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Qsparse-local-SGD: Distributed SGD with Quantization, Sparsification, and Local Computations

arXiv.org Machine Learning

Communication bottleneck has been identified as a significant issue in distributed optimization of large-scale learning models. Recently, several approaches to mitigate this problem have been proposed, including different forms of gradient compression or computing local models and mixing them iteratively. In this paper we propose \emph{Qsparse-local-SGD} algorithm, which combines aggressive sparsification with quantization and local computation along with error compensation, by keeping track of the difference between the true and compressed gradients. We propose both synchronous and asynchronous implementations of \emph{Qsparse-local-SGD}. We analyze convergence for \emph{Qsparse-local-SGD} in the \emph{distributed} setting for smooth non-convex and convex objective functions. We demonstrate that \emph{Qsparse-local-SGD} converges at the same rate as vanilla distributed SGD for many important classes of sparsifiers and quantizers. We use \emph{Qsparse-local-SGD} to train ResNet-50 on ImageNet, and show that it results in significant savings over the state-of-the-art, in the number of bits transmitted to reach target accuracy.


Finding Friend and Foe in Multi-Agent Games

arXiv.org Machine Learning

Recent breakthroughs in AI for multi-agent games like Go, Poker, and Dota, have seen great strides in recent years. Yet none of these games address the real-life challenge of cooperation in the presence of unknown and uncertain teammates. This challenge is a key game mechanism in hidden role games. Here we develop the DeepRole algorithm, a multi-agent reinforcement learning agent that we test on The Resistance: Avalon, the most popular hidden role game. DeepRole combines counterfactual regret minimization (CFR) with deep value networks trained through self-play. Our algorithm integrates deductive reasoning into vector-form CFR to reason about joint beliefs and deduce partially observable actions. We augment deep value networks with constraints that yield interpretable representations of win probabilities. These innovations enable DeepRole to scale to the full Avalon game. Empirical game-theoretic methods show that DeepRole outperforms other hand-crafted and learned agents in five-player Avalon. DeepRole played with and against human players on the web in hybrid human-agent teams. We find that DeepRole outperforms human players as both a cooperator and a competitor.


Improved low-count quantitative PET reconstruction with a variational neural network

arXiv.org Machine Learning

Image reconstruction in low-count PET is particularly challenging because gammas from natural radioactivity in Lu-based crystals cause high random fractions that lower the measurement signal-to-noise-ratio (SNR). In model-based image reconstruction (MBIR), using more iterations of an unregularized method may increase the noise, so incorporating regularization into the image reconstruction is desirable to control the noise. New regularization methods based on learned convolutional operators are emerging in MBIR. We modify the architecture of a variational neural network, BCD-Net, for PET MBIR, and demonstrate the efficacy of the trained BCD-Net using XCAT phantom data that simulates the low true coincidence count-rates with high random fractions typical for Y-90 PET patient imaging after Y-90 microsphere radioembolization. Numerical results show that the proposed BCD-Net significantly improves PET reconstruction performance compared to MBIR methods using non-trained regularizers, total variation (TV) and non-local means (NLM), and a non-MBIR method using a single forward pass deep neural network, U-Net. BCD-Net improved activity recovery for a hot sphere significantly and reduced noise, whereas non-trained regularizers had a trade-off between noise and quantification. BCD-Net improved CNR and RMSE by 43.4% (85.7%) and 12.9% (29.1%) compared to TV (NLM) regularized MBIR. Moreover, whereas the image reconstruction results show that the non-MBIR U-Net over-fits the training data, BCD-Net successfully generalizes to data that differs from training data. Improvements were also demonstrated for the clinically relevant phantom measurement data where we used training and testing datasets having very different activity distribution and count-level.


DEMO-Net: Degree-specific Graph Neural Networks for Node and Graph Classification

arXiv.org Machine Learning

Graph data widely exist in many high-impact applications. Inspired by the success of deep learning in grid-structured data, graph neural network models have been proposed to learn powerful node-level or graph-level representation. However, most of the existing graph neural networks suffer from the following limitations: (1) there is limited analysis regarding the graph convolution properties, such as seed-oriented, degree-aware and order-free; (2) the node's degree-specific graph structure is not explicitly expressed in graph convolution for distinguishing structure-aware node neighborhoods; (3) the theoretical explanation regarding the graph-level pooling schemes is unclear. To address these problems, we propose a generic degree-specific graph neural network named DEMO-Net motivated by Weisfeiler-Lehman graph isomorphism test that recursively identifies 1-hop neighborhood structures. In order to explicitly capture the graph topology integrated with node attributes, we argue that graph convolution should have three properties: seed-oriented, degree-aware, order-free. To this end, we propose multi-task graph convolution where each task represents node representation learning for nodes with a specific degree value, thus leading to preserving the degree-specific graph structure. In particular, we design two multi-task learning methods: degree-specific weight and hashing functions for graph convolution. In addition, we propose a novel graph-level pooling/readout scheme for learning graph representation provably lying in a degree-specific Hilbert kernel space. The experimental results on several node and graph classification benchmark data sets demonstrate the effectiveness and efficiency of our proposed DEMO-Net over state-of-the-art graph neural network models.


A Tunable Loss Function for Classification

arXiv.org Machine Learning

Recently, a parametrized class of loss functions called $\alpha$-loss, $\alpha \in [1,\infty]$, has been introduced for classification. This family, which includes the log-loss and the 0-1 loss as special cases, comes with compelling properties including an equivalent margin-based form which is classification-calibrated for all $\alpha$. We introduce a generalization of this family to the entire range of $\alpha \in (0,\infty]$ and establish how the parameter $\alpha$ enables the practitioner to choose among a host of operating conditions that are important in modern machine learning tasks. We prove that smaller $\alpha$ values are more conducive to faster optimization; in fact, $\alpha$-loss is convex for $\alpha \le 1$ and quasi-convex for $\alpha >1$. Moreover, we establish bounds to quantify the degradation of the local-quasi-convexity of the optimization landscape as $\alpha$ increases; we show that this directly translates to a computational slow down. On the other hand, our theoretical results also suggest that larger $\alpha$ values lead to better generalization performance. This is a consequence of the ability of the $\alpha$-loss to limit the effect of less likely data as $\alpha$ increases from 1, thereby facilitating robustness to outliers and noise in the training data. We provide strong evidence supporting this assertion with several experiments on benchmark datasets that establish the efficacy of $\alpha$-loss for $\alpha > 1$ in robustness to errors in the training data. Of equal interest is the fact that, for $\alpha < 1$, our experiments show that the decreased robustness seems to counteract class imbalances in training data.


Enhancing Gradient-based Attacks with Symbolic Intervals

arXiv.org Machine Learning

Recent breakthroughs in defenses against adversarial examples, like adversarial training, make the neural networks robust against various classes of attackers (e.g., first-order gradient-based attacks). However, it is an open question whether the adversarially trained networks are truly robust under unknown attacks. In this paper, we present interval attacks, a new technique to find adversarial examples to evaluate the robustness of neural networks. Interval attacks leverage symbolic interval propagation, a bound propagation technique that can exploit a broader view around the current input to locate promising areas containing adversarial instances, which in turn can be searched with existing gradient-guided attacks. We can obtain such a broader view using sound bound propagation methods to track and over-approximate the errors of the network within given input ranges. Our results show that, on state-of-the-art adversarially trained networks, interval attack can find on average 47% relatively more violations than the state-of-the-art gradient-guided PGD attack.


Continuous Control for Automated Lane Change Behavior Based on Deep Deterministic Policy Gradient Algorithm

arXiv.org Machine Learning

Lane change is a challenging task which requires delicate actions to ensure safety and comfort. Some recent studies have attempted to solve the lane-change control problem with Reinforcement Learning (RL), yet the action is confined to discrete action space. To overcome this limitation, we formulate the lane change behavior with continuous action in a model-free dynamic driving environment based on Deep Deterministic Policy Gradient (DDPG). The reward function, which is critical for learning the optimal policy, is defined by control values, position deviation status, and maneuvering time to provide the RL agent informative signals. The RL agent is trained from scratch without resorting to any prior knowledge of the environment and vehicle dynamics since they are not easy to obtain. Seven models under different hyperparameter settings are compared. A video showing the learning progress of the driving behavior is available. It demonstrates the RL vehicle agent initially runs out of road boundary frequently, but eventually has managed to smoothly and stably change to the target lane with a success rate of 100% under diverse driving situations in simulation.


Noise Contrastive Meta-Learning for Conditional Density Estimation using Kernel Mean Embeddings

arXiv.org Machine Learning

Current meta-learning approaches focus on learning functional representations of relationships between variables, i.e. on estimating conditional expectations in regression. In many applications, however, we are faced with conditional distributions which cannot be meaningfully summarized using expectation only (due to e.g. multimodality). Hence, we consider the problem of conditional density estimation in the meta-learning setting. We introduce a novel technique for meta-learning which combines neural representation and noise-contrastive estimation with the established literature of conditional mean embeddings into reproducing kernel Hilbert spaces. The method is validated on synthetic and real-world problems, demonstrating the utility of sharing learned representations across multiple conditional density estimation tasks.


An Uncertainty-Driven GCN Refinement Strategy for Organ Segmentation

arXiv.org Machine Learning

Organ segmentation is an important pre-processing step in many computer assisted intervention and computer assisted diagnosis methods. In recent years, CNNs have dominated the state of the art in this task. Organ segmentation scenarios present a challenging environment for these methods due to high variability in shape, similarity with background, etc. This leads to the generation of false negative and false positive regions in the output segmentation. In this context, the uncertainty analysis of the model can provide us with useful information about potentially misclassified elements. In this work we propose a method based on uncertainty analysis and graph convolutional networks as a post-processing step for segmentation. For this, we employ the uncertainty levels of the CNN to formulate a semi-supervised graph learning problem that is solved by training a GCN on the low uncertainty elements. Finally, we evaluate the full graph on the trained GCN to get the refined segmentation. We compare our framework with CRF on a graph-like data representation as refinement strategy.


Combining Physics-Based Domain Knowledge and Machine Learning using Variational Gaussian Processes with Explicit Linear Prior

arXiv.org Machine Learning

Centuries of development in natural sciences and mathematical modeling provide valuable domain expert knowledge that has yet to be explored for the development of machine learning models. When modeling complex physical systems, both domain knowledge and data contribute important information about the system. In this paper, we present a data-driven model that takes advantage of partial domain knowledge in order to improve generalization and interpretability. The presented model, which we call EVGP (Explicit Variational Gaussian Process), uses an explicit linear prior to incorporate partial domain knowledge while using data to fill in the gaps in knowledge. Variational inference was used to obtain a sparse approximation that scales well to large datasets. The advantages include: 1) using partial domain knowledge to improve inductive bias (assumptions of the model), 2) scalability to large datasets, 3) improved interpretability. We show how the EVGP model can be used to learn system dynamics using basic Newtonian mechanics as prior knowledge. We demonstrate that using simple priors from partially defined physics models considerably improves performance when compared to fully data-driven models.