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Using learned optimizers to make models robust to input noise

arXiv.org Machine Learning

State-of-the art vision models can achieve superhuman performance on image classification tasks when testing and training data come from the same distribution. However, when models are tested on corrupted images (e.g. due to scale changes, translations, or shifts in brightness or contrast), performance degrades significantly. Here, we explore the possibility of meta-training a learned optimizer that can train image classification models such that they are robust to common image corruptions. Specifically, we are interested training models that are more robust to noise distributions not present in the training data. We find that a learned optimizer meta-trained to produce models which are robust to Gaussian noise trains models that are more robust to Gaussian noise at other scales compared to traditional optimizers like Adam. The effect of meta-training is more complicated when targeting a more general set of noise distributions, but led to improved performance on half of held-out corruption tasks. Our results suggest that meta-learning provides a novel approach for studying and improving the robustness of deep learning models.


Ego-Pose Estimation and Forecasting as Real-Time PD Control

arXiv.org Artificial Intelligence

We propose the use of a proportional-derivative (PD) control based policy learned via reinforcement learning (RL) to estimate and forecast 3D human pose from egocentric videos. The method learns directly from unsegmented egocentric videos and motion capture data consisting of various complex human motions (e.g., crouching, hopping, bending, and motion transitions). We propose a video-conditioned recurrent control technique to forecast physically-valid and stable future motions of arbitrary length. We also introduce a value function based fail-safe mechanism which enables our method to run as a single pass algorithm over the video data. Experiments with both controlled and in-the-wild data show that our approach outperforms previous art in both quantitative metrics and visual quality of the motions, and is also robust enough to transfer directly to real-world scenarios. Additionally, our time analysis shows that the combined use of our pose estimation and forecasting can run at 30 FPS, making it suitable for real-time applications.


Efficient non-conjugate Gaussian process factor models for spike count data using polynomial approximations

arXiv.org Machine Learning

Gaussian Process Factor Analysis (GPFA) has been broadly applied to the problem of identifying smooth, low-dimensional temporal structure underlying large-scale neural recordings. However, spike trains are non-Gaussian, which motivates combining GPFA with discrete observation models for binned spike count data. The drawback to this approach is that GPFA priors are not conjugate to count model likelihoods, which makes inference challenging. Here we address this obstacle by introducing a fast, approximate inference method for non-conjugate GPFA models. Our approach uses orthogonal second-order polynomials to approximate the nonlinear terms in the non-conjugate log-likelihood, resulting in a method we refer to as polynomial approximate log-likelihood (PAL) estimators. This approximation allows for accurate closed-form evaluation of marginal likelihood and fast numerical optimization for parameters and hyperparameters. We derive PAL estimators for GPFA models with binomial, Poisson, and negative binomial observations, and additionally show that the parameters obtained can be used to initialize black-box variational inference, which significantly speeds up and stabilizes the inference procedure for these factor analytic models. We apply these methods to data from mouse visual cortex and monkey higher-order visual and parietal cortices, and compare GPFA under three different spike count observation models to traditional GPFA. We demonstrate that PAL estimators achieve fast and accurate extraction of latent structure from multi-neuron spike train data.


Benchmarking Minimax Linkage

arXiv.org Machine Learning

Minimax linkage was first introduced by Ao et al. [3] in 2004, as an alternative to standard linkage methods used in hierarchical clustering. Minimax linkage relies on distances to a prototype for each cluster; this prototype can be thought of as a representative object in the cluster, hence improving the interpretability of clustering results. Bien and Tibshirani analyzed properties of this method in 2011 [2], popularizing the method within the statistics community. Additionally, they performed comparisons of minimax linkage to standard linkage methods, making use of five data sets and two different evaluation metrics (distance to prototype and misclassification rate). In an effort to expand upon their work and evaluate minimax linkage more comprehensively, our benchmark study focuses on thorough method evaluation via multiple performance metrics on several well-described data sets. We also make all code and data publicly available through an R package, for full reproducibility. Similarly to [2], we find that minimax linkage often produces the smallest maximum minimax radius of all linkage methods, meaning that minimax linkage produces clusters where objects in a cluster are tightly clustered around their prototype. This is true across a range of values for the total number of clusters (k). However, this is not always the case, and special attention should be paid to the case when k is the true known value. For true k, minimax linkage does not always perform the best in terms of all the evaluation metrics studied, including maximum minimax radius. This paper was motivated by the IFCS Cluster Benchmarking Task Force's call for clustering benchmark studies and the white paper [5], which put forth guidelines and principles for comprehensive benchmarking in clustering. Our work is designed to be a neutral benchmark study of minimax linkage.


BayesNAS: A Bayesian Approach for Neural Architecture Search

arXiv.org Machine Learning

One-Shot Neural Architecture Search (NAS) is a promising method to significantly reduce search time without any separate training. It can be treated as a Network Compression problem on the architecture parameters from an over-parameterized network. However, there are two issues associated with most one-shot NAS methods. First, dependencies between a node and its predecessors and successors are often disregarded which result in improper treatment over zero operations. Second, architecture parameters pruning based on their magnitude is questionable. In this paper, we employ the classic Bayesian learning approach to alleviate these two issues by modeling architecture parameters using hierarchical automatic relevance determination (HARD) priors. Unlike other NAS methods, we train the over-parameterized network for only one epoch then update the architecture. Impressively, this enabled us to find the architecture on CIFAR-10 within only 0.2 GPU days using a single GPU. Competitive performance can be also achieved by transferring to ImageNet. As a byproduct, our approach can be applied directly to compress convolutional neural networks by enforcing structural sparsity which achieves extremely sparse networks without accuracy deterioration.


Labeled Graph Generative Adversarial Networks

arXiv.org Machine Learning

As a new way to train generative models, generative adversarial networks (GANs) have achieved considerable success in image generation, and this framework has also recently been applied to data with graph structures. We identify the drawbacks of existing deep frameworks for generating graphs, and we propose labeled-graph generative adversarial networks (LGGAN) to train deep generative models for graph-structured data with node labels. We test the approach on various types of graph datasets, such as collections of citation networks and protein graphs. Experiment results show that our model can generate diverse labeled graphs that match the structural characteristics of the training data and outperforms all baselines in terms of quality, generality, and scalability. To further evaluate the quality of the generated graphs, we apply it to a downstream task for graph classification, and the results show that LGGAN can better capture the important aspects of the graph structure.


Random Expert Distillation: Imitation Learning via Expert Policy Support Estimation

arXiv.org Machine Learning

We consider a specific setting of imitation learning - the task of policy learning from expert demonstrations - in which the learner only has a finite number of expert trajectories without any further access to the expert. Two broad categories of approaches to this settings are behavioral cloning (BC) Pomerleau (1991), which directly learns a policy mapping from states to actions with supervised learning from expert trajectories; and inverse reinforcement learning (IRL) Ng & Russell (2000); Abbeel & Ng (2004), which learns a policy via reinforcement learning, using a cost function extracted from expert trajectories. Most notably, BC has been successfully applied to the task of autonomous driving Bojarski et al. (2016); Bansal et al. (2018). Despite its simplicity, BC typically requires a large amount of training data to learn good policies, as it may suffer from compounding errors caused by covariate shift Ross & Bagnell (2010); Ross et al. (2011). BC is often used as a policy initialization step for further reinforcement learning Nagabandi et al. (2018); Rajeswaran et al. (2017). IRL estimates a cost function from expert trajectories and uses reinforcement learning to derive policies. As the cost function evaluates the quality of trajectories rather than that of individual actions, IRL avoids the problem of compounding errors. IRL is effective with a wide range of problems, from continuous control benchmarks in the Mujoco environment Ho & Ermon (2016), to robot footsteps planning Ziebart et al. (2008). Generative Adversarial Imitation Learning (GAIL) Ho & Ermon (2016); Baram et al. (2017) connects IRL to the general framework of Generative Adversarial Networks (GANs) Goodfellow et al.


Exact Combinatorial Optimization with Graph Convolutional Neural Networks

arXiv.org Machine Learning

Combinatorial optimization problems are typically tackled by the branch-and-bound paradigm. We propose a new graph convolutional neural network model for learning branch-and-bound variable selection policies, which leverages the natural variable-constraint bipartite graph representation of mixed-integer linear programs. We train our model via imitation learning from the strong branching expert rule, and demonstrate on a series of hard problems that our approach produces policies that improve upon state-of-the-art machine-learning methods for branching and generalize to instances significantly larger than seen during training. Moreover, we improve for the first time over expert-designed branching rules implemented in a state-of-the-art solver on large problems. Code for reproducing all the experiments can be found at https://github.com/ds4dm/learn2branch.


Automatically Evaluating Balance: A Machine Learning Approach

arXiv.org Machine Learning

Compared to in-clinic balance training, in-home training is not as effective. This is, in part, due to the lack of feedback from physical therapists (PTs). Here, we analyze the feasibility of using trunk sway data and machine learning (ML) techniques to automatically evaluate balance, providing accurate assessments outside of the clinic. We recruited sixteen participants to perform standing balance exercises. For each exercise, we recorded trunk sway data and had a PT rate balance performance on a scale of 1 to 5. The rating scale was adapted from the Functional Independence Measure. From the trunk sway data, we extracted a 61-dimensional feature vector representing performance of each exercise. Given these labeled data, we trained a multi-class support vector machine (SVM) to map trunk sway features to PT ratings. Evaluated in a leave-one-participant-out scheme, the model achieved a classification accuracy of 82%. Compared to participant self-assessment ratings, the SVM outputs were significantly closer to PT ratings. The results of this pilot study suggest that in the absence of PTs, ML techniques can provide accurate assessments during standing balance exercises. Such automated assessments could reduce PT consultation time and increase user compliance outside of the clinic.


Ensemble Pruning via Margin Maximization

arXiv.org Machine Learning

Ensemble models refer to methods that combine a typically large number of classifiers into a compound prediction. The output of an ensemble method is the result of fitting a base-learning algorithm to a given data set, and obtaining diverse answers by reweighting the observations or by resampling them using a given probabilistic selection. A key challenge of using ensembles in large-scale multidimensional data lies in the complexity and the computational burden associated with them. The models created by ensembles are often difficult, if not impossible, to interpret and their implementation requires more computational power than single classifiers. Recent research effort in the field has concentrated in reducing ensemble size, while maintaining their predictive accuracy. We propose a method to prune an ensemble solution by optimizing its margin distribution, while increasing its diversity. The proposed algorithm results in an ensemble that uses only a fraction of the original classifiers, with improved or similar generalization performance. We analyze and test our method on both synthetic and real data sets. The simulations show that the proposed method compares favorably to the original ensemble solutions and to other existing ensemble pruning methodologies.