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Arc-Consistency computes the minimal binarised domains of an STP. Use of the result in a TCSP solver, in a TCSP-based job shop scheduler, and in generalising Dijkstra's one-to-all algorithm

arXiv.org Artificial Intelligence

TCSPs (Temporal Constraint Satisfaction Problems), as defined in [Dechter et al., 1991], get rid of unary constraints by binarising them after having added an "origin of the world" variable. The constraints are therefore exclusively binary; additionally, a TCSP verifies the property that it is node-consistent and arc-consistent. Path-consistency, the next higher local consistency, solves the consistency problem of a convex TCSP, referred to in [Dechter et al., 1991] as an STP (Simple Temporal Problem); more than that, the output of path-consistency applied to an n+1-variable STP is a minimal and strongly n+1-consistent STP. Weaker versions of path-consistency, aimed at avoiding what is referred to in [Schwalb and Dechter, 1997] as the "fragmentation problem", are used as filtering procedures in recursive backtracking algorithms for the consistency problem of a general TCSP. In this work, we look at the constraints between the "origin of the world" variable and the other variables, as the (binarised) domains of these other variables. With this in mind, we define a notion of arc-consistency for TCSPs, which we will refer to as binarised-domains Arc-Consistency, or bdArc-Consistency for short. We provide an algorithm achieving bdArc-Consistency for a TCSP, which we will refer to as bdAC3, for it is an adaptation of Mackworth's [1977] well-known arc-consistency algorithm AC3. We show that bdArc-Consistency computes the minimal (binarised) domains of an STP. We then show how to use the result in a general TCSP solver, in a TCSP-based job shop scheduler, and in generalising the well-known Dijkstra's one-to-all shortest paths algorithm.


Quantum Cognitive Triad. Semantic geometry of context representation

arXiv.org Artificial Intelligence

The paper describes an algorithm for cognitive representation of triples of related behavioral contexts two of which correspond to mutually exclusive states of some binary situational factor while uncertainty of this factor is the third context. The contexts are mapped to vector states in the two-dimensional quantum Hilbert space describing a dichotomic decision alternative in relation to which the contexts are subjectively recognized. The obtained triad of quantum cognitive representations functions as a minimal carrier of semantic relations between the contexts, which are quantified by phase relations between the corresponding quantum representation states. The described quantum model of subjective semantics supports interpretable vector calculus which is geometrically visualized in the Bloch sphere view of quantum cognitive states.


Reinforcement Learning Framework for Deep Brain Stimulation Study

arXiv.org Artificial Intelligence

Malfunctioning neurons in the brain sometimes operate synchronously, reportedly causing many neurological diseases, e.g. Parkinson's. Suppression and control of this collective synchronous activity are therefore of great importance for neuroscience, and can only rely on limited engineering trials due to the need to experiment with live human brains. We present the first Reinforcement Learning gym framework that emulates this collective behavior of neurons and allows us to find suppression parameters for the environment of synthetic degenerate models of neurons. We successfully suppress synchrony via RL for three pathological signaling regimes, characterize the framework's stability to noise, and further remove the unwanted oscillations by engaging multiple PPO agents.


Signature in Counterparts, a Formal Treatment

arXiv.org Artificial Intelligence

"Smart contracts" are a form of code, in the context of cryptocurrency and blockchain platforms, that is used to enforce security properties of multi-agent protocols. Often these protocols are for processes for which trust amongst the agents would typically have been provided through the use of legal contracts. The emergence of the area of "smart contracts" has given renewed motivation to study the formal representation of legal reasoning and legal processes. In the present paper, we consider questions of knowledge representation pertinent to a particular legal process: contract signature. In formation of legal contracts between two or more parties, all parties to the contract are required to sign in order for the contract to be considered valid. In some sensitive situations, this requires a physical meeting of the parties so that copies of the contract can be signed and immediately exchanged for co-signature. An example of such a sensitive situation is where one party may gain advantage in a negotiation with a third party by presentation of a partially signed contract. It is also frequently desirable to establish a state of common knowledge amongst the parties that the contract has been signed and that the signers were authenticated: a physical signing ceremony achieves this goal.


Automatic Cost Function Learning with Interpretable Compositional Networks

arXiv.org Artificial Intelligence

Cost Function Networks (CFN) are a formalism in Constraint Programming to model combinatorial satisfaction or optimization problems. By associating a function to each constraint type to evaluate the quality of an assignment, it extends the expressivity of regular CSP/COP formalisms but at a price of making harder the problem modeling. Indeed, in addition to regular variables/domains/constraints sets, one must provide a set of cost functions that are not always easy to define. Here we propose a method to automatically learn a cost function of a constraint, given a function deciding if assignments are valid or not. This is to the best of our knowledge the first attempt to automatically learn cost functions. Our method aims to learn cost functions in a supervised fashion, trying to reproduce the Hamming distance, by using a variation of neural networks we named Interpretable Compositional Networks, allowing us to get explainable results, unlike regular artificial neural networks. We experiment it on 5 different constraints to show its versatility. Experiments show that functions learned on small dimensions scale on high dimensions, outputting a perfect or near-perfect Hamming distance for most constraints. Our system can be used to automatically generate cost functions and then having the expressivity of CFN with the same modeling effort than for CSP/COP.


Unsupervised Question Decomposition for Question Answering

arXiv.org Artificial Intelligence

We aim to improve question answering (QA) by decomposing hard questions into easier sub-questions that existing QA systems can answer. Since collecting labeled decompositions is cumbersome, we propose an unsupervised approach to produce sub-questions. Specifically, by leveraging >10M questions from Common Crawl, we learn to map from the distribution of multi-hop questions to the distribution of single-hop sub-questions. We answer sub-questions with an off-the-shelf QA model and incorporate the resulting answers in a downstream, multi-hop QA system. On a popular multi-hop QA dataset, HotpotQA, we show large improvements over a strong baseline, especially on adversarial and out-of-domain questions. Our method is generally applicable and automatically learns to decompose questions of different classes, while matching the performance of decomposition methods that rely heavily on hand-engineering and annotation.


Conceptual Game Expansion

arXiv.org Artificial Intelligence

Automated game design is the problem of automatically producing games through computational processes. Traditionally these methods have relied on the authoring of search spaces by a designer, defining the space of all possible games for the system to author. In this paper we instead learn representations of existing games and use these to approximate a search space of novel games. In a human subject study we demonstrate that these novel games are indistinguishable from human games for certain measures.


An ASP semantics for Constraints involving Conditional Aggregates

arXiv.org Artificial Intelligence

We elaborate upon the formal foundations of hybrid Answer Set Programming (ASP) and extend its underlying logical framework with aggregate functions over constraint values and variables. This is achieved by introducing the construct of conditional expressions, which allow for considering two alternatives while evaluating constraints. Which alternative is considered is interpretation-dependent and chosen according to an associated condition. We put some emphasis on logic programs with linear constraints and show how common ASP aggregates can be regarded as particular cases of so-called conditional linear constraints. Finally, we introduce a polynomial-size, modular and faithful translation from our framework into regular (condition-free) Constraint ASP, outlining an implementation of conditional aggregates on top of existing hybrid ASP solvers.


Artificial intelligence yields new antibiotic

#artificialintelligence

Using a machine-learning algorithm, MIT researchers have identified a powerful new antibiotic compound. In laboratory tests, the drug killed many of the world's most problematic disease-causing bacteria, including some strains that are resistant to all known antibiotics. It also cleared infections in two different mouse models. The computer model, which can screen more than a hundred million chemical compounds in a matter of days, is designed to pick out potential antibiotics that kill bacteria using different mechanisms than those of existing drugs. "We wanted to develop a platform that would allow us to harness the power of artificial intelligence to usher in a new age of antibiotic drug discovery," says James Collins, the Termeer Professor of Medical Engineering and Science in MIT's Institute for Medical Engineering and Science (IMES) and Department of Biological Engineering.


AI Is Used to Discover a Novel Antibiotic

#artificialintelligence

Researchers announced the breakthrough discovery of a new type of antibiotic compound that is capable of killing many types of harmful bacteria, including deadly antibiotic-resistant strains, and published their findings in Cell on February 20. What makes this remarkable is that the researchers, from the Massachusetts Institute of Technology (MIT), Harvard, and McMaster University, used machine learning (a form of artificial intelligence) to discover the new antibiotic--an achievement that heralds the disruption of traditional research and drug development processes deployed by pharmaceutical industry behemoths. Antibiotic resistance is a global threat that is exacerbated by the overuse of antibiotics in livestock, the proliferation of antimicrobials in consumer products, and over-prescription in health care. Though estimating the future impact is challenging, one report predicted that by 2050, 10 million deaths per year could result from antimicrobial-resistant (AMR) infections. Combating the problem of antimicrobial resistance requires bringing novel compounds to market.