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An Integrated Vision Sensor for the Computation of Optical Flow Singular Points

Neural Information Processing Systems

A robust, integrative algorithm is presented for computing the position of the focus of expansion or axis of rotation (the singular point) in optical flow fields such as those generated by self-motion. Measurements are shown of a fully parallel CMOS analog VLSI motion sensor array which computes the direction of local motion (sign of optical flow) at each pixel and can directly implement this algorithm. The flow field singular point is computed in real time with a power consumption of less than 2 m W. Computation of the singular point for more general flow fields requires measures of field expansion and rotation, which it is shown can also be computed in real-time hardware, again using only the sign of the optical flow field. These measures, along with the location of the singular point, provide robust real-time self-motion information for the visual guidance of a moving platform such as a robot.



Reinforcement Learning for Trading

Neural Information Processing Systems

In this paper, we propose to use recurrent reinforcement learning to directly optimize such trading system performance functions, and we compare two different reinforcement learning methods. The first, Recurrent Reinforcement Learning, uses immediate rewards to train the trading systems, while the second (Q-Learning (Watkins 1989)) approximates discounted future rewards. These methodologies can be applied to optimizing systems designed to trade a single security or to trade portfolios . In addition, we propose a novel value function for risk-adjusted return that enables learning to be done online: the differential Sharpe ratio. Trading system profits depend upon sequences of interdependent decisions, and are thus path-dependent. Optimal trading decisions when the effects of transactions costs, market impact and taxes are included require knowledge of the current system state. In Moody, Wu, Liao & Saffell (1998), we demonstrate that reinforcement learning provides a more elegant and effective means for training trading systems when transaction costs are included, than do more standard supervised approaches.



Bayesian Modeling of Human Concept Learning

Neural Information Processing Systems

I consider the problem of learning concepts from small numbers of positive examples, a feat which humans perform routinely but which computers are rarely capable of. Bridging machine learning and cognitive science perspectives, I present both theoretical analysis and an empirical study with human subjects for the simple task oflearning concepts corresponding to axis-aligned rectangles in a multidimensional feature space. Existing learning models, when applied to this task, cannot explain how subjects generalize from only a few examples of the concept. I propose a principled Bayesian model based on the assumption that the examples are a random sample from the concept to be learned. The model gives precise fits to human behavior on this simple task and provides qualitati ve insights into more complex, realistic cases of concept learning.


Dynamically Adapting Kernels in Support Vector Machines

Neural Information Processing Systems

The kernel-parameter is one of the few tunable parameters in Support Vector machines, controlling the complexity of the resulting hypothesis. Its choice amounts to model selection and its value is usually found by means of a validation set. We present an algorithm which can automatically perform model selection with little additional computational cost and with no need of a validation set. In this procedure model selection and learning are not separate, but kernels are dynamically adjusted during the learning process to find the kernel parameter which provides the best possible upper bound on the generalisation error. Theoretical results motivating the approach and experimental results confirming its validity are presented.


Graphical Models for Recognizing Human Interactions

Neural Information Processing Systems

We describe a real-time computer vision and machine learning system for modeling and recognizing human behaviors in two different scenarios: (1) complex, twohanded action recognition in the martial art of Tai Chi and (2) detection and recognition of individual human behaviors and multiple-person interactions in a visual surveillance task. In the latter case, the system is particularly concerned with detecting when interactions between people occur, and classifying them. Graphical models, such as Hidden Markov Models (HMMs) [6] and Coupled Hidden Markov Models (CHMMs) [3, 2], seem appropriate for modeling and, classifying human behaviors because they offer dynamic time warping, a well-understood training algorithm, and a clear Bayesian semantics for both individual (HMMs) and interacting or coupled (CHMMs) generative processes. A major problem with this data-driven statistical approach, especially when modeling rare or anomalous behaviors, is the limited number of training examples. A major emphasis of our work, therefore, is on efficient Bayesian integration of both prior knowledge with evidence from data. We will show that for situations involving multiple independent (or partially independent) agents the Coupled HMM approach generates much better results than traditional HMM methods. In addition, we have developed a synthetic agent or Alife modeling environment for building and training flexible a priori models of various behaviors using software agents. Simulation with these software agents yields synthetic data that can be used to train prior models. These prior models can then be used recursively in a Bayesian framework to fit real behavioral data.


Learning Instance-Independent Value Functions to Enhance Local Search

Neural Information Processing Systems

Reinforcement learning methods can be used to improve the performance of local search algorithms for combinatorial optimization by learning an evaluation function that predicts the outcome of search. The evaluation function is therefore able to guide search to low-cost solutions better than can the original cost function. We describe a reinforcement learning method for enhancing local search that combines aspects of previous work by Zhang and Dietterich (1995) and Boyan and Moore (1997, Boyan 1998). In an off-line learning phase, a value function is learned that is useful for guiding search for multiple problem sizes and instances. We illustrate our technique by developing several such functions for the Dial-A-Ride Problem. Our learning-enhanced local search algorithm exhibits an improvement of more then 30% over a standard local search algorithm.


General Bounds on Bayes Errors for Regression with Gaussian Processes

Neural Information Processing Systems

Based on a simple convexity lemma, we develop bounds for different types of Bayesian prediction errors for regression with Gaussian processes. The basic bounds are formulated for a fixed training set. Simpler expressions are obtained for sampling from an input distribution which equals the weight function of the covariance kernel, yielding asymptotically tight results. The results are compared with numerical experiments.


Facial Memory Is Kernel Density Estimation (Almost)

Neural Information Processing Systems

We compare the ability of three exemplar-based memory models, each using three different face stimulus representations, to account for the probability a human subject responded "old" in an old/new facial memory experiment. The models are 1) the Generalized Context Model, 2) SimSample, a probabilistic sampling model, and 3) MMOM, a novel model related to kernel density estimation that explicitly encodes stimulus distinctiveness. The representations are 1) positions of stimuli in MDS "face space," 2) projections of test faces onto the "eigenfaces" of the study set, and 3) a representation based on response to a grid of Gabor filter jets. Of the 9 model/representation combinations, only the distinctiveness model in MDS space predicts the observed "morph familiarity inversion" effect, in which the subjects' false alarm rate for morphs between similar faces is higher than their hit rate for many of the studied faces. This evidence is consistent with the hypothesis that human memory for faces is a kernel density estimation task, with the caveat that distinctive faces require larger kernels than do typical faces.