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Robust Stochastic Bandit Algorithms under Probabilistic Unbounded Adversarial Attack

arXiv.org Machine Learning

The multi-armed bandit formalism has been extensively studied under various attack models, in which an adversary can modify the reward revealed to the player. Previous studies focused on scenarios where the attack value either is bounded at each round or has a vanishing probability of occurrence. These models do not capture powerful adversaries that can catastrophically perturb the revealed reward. This paper investigates the attack model where an adversary attacks with a certain probability at each round, and its attack value can be arbitrary and unbounded if it attacks. Furthermore, the attack value does not necessarily follow a statistical distribution. We propose a novel sample median-based and exploration-aided UCB algorithm (called med-E-UCB) and a median-based $\epsilon$-greedy algorithm (called med-$\epsilon$-greedy). Both of these algorithms are provably robust to the aforementioned attack model. More specifically we show that both algorithms achieve $\mathcal{O}(\log T)$ pseudo-regret (i.e., the optimal regret without attacks). We also provide a high probability guarantee of $\mathcal{O}(\log T)$ regret with respect to random rewards and random occurrence of attacks. These bounds are achieved under arbitrary and unbounded reward perturbation as long as the attack probability does not exceed a certain constant threshold. We provide multiple synthetic simulations of the proposed algorithms to verify these claims and showcase the inability of existing techniques to achieve sublinear regret. We also provide experimental results of the algorithm operating in a cognitive radio setting using multiple software-defined radios.


Subset Sampling For Progressive Neural Network Learning

arXiv.org Machine Learning

Progressive Neural Network Learning is a class of algorithms that incrementally construct the network's topology and optimize its parameters based on the training data. While this approach exempts the users from the manual task of designing and validating multiple network topologies, it often requires an enormous number of computations. In this paper, we propose to speed up this process by exploiting subsets of training data at each incremental training step. Three different sampling strategies for selecting the training samples according to different criteria are proposed and evaluated. We also propose to perform online hyperparameter selection during the network progression, which further reduces the overall training time. Experimental results in object, scene and face recognition problems demonstrate that the proposed approach speeds up the optimization procedure considerably while operating on par with the baseline approach exploiting the entire training set throughout the training process.


Controlling Computation versus Quality for Neural Sequence Models

arXiv.org Machine Learning

Most neural networks utilize the same amount of compute for every example independent of the inherent complexity of the input. Further, methods that adapt the amount of computation to the example focus on finding a fixed inference-time computational graph per example, ignoring any external computational budgets or varying inference time limitations. In this work, we utilize conditional computation to make neural sequence models (Transformer) more efficient and computation-aware during inference. We first modify the Transformer architecture, making each set of operations conditionally executable depending on the output of a learned control network. We then train this model in a multi-task setting, where each task corresponds to a particular computation budget. This allows us to train a single model that can be controlled to operate on different points of the computation-quality trade-off curve, depending on the available computation budget at inference time. We evaluate our approach on two tasks: (i) WMT English-French Translation and (ii) Unsupervised representation learning (BERT). Our experiments demonstrate that the proposed Conditional Computation Transformer (CCT) is competitive with vanilla Transformers when allowed to utilize its full computational budget, while improving significantly over computationally equivalent baselines when operating on smaller computational budgets.


Causal Feature Discovery through Strategic Modification

arXiv.org Machine Learning

As algorithmic decision-making takes a more and more important role in myriad application domains, incentives emerge to change the inputs presented to these algorithms--people may either invest in truly relevant attributes or strategically lie about their data. Recently, a collection of very interesting papers has explored various models of strategic behavior on the part of the classified individuals in learning settings, and ways to mitigate the harms to accuracy that can arise from falsified features [Dalvi et al., 2004, Brückner et al., 2012, Hardt et al., 2016, Dong et al., 2018]. Additionally, some recent work has focused on the design of learning algorithms that incentivize the classified individuals to make"good" investments in true changes to their variables[Kleinberg and Raghavan, 2019]. The present paper takes a different tack, and explores another potential effect of strategic investment in true changes to variables, in an online learning setting: we claim that interaction between the online learning and the strategic individuals may actually aid the learning algorithm in identifying causal variables. By causal, we mean, informally, variables such that changes in their true value cause changes in the true label and lead agents to improve.


The Synthesizability of Molecules Proposed by Generative Models

arXiv.org Machine Learning

The discovery of functional molecules is an expensive and time-consuming process, exemplified by the rising costs of small molecule therapeutic discovery. One class of techniques of growing interest for early-stage drug discovery is de novo molecular generation and optimization, catalyzed by the development of new deep learning approaches. These techniques can suggest novel molecular structures intended to maximize a multi-objective function, e.g., suitability as a therapeutic against a particular target, without relying on brute-force exploration of a chemical space. However, the utility of these approaches is stymied by ignorance of synthesizability. To highlight the severity of this issue, we use a data-driven computer-aided synthesis planning program to quantify how often molecules proposed by state-of-the-art generative models cannot be readily synthesized. Our analysis demonstrates that there are several tasks for which these models generate unrealistic molecular structures despite performing well on popular quantitative benchmarks. Synthetic complexity heuristics can successfully bias generation toward synthetically-tractable chemical space, although doing so necessarily detracts from the primary objective. This analysis suggests that to improve the utility of these models in real discovery workflows, new algorithm development is warranted.


A Newton Frank-Wolfe Method for Constrained Self-Concordant Minimization

arXiv.org Machine Learning

We demonstrate how to scalably solve a class of constrained self-concordant minimization problems using linear minimization oracles (LMO) over the constraint set. We prove that the number of LMO calls of our method is nearly the same as that of the Frank-Wolfe method in L-smooth case. Specifically, our Newton Frank-Wolfe method uses O (ε ν) LMO's, where ε is the desired accuracy and ν: 1 o(1). In addition, we demonstrate how our algorithm can exploit the improved variants of the LMO-based schemes, including away-steps, to attain linear convergence rates. We also provide numerical evidence with portfolio design with the competitive ratio, D-optimal experimental design, and logistic regression with the elastic net where Newton Frank-Wolfe outperforms the state-of-the-art.


Learning Group Structure and Disentangled Representations of Dynamical Environments

arXiv.org Machine Learning

Discovering the underlying structure of a dynamical environment involves learning representations that are interpretable and disentangled, which is a challenging task. In physics, interpretable representations of our universe and its underlying dynamics are formulated in terms of representations of groups of symmetry transformations. We propose a physics-inspired method, built upon the theory of group representation, that learns a representation of an environment structured around the transformations that generate its evolution. Experimentally, we learn the structure of explicitly symmetric environments without supervision while ensuring the interpretability of the representations. We show that the learned representations allow for accurate long-horizon predictions and further demonstrate a correlation between the quality of predictions and disentanglement in the latent space.


Adaptive Experience Selection for Policy Gradient

arXiv.org Machine Learning

Policy gradient reinforcement learning (RL) algorithms have achieved impressive performance in challenging learning tasks such as continuous control, but suffer from high sample complexity. Experience replay is a commonly used approach to improve sample efficiency, but gradient estimators using past trajectories typically have high variance. Existing sampling strategies for experience replay like uniform sampling or prioritised experience replay do not explicitly try to control the variance of the gradient estimates. In this paper, we propose an online learning algorithm, adaptive experience selection (AES), to adaptively learn an experience sampling distribution that explicitly minimises this variance. Using a regret minimisation approach, AES iteratively updates the experience sampling distribution to match the performance of a competitor distribution assumed to have optimal variance. Sample non-stationarity is addressed by proposing a dynamic (i.e. time changing) competitor distribution for which a closed-form solution is proposed. We demonstrate that AES is a low-regret algorithm with reasonable sample complexity. Empirically, AES has been implemented for deep deterministic policy gradient and soft actor critic algorithms, and tested on 8 continuous control tasks from the OpenAI Gym library. Ours results show that AES leads to significantly improved performance compared to currently available experience sampling strategies for policy gradient.


Interpretable and Fair Comparison of Link Prediction or Entity Alignment Methods with Adjusted Mean Rank

arXiv.org Machine Learning

In this work, we take a closer look at the evaluation of two families of methods for enriching information from knowledge graphs: Link Prediction and Entity Alignment. In the current experimental setting, multiple different scores are employed to assess different aspects of model performance. We analyze the informative value of these evaluation measures and identify several shortcomings. In particular, we demonstrate that all existing scores can hardly be used to compare results across different datasets. Moreover, this problem may also arise when comparing different train/test splits for the same dataset. We show that this leads to various problems in the interpretation of results, which may support misleading conclusions. Therefore, we propose a different evaluation and demonstrate empirically how this helps for fair, comparable and interpretable assessment of model performance.


t-viSNE: Interactive Assessment and Interpretation of t-SNE Projections

arXiv.org Machine Learning

t-Distributed Stochastic Neighbor Embedding (t-SNE) for the visualization of multidimensional data has proven to be a popular approach, with successful applications in a wide range of domains. Despite their usefulness, t-SNE projections can be hard to interpret or even misleading, which hurts the trustworthiness of the results. Understanding the details of t-SNE itself and the reasons behind specific patterns in its output may be a daunting task, especially for non-experts in dimensionality reduction. In this work, we present t-viSNE, an interactive tool for the visual exploration of t-SNE projections that enables analysts to inspect different aspects of their accuracy and meaning, such as the effects of hyper-parameters, distance and neighborhood preservation, densities and costs of specific neighborhoods, and the correlations between dimensions and visual patterns. We propose a coherent, accessible, and well-integrated collection of different views for the visualization of t-SNE projections. The applicability and usability of t-viSNE are demonstrated through hypothetical usage scenarios with real data sets. Finally, we present the results of a user study where the tool's effectiveness was evaluated. By bringing to light information that would normally be lost after running t-SNE, we hope to support analysts in using t-SNE and making its results better understandable.