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FastForest: Increasing Random Forest Processing Speed While Maintaining Accuracy

arXiv.org Machine Learning

Random Forest remains one of Data Mining's most enduring ensemble algorithms, achieving well-documented levels of accuracy and processing speed, as well as regularly appearing in new research. However, with data mining now reaching the domain of hardware-constrained devices such as smartphones and Internet of Things (IoT) devices, there is continued need for further research into algorithm efficiency to deliver greater processing speed without sacrificing accuracy. Our proposed FastForest algorithm delivers an average 24% increase in processing speed compared with Random Forest whilst maintaining (and frequently exceeding) it on classification accuracy over tests involving 45 datasets. FastForest achieves this result through a combination of three optimising components - Subsample Aggregating ('Subbagging'), Logarithmic Split-Point Sampling and Dynamic Restricted Subspacing. Moreover, detailed testing of Subbagging sizes has found an optimal scalar delivering a positive mix of processing performance and accuracy.


Applying Cyclical Learning Rate to Neural Machine Translation

arXiv.org Machine Learning

In training deep learning networks, the optimizer and related learning rate are often used without much thought or with minimal tuning, even though it is crucial in ensuring a fast convergence to a good quality minimum of the loss function that can also generalize well on the test dataset. Drawing inspiration from the successful application of cyclical learning rate policy for computer vision related convolutional networks and datasets, we explore how cyclical learning rate can be applied to train transformer-based neural networks for neural machine translation. From our carefully designed experiments, we show that the choice of optimizers and the associated cyclical learning rate policy can have a significant impact on the performance. In addition, we establish guidelines when applying cyclical learning rates to neural machine translation tasks. Thus with our work, we hope to raise awareness of the importance of selecting the right optimizers and the accompanying learning rate policy, at the same time, encourage further research into easy-to-use learning rate policies.


A Learning Framework for n-bit Quantized Neural Networks toward FPGAs

arXiv.org Machine Learning

The quantized neural network (QNN) is an efficient approach for network compression and can be widely used in the implementation of FPGAs. This paper proposes a novel learning framework for n-bit QNNs, whose weights are constrained to the power of two. To solve the gradient vanishing problem, we propose a reconstructed gradient function for QNNs in back-propagation algorithm that can directly get the real gradient rather than estimating an approximate gradient of the expected loss. We also propose a novel QNN structure named n-BQ-NN, which uses shift operation to replace the multiply operation and is more suitable for the inference on FPGAs. Furthermore, we also design a shift vector processing element (SVPE) array to replace all 16-bit multiplications with SHIFT operations in convolution operation on FPGAs. We also carry out comparable experiments to evaluate our framework. The experimental results show that the quantized models of ResNet, DenseNet and AlexNet through our learning framework can achieve almost the same accuracies with the original full-precision models. Moreover, when using our learning framework to train our n-BQ-NN from scratch, it can achieve state-of-the-art results compared with typical low-precision QNNs. Experiments on Xilinx ZCU102 platform show that our n-BQ-NN with our SVPE can execute 2.9 times faster than with the vector processing element (VPE) in inference. As the SHIFT operation in our SVPE array will not consume Digital Signal Processings (DSPs) resources on FPGAs, the experiments have shown that the use of SVPE array also reduces average energy consumption to 68.7% of the VPE array with 16-bit.


A rigorous method to compare interpretability of rule-based algorithms

arXiv.org Machine Learning

Interpretability is becoming increasingly important in predictive model analysis. Unfortunately, as mentioned by many authors, there is still no consensus on that idea. The aim of this article is to propose a rigorous mathematical definition of the concept of interpretability, allowing fair comparisons between any rule-based algorithms. This definition is built from three notions, each of which being quantitatively measured by a simple formula: predictivity, stability and simplicity. While predictivity has been widely studied to measure the accuracy of predictive algorithms, stability is based on the Dice-Sorensen index to compare two sets of rules generated by an algorithm using two independent samples. Simplicity is based on the sum of the length of the rules deriving from the generated model. The final objective measure of the interpretability of any rule-based algorithm ends up as a weighted sum of the three aforementioned concepts. This paper concludes with the comparison of the interpretability between four rule-based algorithms.


A survey of bias in Machine Learning through the prism of Statistical Parity for the Adult Data Set

arXiv.org Machine Learning

Applications based on Machine Learning models have now become an indispensable part of the everyday life and the professional world. A critical question then recently arised among the population: Do algorithmic decisions convey any type of discrimination against specific groups of population or minorities? In this paper, we show the importance of understanding how a bias can be introduced into automatic decisions. We first present a mathematical framework for the fair learning problem, specifically in the binary classification setting. We then propose to quantify the presence of bias by using the standard Disparate Impact index on the real and well-known Adult income data set. Finally, we check the performance of different approaches aiming to reduce the bias in binary classification outcomes. Importantly, we show that some intuitive methods are ineffective. This sheds light on the fact trying to make fair machine learning models may be a particularly challenging task, in particular when the training observations contain a bias.


Discovering associations in COVID-19 related research papers

arXiv.org Artificial Intelligence

A COVID-19 pandemic has already proven itself to be a global challenge. It proves how vulnerable humanity can be. It has also mobilized researchers from different sciences and different countries in the search for a way to fight this potentially fatal disease. In line with this, our study analyses the abstracts of papers related to COVID-19 and coronavirus-related-research using association rule text mining in order to find the most interestingness words, on the one hand, and relationships between them on the other. Then, a method, called information cartography, was applied for extracting structured knowledge from a huge amount of association rules. On the basis of these methods, the purpose of our study was to show how researchers have responded in similar epidemic/pandemic situations throughout history.


Knowledge Fusion and Semantic Knowledge Ranking for Open Domain Question Answering

arXiv.org Artificial Intelligence

Open Domain Question Answering requires systems to retrieve external knowledge and perform multi-hop reasoning by composing knowledge spread over multiple sentences. In the recently introduced open domain question answering challenge datasets, QASC and OpenBookQA, we need to perform retrieval of facts and compose facts to correctly answer questions. In our work, we learn a semantic knowledge ranking model to re-rank knowledge retrieved through Lucene based information retrieval systems. We further propose a ``knowledge fusion model'' which leverages knowledge in BERT-based language models with externally retrieved knowledge and improves the knowledge understanding of the BERT-based language models. On both OpenBookQA and QASC datasets, the knowledge fusion model with semantically re-ranked knowledge outperforms previous attempts.


Inferential Text Generation with Multiple Knowledge Sources and Meta-Learning

arXiv.org Artificial Intelligence

We study the problem of generating inferential texts of events for a variety of commonsense like \textit{if-else} relations. Existing approaches typically use limited evidence from training examples and learn for each relation individually. In this work, we use multiple knowledge sources as fuels for the model. Existing commonsense knowledge bases like ConceptNet are dominated by taxonomic knowledge (e.g., \textit{isA} and \textit{relatedTo} relations), having a limited number of inferential knowledge. We use not only structured commonsense knowledge bases, but also natural language snippets from search-engine results. These sources are incorporated into a generative base model via key-value memory network. In addition, we introduce a meta-learning based multi-task learning algorithm. For each targeted commonsense relation, we regard the learning of examples from other relations as the meta-training process, and the evaluation on examples from the targeted relation as the meta-test process. We conduct experiments on Event2Mind and ATOMIC datasets. Results show that both the integration of multiple knowledge sources and the use of the meta-learning algorithm improve the performance.


Probabilistic Diagnostic Tests for Degradation Problems in Supervised Learning

arXiv.org Artificial Intelligence

Several studies point out different causes of performance degradation in supervised machine learning. Problems such as class imbalance, overlapping, small-disjuncts, noisy labels, and sparseness limit accuracy in classification algorithms. Even though a number of approaches either in the form of a methodology or an algorithm try to minimize performance degradation, they have been isolated efforts with limited scope. Most of these approaches focus on remediation of one among many problems, with experimental results coming from few datasets and classification algorithms, insufficient measures of prediction power, and lack of statistical validation for testing the real benefit of the proposed approach. This paper consists of two main parts: In the first part, a novel probabilistic diagnostic model based on identifying signs and symptoms of each problem is presented. Thereby, early and correct diagnosis of these problems is to be achieved in order to select not only the most convenient remediation treatment but also unbiased performance metrics. Secondly, the behavior and performance of several supervised algorithms are studied when training sets have such problems. Therefore, prediction of success for treatments can be estimated across classifiers.


Predicting Strategic Behavior from Free Text

arXiv.org Artificial Intelligence

The connection between messaging and action is fundamental both to web applications, such as web search and sentiment analysis, and to economics. However, while prominent online applications exploit messaging in natural (human) language in order to predict non-strategic action selection, the economics literature focuses on the connection between structured stylized messaging to strategic decisions in games and multi-agent encounters. This paper aims to connect these two strands of research, which we consider highly timely and important due to the vast online textual communication on the web. Particularly, we introduce the following question: can free text expressed in natural language serve for the prediction of action selection in an economic context, modeled as a game? In order to initiate the research on this question, we introduce the study of an individual's action prediction in a one-shot game based on free text he/she provides, while being unaware of the game to be played. We approach the problem by attributing commonsensical personality attributes via crowd-sourcing to free texts written by individuals, and employing transductive learning to predict actions taken by these individuals in one-shot games based on these attributes. Our approach allows us to train a single classifier that can make predictions with respect to actions taken in multiple games. In experiments with three well-studied games, our algorithm compares favorably with strong alternative approaches. In ablation analysis, we demonstrate the importance of our modeling choices -- the representation of the text with the commonsensical personality attributes and our classifier -- to the predictive power of our model.