelligence

With the rapid development of artificial intelligence (AI), ethical issues surrounding AI have attracted increasing attention. In particular, autonomous vehicles may face moral dilemmas in accident scenarios, such as staying the course resulting in hurting pedestrians or swerving leading to hurting passengers. To investigate such ethical dilemmas, recent studies have adopted preference aggregation, in which each voter expresses her/his preferences over decisions for the possible ethical dilemma scenarios, and a centralized system aggregates these preferences to obtain the winning decision. Although a useful methodology for building ethical AI systems, such an approach can potentially violate the privacy of voters since moral preferences are sensitive information and their disclosure can be exploited by malicious parties. In this paper, we report a first-of-its-kind privacy-preserving crowd-guided AI decision-making approach in ethical dilemmas. We adopt the notion of differential privacy to quantify privacy and consider four granularities of privacy protection by taking voter-/record-level privacy protection and centralized/distributed perturbation into account, resulting in four approaches VLCP, RLCP, VLDP, and RLDP. Moreover, we propose different algorithms to achieve these privacy protection granularities, while retaining the accuracy of the learned moral preference model. Specifically, VLCP and RLCP are implemented with the data aggregator setting a universal privacy parameter and perturbing the averaged moral preference to protect the privacy of voters' data. VLDP and RLDP are implemented in such a way that each voter perturbs her/his local moral preference with a personalized privacy parameter. Extensive experiments on both synthetic and real data demonstrate that the proposed approach can achieve high accuracy of preference aggregation while protecting individual voter's privacy.


Prediction of Workplace Injuries

arXiv.org Machine Learning

Workplace injuries result in substantial human and financial losses. As reported by the International Labour Organization (ILO), there are more than 374 million work-related injuries reported every year. In this study, we investigate the problem of injury risk prediction and prevention in a work environment. While injuries represent a significant number across all organizations, they are rare events within a single organization. Hence, collecting a sufficiently large dataset from a single organization is extremely difficult. In addition, the collected datasets are often highly imbalanced which increases the problem difficulty. Finally, risk predictions need to provide additional context for injuries to be prevented. We propose and evaluate the following for a complete solution: 1) several ensemble-based resampling methods to address the class imbalance issues, 2) a novel transfer learning approach to transfer the knowledge across organizations, and 3) various techniques to uncover the association and causal effect of different variables on injury risk, while controlling for relevant confounding factors.


NLSC: Unrestricted Natural Language-based Service Composition through Sentence Embeddings

arXiv.org Artificial Intelligence

Current approaches for service composition (assemblies of atomic services) require developers to use: (a) domain-specific semantics to formalize services that restrict the vocabulary for their descriptions, and (b) translation mechanisms for service retrieval to convert unstructured user requests to strongly-typed semantic representations. In our work, we argue that effort to developing service descriptions, request translations, and matching mechanisms could be reduced using unrestricted natural language; allowing both: (1) end-users to intuitively express their needs using natural language, and (2) service developers to develop services without relying on syntactic/semantic description languages. Although there are some natural language-based service composition approaches, they restrict service retrieval to syntactic/semantic matching. With recent developments in Machine learning and Natural Language Processing, we motivate the use of Sentence Embeddings by leveraging richer semantic representations of sentences for service description, matching and retrieval. Experimental results show that service composition development effort may be reduced by more than 44\% while keeping a high precision/recall when matching high-level user requests with low-level service method invocations.


An interpretable machine learning framework for modelling human decision behavior

arXiv.org Machine Learning

Machine learning has recently been widely adopted to address the managerial decision making problems. However, there is a trade-off between performance and interpretability. Full complexity models (such as neural network-based models) are non-traceable black-box, whereas classic interpretable models (such as logistic regression) are usually simplified with lower accuracy. This trade-off limits the application of state-of-the-art machine learning models in management problems, which requires high prediction performance, as well as the understanding of individual attributes' contributions to the model outcome. Multiple criteria decision aiding (MCDA) is a family of interpretable approaches to depicting the rationale of human decision behavior. It is also limited by strong assumptions (e.g. preference independence). In this paper, we propose an interpretable machine learning approach, namely Neural Network-based Multiple Criteria Decision Aiding (NN-MCDA), which combines an additive MCDA model and a fully-connected multilayer perceptron (MLP) to achieve good performance while preserving a certain degree of interpretability. NN-MCDA has a linear component (in an additive form of a set of polynomial functions) to capture the detailed relationship between individual attributes and the prediction, and a nonlinear component (in a standard MLP form) to capture the high-order interactions between attributes and their complex nonlinear transformations. We demonstrate the effectiveness of NN-MCDA with extensive simulation studies and two real-world datasets. To the best of our knowledge, this research is the first to enhance the interpretability of machine learning models with MCDA techniques. The proposed framework also sheds light on how to use machine learning techniques to free MCDA from strong assumptions.


What do AI algorithms actually learn? - On false structures in deep learning

arXiv.org Machine Learning

There are two big unsolved mathematical questions in artificial intelligence (AI): (1) Why is deep learning so successful in classification problems and (2) why are neural nets based on deep learning at the same time universally unstable, where the instabilities make the networks vulnerable to adversarial attacks. We present a solution to these questions that can be summed up in two words; false structures. Indeed, deep learning does not learn the original structures that humans use when recognising images (cats have whiskers, paws, fur, pointy ears, etc), but rather different false structures that correlate with the original structure and hence yield the success. However, the false structure, unlike the original structure, is unstable. The false structure is simpler than the original structure, hence easier to learn with less data and the numerical algorithm used in the training will more easily converge to the neural network that captures the false structure. We formally define the concept of false structures and formulate the solution as a conjecture. Given that trained neural networks always are computed with approximations, this conjecture can only be established through a combination of theoretical and computational results similar to how one establishes a postulate in theoretical physics (e.g. the speed of light is constant). Establishing the conjecture fully will require a vast research program characterising the false structures. We provide the foundations for such a program establishing the existence of the false structures in practice. Finally, we discuss the far reaching consequences the existence of the false structures has on state-of-the-art AI and Smale's 18th problem.


PACO: Global Signal Restoration via PAtch COnsensus

arXiv.org Machine Learning

Many signal processing algorithms break the target signal into overlapping segments (also called windows, or patches), process them separately, and then stitch them back into place to produce a unified output. At the overlaps, the final value of those samples that are estimated more than once needs to be decided in some way. Averaging, the simplest approach, tends to produce blurred results. Significant work has been devoted to this issue in recent years: several works explore the idea of a weighted average of the overlapped patches and/or pixels; a more recent approach is to promote agreement (consensus) between the patches at their intersections. This work investigates the case where consensus is imposed as a hard constraint on the restoration problem. This leads to a general framework applicable to all sorts of signals, problems, decomposition strategies, and featuring a number of theoretical and practical advantages over other similar methods. The framework itself consists of a general optimization problem and a simple and efficient \admm-based algorithm for solving it. We also show that the consensus step of the algorithm, which is the main bottleneck of similar methods, can be solved efficiently and easily for any arbitrary patch decomposition scheme. As an example of the potential of our framework, we propose a method for filling missing samples (inpainting) which can be applied to signals of any dimension, and show its effectiveness on audio, image and video signals.


Reinforcement Learning When All Actions are Not Always Available

arXiv.org Machine Learning

The Markov decision process (MDP) formulation used to model many real-world sequential decision making problems does not capture the setting where the set of available decisions (actions) at each time step is stochastic. Recently, the stochastic action set Markov decision process (SAS-MDP) formulation has been proposed, which captures the concept of a stochastic action set. In this paper we argue that existing RL algorithms for SAS-MDPs suffer from divergence issues, and present new algorithms for SAS-MDPs that incorporate variance reduction techniques unique to this setting, and provide conditions for their convergence. We conclude with experiments that demonstrate the practicality of our approaches using several tasks inspired by real-life use cases wherein the action set is stochastic.


A Nonlinear Acceleration Method for Iterative Algorithms

arXiv.org Artificial Intelligence

Iterative methods have led to better understanding and solving problems such as missing sampling, deconvolution, inverse systems, impulsive and Salt and Pepper noise removal problems. However, the challenges such as the speed of convergence and or the accuracy of the answer still remain. In order to improve the existing iterative algorithms, a non-linear method is discussed in this paper. The mentioned method is analyzed from different aspects, including its convergence and its ability to accelerate recursive algorithms. We show that this method is capable of improving Iterative Method (IM) as a non-uniform sampling reconstruction algorithm and some iterative sparse recovery algorithms such as Iterative Reweighted Least Squares (IRLS), Iterative Method with Adaptive Thresholding (IMAT), Smoothed l0 (SL0) and Alternating Direction Method of Multipliers (ADMM) for solving LASSO problems family (including Lasso itself, Lasso-LSQR and group-Lasso). It is also capable of both accelerating and stabilizing the well-known Chebyshev Acceleration (CA) method. Furthermore, the proposed algorithm can extend the stability range by reducing the sensitivity of iterative algorithms to the changes of adaptation rate.