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Maximum Weighted Loss Discrepancy

arXiv.org Machine Learning

Though machine learning algorithms excel at minimizing the average loss over a population, this might lead to large discrepancies between the losses across groups within the population. To capture this inequality, we introduce and study a notion we call maximum weighted loss discrepancy (MWLD), the maximum (weighted) difference between the loss of a group and the loss of the population. We relate MWLD to group fairness notions and robustness to demographic shifts. We then show MWLD satisfies the following three properties: 1) It is statistically impossible to estimate MWLD when all groups have equal weights. 2) For a particular family of weighting functions, we can estimate MWLD efficiently. 3) MWLD is related to loss variance, a quantity that arises in generalization bounds. We estimate MWLD with different weighting functions on four common datasets from the fairness literature. We finally show that loss variance regularization can halve the loss variance of a classifier and hence reduce MWLD without suffering a significant drop in accuracy.


Four Things Everyone Should Know to Improve Batch Normalization

arXiv.org Machine Learning

A key component of most neural network architectures is the use of normalization layers, such as Batch Normalization. Despite its common use and large utility in optimizing deep architectures that are otherwise intractable, it has been challenging both to generically improve upon Batch Normalization and to understand specific circumstances that lend themselves to other enhancements. In this paper, we identify four improvements to the generic form of Batch Normalization and the circumstances under which they work, yielding performance gains across all batch sizes while requiring no additional computation during training. These contributions include proposing a method for reasoning about the current example in inference normalization statistics which fixes a training vs. inference discrepancy; recognizing and validating the powerful regularization effect of Ghost Batch Normalization for small and medium batch sizes; examining the effect of weight decay regularization on the scaling and shifting parameters ฮณ and ฮฒ; and identifying a new normalization algorithm for very small batch sizes by combining the strengths of Batch and Group Normalization.


Guidelines for Responsible and Human-Centered Use of Explainable Machine Learning

arXiv.org Artificial Intelligence

Explainable machine learning (ML) has been implemented in numerous open source and proprietary software packages and explainable ML is an important aspect of commercial predictive modeling. However, explainable ML can be misused, particularly as a faulty safeguard for harmful black-boxes, e.g. fairwashing, and for other malevolent purposes like model stealing. This text discusses definitions, examples, and guidelines that promote a holistic and human-centered approach to ML which includes interpretable (i.e. white-box ) models and explanatory, debugging, and disparate impact analysis techniques.


A Look at the Effect of Sample Design on Generalization through the Lens of Spectral Analysis

arXiv.org Machine Learning

This paper provides a general framework to study the effect of sampling properties of training data on the generalization error of the learned machine learning (ML) models. Specifically, we propose a new spectral analysis of the generalization error, expressed in terms of the power spectra of the sampling pattern and the function involved. The framework is build in the Euclidean space using Fourier analysis and establishes a connection between some high dimensional geometric objects and optimal spectral form of different state-of-the-art sampling patterns. Subsequently, we estimate the expected error bounds and convergence rate of different state-of-the-art sampling patterns, as the number of samples and dimensions increase. We make several observations about generalization error which are valid irrespective of the approximation scheme (or learning architecture) and training (or optimization) algorithms. Our result also sheds light on ways to formulate design principles for constructing optimal sampling methods for particular problems.


Control-guided Communication: Efficient Resource Arbitration and Allocation in Multi-hop Wireless Control Systems

arXiv.org Artificial Intelligence

In future autonomous systems, wireless multi-hop communication is key to enable collaboration among distributed agents at low cost and high flexibility. When many agents need to transmit information over the same wireless network, communication becomes a shared and contested resource. Event-triggered and self-triggered control account for this by transmitting data only when needed, enabling significant energy savings. However, a solution that brings those benefits to multi-hop networks and can reallocate freed up bandwidth to additional agents or data sources is still missing. To fill this gap, we propose control-guided communication, a novel co-design approach for distributed self-triggered control over wireless multi-hop networks. The control system informs the communication system of its transmission demands ahead of time, and the communication system allocates resources accordingly. Experiments on a cyber-physical testbed show that multiple cart-poles can be synchronized over wireless, while serving other traffic when resources are available, or saving energy. These experiments are the first to demonstrate and evaluate distributed self-triggered control over low-power multi-hop wireless networks at update rates of tens of milliseconds.


Making targeted black-box evasion attacks effective and efficient

arXiv.org Machine Learning

We investigate how an adversary can optimally use its query budget for targeted evasion attacks against deep neural networks in a black-box setting. We formalize the problem setting and systematically evaluate what benefits the adversary can gain by using substitute models. We show that there is an exploration-exploitation tradeoff in that query efficiency comes at the cost of effectiveness. We present two new attack strategies for using substitute models and show that they are as effective as previous query-only techniques but require significantly fewer queries, by up to three orders of magnitude. We also show that an agile adversary capable of switching through different attack techniques can achieve pareto-optimal efficiency. We demonstrate our attack against Google Cloud Vision showing that the difficulty of black-box attacks against real-world prediction APIs is significantly easier than previously thought (requiring approximately 500 queries instead of approximately 20,000 as in previous works).


Arena: A General Evaluation Platform and Building Toolkit for Multi-Agent Intelligence

arXiv.org Artificial Intelligence

Learning agents that are not only capable of taking tests but are also innovating are becoming a hot topic in artificial intelligence (AI). One of the most promising paths towards this vision is multi-agent learning, where agents act as the environment for each other, and improving each agent means proposing new problems for others. However, the existing evaluation platforms are either not compatible with multi-agent settings, or limited to a specific game. That is, there is not yet a general evaluation platform for research on multi-agent intelligence. To this end, we introduce Arena, a general evaluation platform for multi-agent intelligence with 35 games of diverse logic and representations. Furthermore, multi-agent intelligence is still at the stage where many problems remain unexplored. Therefore, we provide a building toolkit for researchers to easily invent and build novel multi-agent problems from the provided games set based on a GUI-configurable social tree and five basic multi-agent reward schemes. Finally, we provide python implementations of five state-of-the-art deep multi-agent reinforcement learning baselines. Along with the baseline implementations, we release a set of 100 best agents/teams that we can train with different training schemes for each game, as the base for evaluating agents with population performance. As such, the research community can perform comparisons under a stable and uniform standard. Code for the games, building toolkit and baselines are released at https://github.com/YuhangSong/Arena-BuildingToolkit and https://github.com/YuhangSong/Arena-Baselines.


apricot: Submodular selection for data summarization in Python

arXiv.org Machine Learning

The package implements an efficient greedy selection algorithm that offers strong theoretical guarantees on the quality of the selected set. Two submodular set functions are implemented in apricot: facility location, which is broadly applicable but requires memory quadratic in the number of examples in the data set, and a feature-based function that is less broadly applicable but can scale to millions of examples. Apricot is extremely efficient, using both algorithmic speedups such as the lazy greedy algorithm and code optimizers such as numba. We demonstrate the use of subset selection by training machine learning models to comparable accuracy using either the full data set or a representative subset thereof. This paper presents an explanation of submodular selection, an overview of the features in apricot, and an application to several data sets.


Simultaneous Classification and Novelty Detection Using Deep Neural Networks

arXiv.org Machine Learning

Deep neural networks have achieved great success in classification tasks during the last years. However, one major problem to the path towards artificial intelligence is the inability of neural networks to accurately detect novel class distributions and therefore, most of the classification algorithms proposed make the assumption that all classes are known prior to the training stage. In this work, we propose a methodology for training a neural network that allows it to efficiently detect novel class distributions without compromising much of its classification accuracy on the test examples of known classes. Experimental results on the CIFAR 100 and MiniImagenet data sets demonstrate the effectiveness of the proposed algorithm. The way this method was constructed also makes it suitable for training any classification algorithm that is based on Maximum Likelihood methods.


Attending to Discriminative Certainty for Domain Adaptation

arXiv.org Machine Learning

In this paper, we aim to solve for unsupervised domain adaptation of classifiers where we have access to label information for the source domain while these are not available for a target domain. While various methods have been proposed for solving these including adversarial discriminator based methods, most approaches have focused on the entire image based domain adaptation. In an image, there would be regions that can be adapted better, for instance, the foreground object may be similar in nature. To obtain such regions, we propose methods that consider the probabilistic certainty estimate of various regions and specify focus on these during classification for adaptation. We observe that just by incorporating the probabilistic certainty of the discriminator while training the classifier, we are able to obtain state of the art results on various datasets as compared against all the recent methods. We provide a thorough empirical analysis of the method by providing ablation analysis, statistical significance test, and visualization of the attention maps and t-SNE embeddings. These evaluations convincingly demonstrate the effectiveness of the proposed approach.