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Inverse Reinforcement Learning with Multiple Ranked Experts
Castro, Pablo Samuel, Li, Shijian, Zhang, Daqing
We consider the problem of learning to behave optimally in a Markov Decision Process when a reward function is not specified, but instead we have access to a set of demonstrators of varying performance. We assume the demonstrators are classified into one of k ranks, and use ideas from ordinal regression to find a reward function that maximizes the margin between the different ranks. This approach is based on the idea that agents should not only learn how to behave from experts, but also how not to behave from non-experts. We show there are MDPs where important differences in the reward function would be hidden from existing algorithms by the behaviour of the expert. Our method is particularly useful for problems where we have access to a large set of agent behaviours with varying degrees of expertise (such as through GPS or cellphones). We highlight the differences between our approach and existing methods using a simple grid domain and demonstrate its efficacy on determining passenger-finding strategies for taxi drivers, using a large dataset of GPS trajectories.
A Novel Multiple Classifier Generation and Combination Framework Based on Fuzzy Clustering and Individualized Ensemble Construction
Gao, Zhen, Zand, Maryam, Ruan, Jianhua
--Multiple classifier system (MCS) has become a successful alternative for improving classification performance. However, studies have shown inconsistent results for different MCSs, and it is often difficult to predict which MCS algorithm works the best on a particular problem. We believe that the two crucial steps of MCS - base classifier generation and multiple classifier combination, need to be designed coordinately to produce robust results. In this work, we show that for different testing instances, better classifiers may be trained from different subdomains of training instances including, for example, neighboring instances of the testing instance, or even instances far away from the testing instance. T o utilize this intuition, we propose Individualized Classifier Ensemble (ICE). ICE groups training data into overlapping clusters, builds a classifier for each cluster, and then associates each training instance to the top-performing models while taking into account model types and frequency. In testing, ICE finds the k most similar training instances for a testing instance, then predicts class label of the testing instance by averaging the prediction from models associated with these training instances. Evaluation results on 49 benchmarks show that ICE has a stable improvement on a significant proportion of datasets over existing MCS methods. ICE provides a novel choice of utilizing internal patterns among instances to improve classification, and can be easily combined with various classification models and applied to many application domains.
InfoGraph: Unsupervised and Semi-supervised Graph-Level Representation Learning via Mutual Information Maximization
Sun, Fan-Yun, Hoffmann, Jordan, Tang, Jian
This paper studies learning the representations of whole graphs in both unsupervised and semi-supervised scenarios. Graph-level representations are critical in a variety of real-world applications such as predicting the properties of molecules and community analysis in social networks. Traditional graph kernel based methods are simple, yet effective for obtaining fixed-length representations for graphs but they suffer from poor generalization due to hand-crafted designs. There are also some recent methods based on language models (e.g. graph2vec) but they tend to only consider certain substructures (e.g. subtrees) as graph representatives. Inspired by recent progress of unsupervised representation learning, in this paper we proposed a novel method called InfoGraph for learning graph-level representations. We maximize the mutual information between the graph-level representation and the representations of substructures of different scales (e.g., nodes, edges, triangles). By doing so, the graph-level representations encode aspects of the data that are shared across different scales of substructures. Furthermore, we further propose InfoGraph*, an extension of InfoGraph for semi-supervised scenarios. InfoGraph* maximizes the mutual information between unsupervised graph representations learned by InfoGraph and the representations learned by existing supervised methods. As a result, the supervised encoder learns from unlabeled data while preserving the latent semantic space favored by the current supervised task. Experimental results on the tasks of graph classification and molecular property prediction show that InfoGraph is superior to state-of-the-art baselines and InfoGraph* can achieve performance competitive with state-of-the-art semi-supervised models.
MeLU: Meta-Learned User Preference Estimator for Cold-Start Recommendation
Lee, Hoyeop, Im, Jinbae, Jang, Seongwon, Cho, Hyunsouk, Chung, Sehee
This paper proposes a recommender system to alleviate the cold-start problem that can estimate user preferences based on only a small number of items. To identify a user's preference in the cold state, existing recommender systems, such as Netflix, initially provide items to a user; we call those items evidence candidates. Recommendations are then made based on the items selected by the user. Previous recommendation studies have two limitations: (1) the users who consumed a few items have poor recommendations and (2) inadequate evidence candidates are used to identify user preferences. We propose a meta-learning-based recommender system called MeLU to overcome these two limitations. From meta-learning, which can rapidly adopt new task with a few examples, MeLU can estimate new user's preferences with a few consumed items. In addition, we provide an evidence candidate selection strategy that determines distinguishing items for customized preference estimation. We validate MeLU with two benchmark datasets, and the proposed model reduces at least 5.92% mean absolute error than two comparative models on the datasets. We also conduct a user study experiment to verify the evidence selection strategy.
Deduction Theorem: The Problematic Nature of Common Practice in Game Theory
Deduction Theorem: The Problematic Nature of Common Practice in Game Theory Holger I. MEINHARDT † August 2, 2019 We consider the Deduction Theorem that is used in the literature of game theory to run a purported proof by contradiction. In the context of game theory, it is stated that if we have a proof of φ null ϕ, then we also have a proof of φ ϕ. Hence, the proof of φ ϕ is deduced from a previous known statement. However, we argue that one has to manage to prove that the clauses φ and ϕ exist, i.e., they are known true statements in order to establish that φ null ϕ is provable, and that therefore φ ϕ is provable as well. Thus, we are only allowed to reason with known true statements, i.e., we are not allowed to assume that φ or ϕ exist. Doing so, leads immediately to a wrong conclusion. Apart from this, we stress to other facts why the Deduction Theorem is not applicable to run a proof by contradiction. Finally, we present an example from industrial cooperation where the Deduction Theorem is not correctly applied with the consequence that the obtained result contradicts the well-known aggregation issue. MS Classifications 2010: 03B05, 91A12, 91B24 Keywords: Propositional Logic, Deduction Theorem, Herbrand Theorem, Proof by Contradiction, TU Games, Cooperative Oligopoly Games, Partition Function Approach, γ -Belief, Nash Equilibrium, Aggregation across Firms. 1 Introduction We review a common practice in the literature of game theory of applying the Deduction Theorem (Herbrand Theorem, 1930) on a purported proof by contradiction.
Domain-Independent Cost-Optimal Planning in ASP
Spies, David, You, Jia-Huai, Hayward, Ryan
We investigate the problem of cost-optimal planning in ASP. Current ASP planners can be trivially extended to a cost-optimal one by adding weak constraints, but only for a given makespan (number of steps). It is desirable to have a planner that guarantees global optimality. In this paper, we present two approaches to addressing this problem. First, we show how to engineer a cost-optimal planner composed of two ASP programs running in parallel. Using lessons learned from this, we then develop an entirely new approach to cost-optimal planning, stepless planning, which is completely free of makespan. Experiments to compare the two approaches with the only known cost-optimal planner in SAT reveal good potentials for stepless planning in ASP. The paper is under consideration for acceptance in TPLP.
Local Interpretation Methods to Machine Learning Using the Domain of the Feature Space
Botari, Tiago, Izbicki, Rafael, de Carvalho, Andre C. P. L. F.
As machine learning becomes an important part of many real world applications affecting human lives, new requirements, besides high predictive accuracy, become important. One important requirement is transparency, which has been associated with model interpretability. Many machine learning algorithms induce models difficult to interpret, named black box. Moreover, people have difficulty to trust models that cannot be explained. In particular for machine learning, many groups are investigating new methods able to explain black box models. These methods usually look inside the black models to explain their inner work. By doing so, they allow the interpretation of the decision making process used by black box models. Among the recently proposed model interpretation methods, there is a group, named local estimators, which are designed to explain how the label of particular instance is predicted. For such, they induce interpretable models on the neighborhood of the instance to be explained. Local estimators have been successfully used to explain specific predictions. Although they provide some degree of model interpretability, it is still not clear what is the best way to implement and apply them. Open questions include: how to best define the neighborhood of an instance? How to control the trade-off between the accuracy of the interpretation method and its interpretability? How to make the obtained solution robust to small variations on the instance to be explained? To answer to these questions, we propose and investigate two strategies: (i) using data instance properties to provide improved explanations, and (ii) making sure that the neighborhood of an instance is properly defined by taking the geometry of the domain of the feature space into account. We evaluate these strategies in a regression task and present experimental results that show that they can improve local explanations.
Bridging Commonsense Reasoning and Probabilistic Planning via a Probabilistic Action Language
Wang, Yi, Zhang, Shiqi, Lee, Joohyung
To be responsive to dynamically changing real-world environments, an intelligent agent needs to perform complex sequential decision-making tasks that are often guided by commonsense knowledge. The previous work on this line of research led to the framework called "interleaved commonsense reasoning and probabilistic planning" (icorpp), which used P-log for representing commmonsense knowledge and Markov Decision Processes (MDPs) or Partially Observable MDPs (POMDPs) for planning under uncertainty. A main limitation of icorpp is that its implementation requires non-trivial engineering efforts to bridge the commonsense reasoning and probabilistic planning formalisms. In this paper, we present a unified framework to integrate icorpp's reasoning and planning components. In particular, we extend probabilistic action language pBC+ to express utility, belief states, and observation as in POMDP models. Inheriting the advantages of action languages, the new action language provides an elaboration tolerant representation of POMDP that reflects commonsense knowledge. The idea led to the design of the system pbcplus2pomdp, which compiles a pBC+ action description into a POMDP model that can be directly processed by off-the-shelf POMDP solvers to compute an optimal policy of the pBC+ action description. Our experiments show that it retains the advantages of icorpp while avoiding the manual efforts in bridging the commonsense reasoner and the probabilistic planner.
An Implementation of a Non-monotonic Logic in an Embedded Computer for a Motor-glider
Medina, José Luis Vilchis, Siegel, Pierre, Risch, Vincent, Doncescu, Andrei
In this article we present an implementation of non-monotonic reasoning in an embedded system. As a part of an autonomous motor-glider, it simulates piloting decisions of an airplane. A real pilot must take care not only about the information arising from the cockpit (airspeed, altitude, variometer, compass...) but also from outside the cabin. Throughout a flight, a pilot is constantly in communication with the control tower to follow orders, because there is an airspace regulation to respect. In addition, if the control tower sends orders while the pilot has an emergency, he may have to violate these orders and airspace regulations to solve his problem (e.g. emergency landing). On the other hand, climate changes constantly (wind, snow, hail...) and can affect the sensors. All these cases easily lead to contradictions. Switching to reasoning under uncertainty, a pilot must make decisions to carry out a flight. The objective of this implementation is to validate a non-monotonic model which allows to solve the question of incomplete and contradictory information. We formalize the problem using default logic, a non-monotonic logic which allows to find fixed-points in the face of contradictions. For the implementation, the Prolog language is used in an embedded computer running at 1 GHz single core with 512 Mb of RAM and 0.8 watts of energy consumption.
A Syntactic Operator for Forgetting that Satisfies Strong Persistence
Berthold, Matti, Gonçalves, Ricardo, Knorr, Matthias, Leite, João
Whereas the operation of forgetting has recently seen a considerable amount of attention in the context of Answer Set Programming (ASP), most of it has focused on theoretical aspects, leaving the practical issues largely untouched. Recent studies include results about what sets of properties operators should satisfy, as well as the abstract characterization of several operators and their theoretical limits. However, no concrete operators have been investigated. In this paper, we address this issue by presenting the first concrete operator that satisfies strong persistence - a property that seems to best capture the essence of forgetting in the context of ASP - whenever this is possible, and many other important properties. The operator is syntactic, limiting the computation of the forgetting result to manipulating the rules in which the atoms to be forgotten occur, naturally yielding a forgetting result that is close to the original program. This paper is under consideration for acceptance in TPLP.