Country
Neural Graph Evolution: Towards Efficient Automatic Robot Design
Wang, Tingwu, Zhou, Yuhao, Fidler, Sanja, Ba, Jimmy
Despite the recent successes in robotic locomotion control, the design of robot relies heavily on human engineering. Automatic robot design has been a long studied subject, but the recent progress has been slowed due to the large combinatorial search space and the difficulty in evaluating the found candidates. To address the two challenges, we formulate automatic robot design as a graph search problem and perform evolution search in graph space. We propose Neural Graph Evolution (NGE), which performs selection on current candidates and evolves new ones iteratively. Different from previous approaches, NGE uses graph neural networks to parameterize the control policies, which reduces evaluation cost on new candidates with the help of skill transfer from previously evaluated designs. In addition, NGE applies Graph Mutation with Uncertainty (GM-UC) by incorporating model uncertainty, which reduces the search space by balancing exploration and exploitation. We show that NGE significantly outperforms previous methods by an order of magnitude. As shown in experiments, NGE is the first algorithm that can automatically discover kinematically preferred robotic graph structures, such as a fish with two symmetrical flat side-fins and a tail, or a cheetah with athletic front and back legs. Instead of using thousands of cores for weeks, NGE efficiently solves searching problem within a day on a single 64 CPU-core Amazon EC2 machine.
Partial Or Complete, That's The Question
Ning, Qiang, He, Hangfeng, Fan, Chuchu, Roth, Dan
For many structured learning tasks, the data annotation process is complex and costly. Existing annotation schemes usually aim at acquiring completely annotated structures, under the common perception that partial structures are of low quality and could hurt the learning process. This paper questions this common perception, motivated by the fact that structures consist of interdependent sets of variables. Thus, given a fixed budget, partly annotating each structure may provide the same level of supervision, while allowing for more structures to be annotated. We provide an information theoretic formulation for this perspective and use it, in the context of three diverse structured learning tasks, to show that learning from partial structures can sometimes outperform learning from complete ones. Our findings may provide important insights into structured data annotation schemes and could support progress in learning protocols for structured tasks.
Pairwise Fairness for Ranking and Regression
Narasimhan, Harikrishna, Cotter, Andrew, Gupta, Maya, Wang, Serena
We present pairwise metrics of fairness for ranking and regression models that form analogues of statistical fairness notions such as equal opportunity or equal accuracy, as well as statistical parity. Our pairwise formulation supports both discrete protected groups, and continuous protected attributes. We show that the resulting training problems can be efficiently and effectively solved using constrained optimization and robust optimization techniques based on two player game algorithms developed for fair classification. Experiments illustrate the broad applicability and trade-offs of these methods.
Higher-Order Ranking and Link Prediction: From Closing Triangles to Closing Higher-Order Motifs
Rossi, Ryan A., Rao, Anup, Kim, Sungchul, Koh, Eunyee, Ahmed, Nesreen K., Wu, Gang
In this paper, we introduce the notion of motif closure and describe higher-order ranking and link prediction methods based on the notion of closing higher-order network motifs. The methods are fast and efficient for real-time ranking and link prediction-based applications such as web search, online advertising, and recommendation. In such applications, real-time performance is critical. The proposed methods do not require any explicit training data, nor do they derive an embedding from the graph data, or perform any explicit learning. Existing methods with the above desired properties are all based on closing triangles (common neighbors, Jaccard similarity, and the ilk). In this work, we investigate higher-order network motifs and develop techniques based on the notion of closing higher-order motifs that move beyond closing simple triangles. All methods described in this work are fast with a runtime that is sublinear in the number of nodes. The experimental results indicate the importance of closing higher-order motifs for ranking and link prediction applications. Finally, the proposed notion of higher-order motif closure can serve as a basis for studying and developing better ranking and link prediction methods.
The Impact of Regularization on High-dimensional Logistic Regression
Salehi, Fariborz, Abbasi, Ehsan, Hassibi, Babak
Logistic regression is commonly used for modeling dichotomous outcomes. In the classical setting, where the number of observations is much larger than the number of parameters, properties of the maximum likelihood estimator in logistic regression are well understood. Recently, Sur and Candes have studied logistic regression in the high-dimensional regime, where the number of observations and parameters are comparable, and show, among other things, that the maximum likelihood estimator is biased. In the high-dimensional regime the underlying parameter vector is often structured (sparse, block-sparse, finite-alphabet, etc.) and so in this paper we study regularized logistic regression (RLR), where a convex regularizer that encourages the desired structure is added to the negative of the log-likelihood function. An advantage of RLR is that it allows parameter recovery even for instances where the (unconstrained) maximum likelihood estimate does not exist. We provide a precise analysis of the performance of RLR via the solution of a system of six nonlinear equations, through which any performance metric of interest (mean, mean-squared error, probability of support recovery, etc.) can be explicitly computed. Our results generalize those of Sur and Candes and we provide a detailed study for the cases of $\ell_2^2$-RLR and sparse ($\ell_1$-regularized) logistic regression. In both cases, we obtain explicit expressions for various performance metrics and can find the values of the regularizer parameter that optimizes the desired performance. The theory is validated by extensive numerical simulations across a range of parameter values and problem instances.
MOPED: Efficient priors for scalable variational inference in Bayesian deep neural networks
Krishnan, Ranganath, Subedar, Mahesh, Tickoo, Omesh
Variational inference for Bayesian deep neural networks (DNNs) requires specifying priors and approximate posterior distributions for neural network weights. Specifying meaningful weight priors is a challenging problem, particularly for scaling variational inference to deeper architectures involving high dimensional weight space. We propose Bayesian MOdel Priors Extracted from Deterministic DNN (MOPED) method for stochastic variational inference to choose meaningful prior distributions over weight space using deterministic weights derived from the pretrained DNNs of equivalent architecture. We evaluate the proposed approach on multiple datasets and real-world application domains with a range of varying complex model architectures to demonstrate MOPED enables scalable variational inference for Bayesian DNNs. The proposed method achieves faster training convergence and provides reliable uncertainty quantification, without compromising on the accuracy provided by the deterministic DNNs. We also propose hybrid architectures to Bayesian DNNs where deterministic and variational layers are combined to balance computation complexity during prediction phase and while providing benefits of Bayesian inference. We will release the source code for this work.
Explore, Propose, and Assemble: An Interpretable Model for Multi-Hop Reading Comprehension
Jiang, Yichen, Joshi, Nitish, Chen, Yen-Chun, Bansal, Mohit
Multi-hop reading comprehension requires the model to explore and connect relevant information from multiple sentences/documents in order to answer the question about the context. To achieve this, we propose an interpretable 3-module system called Explore-Propose-Assemble reader (EPAr). First, the Document Explorer iteratively selects relevant documents and represents divergent reasoning chains in a tree structure so as to allow assimilating information from all chains. The Answer Proposer then proposes an answer from every root-to-leaf path in the reasoning tree. Finally, the Evidence Assembler extracts a key sentence containing the proposed answer from every path and combines them to predict the final answer. Intuitively, EPAr approximates the coarse-to-fine-grained comprehension behavior of human readers when facing multiple long documents. We jointly optimize our 3 modules by minimizing the sum of losses from each stage conditioned on the previous stage's output. On two multi-hop reading comprehension datasets WikiHop and MedHop, our EPAr model achieves significant improvements over the baseline and competitive results compared to the state-of-the-art model. We also present multiple reasoning-chain-recovery tests and ablation studies to demonstrate our system's ability to perform interpretable and accurate reasoning.
Hierarchical Decision Making by Generating and Following Natural Language Instructions
Hu, Hengyuan, Yarats, Denis, Gong, Qucheng, Tian, Yuandong, Lewis, Mike
We explore using latent natural language instructions as an expressive and compositional representation of complex actions for hierarchical decision making. Rather than directly selecting micro-actions, our agent first generates a latent plan in natural language, which is then executed by a separate model. We introduce a challenging real-time strategy game environment in which the actions of a large number of units must be coordinated across long time scales. We gather a dataset of 76 thousand pairs of instructions and executions from human play, and train instructor and executor models. Experiments show that models using natural language as a latent variable significantly outperform models that directly imitate human actions. The compositional structure of language proves crucial to its effectiveness for action representation. We also release our code, models and data.
A Micro-Objective Perspective of Reinforcement Learning
Li, Changjian, Czarnecki, Krzysztof
The standard reinforcement learning (RL) formulation considers the expectation of the (discounted) cumulative reward. This is limiting in applications where we are concerned with not only the expected performance, but also the distribution of the performance. In this paper, we introduce micro-objective reinforcement learning --- an alternative RL formalism that overcomes this issue. In this new formulation, a RL task is specified by a set of micro-objectives, which are constructs that specify the desirability or undesirability of events. In addition, micro-objectives allow prior knowledge in the form of temporal abstraction to be incorporated into the global RL objective. The generality of this formalism, and its relations to single/multi-objective RL, and hierarchical RL are discussed.
Empowering Quality Diversity in Dungeon Design with Interactive Constrained MAP-Elites
Alvarez, Alberto, Dahlskog, Steve, Font, Jose, Togelius, Julian
We propose the use of quality-diversity algorithms for mixed-initiative game content generation. This idea is implemented as a new feature of the Evolutionary Dungeon Designer, a system for mixed-initiative design of the type of levels you typically find in computer role playing games. The feature uses the MAP-Elites algorithm, an illumination algorithm which divides the population into a number of cells depending on their values along several behavioral dimensions. Users can flexibly and dynamically choose relevant dimensions of variation, and incorporate suggestions produced by the algorithm in their map designs. At the same time, any modifications performed by the human feed back into MAP-Elites, and are used to generate further suggestions.