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WA police trial AI evidence analysis

#artificialintelligence

The Western Australia Police Force (WAPF) has been piloting an Australian-developed cloud AI-based solution for managing the vast troves of data seized in cases involving digital evidence. Manually sorting through it all is a time-consuming task, and it can be easy to miss information and connections. WAPF has taken steps to address this issue by trialling a data and AI platform developed by Victoria's Modis. The trial, conducted in collaboration with Microsoft, has involved using Azure-based cognitive services to collect and efficiently analyse data, and to manage translations into English. The Data & AI solution is designed to use AI techniques to ingest and analyse large qualities of information collected during an investigation, helping investigators make sense of the evidence and find critical connections.


Yemen's Houthi rebels launch attack drones into Saudi Arabia

The Japan Times

DUBAI, UNITED ARAB EMIRATES - Yemen's Houthi rebels said on Tuesday they launched at least two drones targeting a southwest Saudi city that's home to an air base. The Houthis' Al-Masirah satellite news channel reported the rebels launched Qasef-2K drones to strike the city of Khamis Mushait. The state-run Saudi Press Agency reported Tuesday, quoting military spokesman Col. Turki al-Maliki, that soldiers "intercepted" two drones launched by the Houthis. The Iranian-allied Houthis increasingly have targeted the kingdom with bomb-carrying drones. Khamis Mushait, some 815 km (510 miles) southwest of the capital, Riyadh, is near the kingdom's border with Yemen.


Evaluation of Dataflow through layers of Deep Neural Networks in Classification and Regression Problems

arXiv.org Artificial Intelligence

This paper introduces two straightforward, effective indices to evaluate the input data and the data flowing through layers of a feedforward deep neural network. For classification problems, the separation rate of target labels in the space of dataflow is explained as a key factor indicating the performance of designed layers in improving the generalization of the network. According to the explained concept, a shapeless distance-based evaluation index is proposed. Similarly, for regression problems, the smoothness rate of target outputs in the space of dataflow is explained as a key factor indicating the performance of designed layers in improving the generalization of the network. According to the explained smoothness concept, a shapeless distance-based smoothness index is proposed for regression problems. To consider more strictly concepts of separation and smoothness, their extended versions are introduced, and by interpreting a regression problem as a classification problem, it is shown that the separation and smoothness indices are related together. Through four case studies, the profits of using the introduced indices are shown. In the first case study, for classification and regression problems , the challenging of some known input datasets are compared respectively by the proposed separation and smoothness indices. In the second case study, the quality of dataflow is evaluated through layers of two pre-trained VGG 16 networks in classification of Cifar10 and Cifar100. In the third case study, it is shown that the correct classification rate and the separation index are almost equivalent through layers particularly while the serration index is increased. In the last case study, two multi-layer neural networks, which are designed for the prediction of Boston Housing price, are compared layer by layer by using the proposed smoothness index.


Efficient Exploration via State Marginal Matching

arXiv.org Artificial Intelligence

To solve tasks with sparse rewards, reinforcement learning algorithms must be equipped with suitable exploration techniques. However, it is unclear what underlying objective is being optimized by existing exploration algorithms, or how they can be altered to incorporate prior knowledge about the task. Most importantly, it is difficult to use exploration experience from one task to acquire exploration strategies for another task. We address these shortcomings by learning a single exploration policy that can quickly solve a suite of downstream tasks in a multi-task setting, amortizing the cost of learning to explore. We recast exploration as a problem of State Marginal Matching (SMM): we learn a mixture of policies for which the state marginal distribution matches a given target state distribution, which can incorporate prior knowledge about the task. Without any prior knowledge, the SMM objective reduces to maximizing the marginal state entropy. We optimize the objective by reducing it to a two-player, zero-sum game, where we iteratively fit a state density model and then update the policy to visit states with low density under this model. While many previous algorithms for exploration employ a similar procedure, they omit a crucial historical averaging step, without which the iterative procedure does not converge to a Nash equilibria. To parallelize exploration, we extend our algorithm to use mixtures of policies, wherein we discover connections between SMM and previously-proposed skill learning methods based on mutual information. On complex navigation and manipulation tasks, we demonstrate that our algorithm explores faster and adapts more quickly to new tasks.


DeepFlow: History Matching in the Space of Deep Generative Models

arXiv.org Machine Learning

The calibration of a reservoir model with observed transient data of fluid pressures and rates is a key task in obtaining a predictive model of the flow and transport behaviour of the earth's subsurface. The model calibration task, commonly referred to as "history matching", can be formalised as an ill-posed inverse problem where we aim to find the underlying spatial distribution of petrophysical properties that explain the observed dynamic data. We use a generative adversarial network pretrained on geostatistical object-based models to represent the distribution of rock properties for a synthetic model of a hydrocarbon reservoir. The dynamic behaviour of the reservoir fluids is modelled using a transient two-phase incompressible Darcy formulation. We invert for the underlying reservoir properties by first modeling property distributions using the pre-trained generative model then using the adjoint equations of the forward problem to perform gradient descent on the latent variables that control the output of the generative model. In addition to the dynamic observation data, we include well rock-type constraints by introducing an additional objective function. Our contribution shows that for a synthetic test case, we are able to obtain solutions to the inverse problem by optimising in the latent variable space of a deep generative model, given a set of transient observations of a non-linear forward problem.


Competing Bandits in Matching Markets

arXiv.org Machine Learning

Stable matching, a classical model for two-sided markets, has long been studied with little consideration for how each side's preferences are learned. With the advent of massive online markets powered by data-driven matching platforms, it has become necessary to better understand the interplay between learning and market objectives. We propose a statistical learning model in which one side of the market does not have a priori knowledge about its preferences for the other side and is required to learn these from stochastic rewards. Our model extends the standard multi-armed bandits framework to multiple players, with the added feature that arms have preferences over players. We study both centralized and decentralized approaches to this problem and show surprising exploration-exploitation trade-offs compared to the single player multi-armed bandits setting.


Neural Graph Evolution: Towards Efficient Automatic Robot Design

arXiv.org Machine Learning

Despite the recent successes in robotic locomotion control, the design of robot relies heavily on human engineering. Automatic robot design has been a long studied subject, but the recent progress has been slowed due to the large combinatorial search space and the difficulty in evaluating the found candidates. To address the two challenges, we formulate automatic robot design as a graph search problem and perform evolution search in graph space. We propose Neural Graph Evolution (NGE), which performs selection on current candidates and evolves new ones iteratively. Different from previous approaches, NGE uses graph neural networks to parameterize the control policies, which reduces evaluation cost on new candidates with the help of skill transfer from previously evaluated designs. In addition, NGE applies Graph Mutation with Uncertainty (GM-UC) by incorporating model uncertainty, which reduces the search space by balancing exploration and exploitation. We show that NGE significantly outperforms previous methods by an order of magnitude. As shown in experiments, NGE is the first algorithm that can automatically discover kinematically preferred robotic graph structures, such as a fish with two symmetrical flat side-fins and a tail, or a cheetah with athletic front and back legs. Instead of using thousands of cores for weeks, NGE efficiently solves searching problem within a day on a single 64 CPU-core Amazon EC2 machine.


Partial Or Complete, That's The Question

arXiv.org Machine Learning

For many structured learning tasks, the data annotation process is complex and costly. Existing annotation schemes usually aim at acquiring completely annotated structures, under the common perception that partial structures are of low quality and could hurt the learning process. This paper questions this common perception, motivated by the fact that structures consist of interdependent sets of variables. Thus, given a fixed budget, partly annotating each structure may provide the same level of supervision, while allowing for more structures to be annotated. We provide an information theoretic formulation for this perspective and use it, in the context of three diverse structured learning tasks, to show that learning from partial structures can sometimes outperform learning from complete ones. Our findings may provide important insights into structured data annotation schemes and could support progress in learning protocols for structured tasks.


Pairwise Fairness for Ranking and Regression

arXiv.org Machine Learning

We present pairwise metrics of fairness for ranking and regression models that form analogues of statistical fairness notions such as equal opportunity or equal accuracy, as well as statistical parity. Our pairwise formulation supports both discrete protected groups, and continuous protected attributes. We show that the resulting training problems can be efficiently and effectively solved using constrained optimization and robust optimization techniques based on two player game algorithms developed for fair classification. Experiments illustrate the broad applicability and trade-offs of these methods.


Higher-Order Ranking and Link Prediction: From Closing Triangles to Closing Higher-Order Motifs

arXiv.org Machine Learning

In this paper, we introduce the notion of motif closure and describe higher-order ranking and link prediction methods based on the notion of closing higher-order network motifs. The methods are fast and efficient for real-time ranking and link prediction-based applications such as web search, online advertising, and recommendation. In such applications, real-time performance is critical. The proposed methods do not require any explicit training data, nor do they derive an embedding from the graph data, or perform any explicit learning. Existing methods with the above desired properties are all based on closing triangles (common neighbors, Jaccard similarity, and the ilk). In this work, we investigate higher-order network motifs and develop techniques based on the notion of closing higher-order motifs that move beyond closing simple triangles. All methods described in this work are fast with a runtime that is sublinear in the number of nodes. The experimental results indicate the importance of closing higher-order motifs for ranking and link prediction applications. Finally, the proposed notion of higher-order motif closure can serve as a basis for studying and developing better ranking and link prediction methods.