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InfoScrub: Towards Attribute Privacy by Targeted Obfuscation

arXiv.org Artificial Intelligence

Personal photos of individuals when shared online, apart from exhibiting a myriad of memorable details, also reveals a wide range of private information and potentially entails privacy risks (e.g., online harassment, tracking). To mitigate such risks, it is crucial to study techniques that allow individuals to limit the private information leaked in visual data. We tackle this problem in a novel image obfuscation framework: to maximize entropy on inferences over targeted privacy attributes, while retaining image fidelity. We approach the problem based on an encoder-decoder style architecture, with two key novelties: (a) introducing a discriminator to perform bi-directional translation simultaneously from multiple unpaired domains; (b) predicting an image interpolation which maximizes uncertainty over a target set of attributes. We find our approach generates obfuscated images faithful to the original input images, and additionally increase uncertainty by 6.2$\times$ (or up to 0.85 bits) over the non-obfuscated counterparts.


Hidden Markov Models and their Application for Predicting Failure Events

arXiv.org Artificial Intelligence

We show how Markov mixed membership models (MMMM) can be used to predict the degradation of assets. We model the degradation path of individual assets, to predict overall failure rates. Instead of a separate distribution for each hidden state, we use hierarchical mixtures of distributions in the exponential family. In our approach the observation distribution of the states is a finite mixture distribution of a small set of (simpler) distributions shared across all states. Using tied-mixture observation distributions offers several advantages. The mixtures act as a regularization for typically very sparse problems, and they reduce the computational effort for the learning algorithm since there are fewer distributions to be found. Using shared mixtures enables sharing of statistical strength between the Markov states and thus transfer learning. We determine for individual assets the trade-off between the risk of failure and extended operating hours by combining a MMMM with a partially observable Markov decision process (POMDP) to dynamically optimize the policy for when and how to maintain the asset.


A quantum procedure for map generation

arXiv.org Artificial Intelligence

Quantum computation is an emerging technology that promises a wide range of possible use cases. This promise is primarily based on algorithms that are unlikely to be viable over the coming decade. For near-term applications, quantum software needs to be carefully tailored to the hardware available. In this paper, we begin to explore whether near-term quantum computers could provide tools that are useful in the creation and implementation of computer games. The procedural generation of geopolitical maps and their associated history is considered as a motivating example. This is performed by encoding a rudimentary decision making process for the nations within a quantum procedure that is well-suited to near-term devices. Given the novelty of quantum computing within the field of procedural generation, we also provide an introduction to the basic concepts involved.


Monte Carlo Inverse Folding

arXiv.org Artificial Intelligence

The RNA Inverse Folding problem comes from computational biology. The goal is to find a molecule that has a given folding. It is important for scientific fields such as bioengineering, pharmaceutical research, biochemistry, synthetic biology and RNA nanostructures. Nested Monte Carlo Search has given excellent results for this problem. We propose to adapt and evaluate different Monte Carlo Search algorithms for the RNA Inverse Folding problem.


Causality, Responsibility and Blame in Team Plans

arXiv.org Artificial Intelligence

Many objectives can be achieved (or may be achieved more effectively) only by a group of agents executing a team plan. If a team plan fails, it is often of interest to determine what caused the failure, the degree of responsibility of each agent for the failure, and the degree of blame attached to each agent. We show how team plans can be represented in terms of structural equations, and then apply the definitions of causality introduced by Halpern [2015] and degree of responsibility and blame introduced by Chockler and Halpern [2004] to determine the agent(s) who caused the failure and what their degree of responsibility/blame is. We also prove new results on the complexity of computing causality and degree of responsibility and blame, showing that they can be determined in polynomial time for many team plans of interest.


Automated Question Answer medical model based on Deep Learning Technology

arXiv.org Artificial Intelligence

Artificial intelligence can now provide more solutions for different problems, especially in the medical field. One of those problems the lack of answers to any given medical/health-related question. The Internet is full of forums that allow people to ask some specific questions and get great answers for them. Nevertheless, browsing these questions in order to locate one similar to your own, also finding a satisfactory answer is a difficult and time-consuming task. This research will introduce a solution to this problem by automating the process of generating qualified answers to these questions and creating a kind of digital doctor. Furthermore, this research will train an end-to-end model using the framework of RNN and the encoder-decoder to generate sensible and useful answers to a small set of medical/health issues. The proposed model was trained and evaluated using data from various online services, such as WebMD, HealthTap, eHealthForums, and iCliniq.


Combining the Causal Judgments of Experts with Possibly Different Focus Areas

arXiv.org Artificial Intelligence

In many real-world settings, a decision-maker must combine information provided by different experts in order to decide on an effective policy. Alrajeh, Chockler, and Halpern [2018] showed how to combine causal models that are compatible in the sense that, for variables that appear in both models, the experts agree on the causal structure. In this work we show how causal models can be combined in cases where the experts might disagree on the causal structure for variables that appear in both models due to having different focus areas. We provide a new formal definition of compatibility of models in this setting and show how compatible models can be combined. We also consider the complexity of determining whether models are compatible. We believe that the notions defined in this work are of direct relevance to many practical decision making scenarios that come up in natural, social, and medical science settings.


The Effects of Randomness on the Stability of Node Embeddings

arXiv.org Machine Learning

We systematically evaluate the (in-)stability of state-of-the-art node embedding algorithms due to randomness, i.e., the random variation of their outcomes given identical algorithms and graphs. We apply five node embeddings algorithms---HOPE, LINE, node2vec, SDNE, and GraphSAGE---to synthetic and empirical graphs and assess their stability under randomness with respect to (i) the geometry of embedding spaces as well as (ii) their performance in downstream tasks. We find significant instabilities in the geometry of embedding spaces independent of the centrality of a node. In the evaluation of downstream tasks, we find that the accuracy of node classification seems to be unaffected by random seeding while the actual classification of nodes can vary significantly. This suggests that instability effects need to be taken into account when working with node embeddings. Our work is relevant for researchers and engineers interested in the effectiveness, reliability, and reproducibility of node embedding approaches.


Deep Reinforcement Learning for High Level Character Control

arXiv.org Machine Learning

In this paper, we propose the use of traditional animations, heuristic behavior and reinforcement learning in the creation of intelligent characters for computational media. The traditional animation and heuristic gives artistic control over the behavior while the reinforcement learning adds generalization. The use case presented is a dog character with a high-level controller in a 3D environment which is built around the desired behaviors to be learned, such as fetching an item. As the development of the environment is the key for learning, further analysis is conducted of how to build those learning environments, the effects of environment and agent modeling choices, training procedures and generalization of the learned behavior. This analysis builds insight of the aforementioned factors and may serve as guide in the development of environments in general.


Learning to Recommend Signal Plans under Incidents with Real-Time Traffic Prediction

arXiv.org Machine Learning

The main question to address in this paper is to recommend optimal signal timing plans in real time under incidents by incorporating domain knowledge developed with the traffic signal timing plans tuned for possible incidents, and learning from historical data of both traffic and implemented signals timing. The effectiveness of traffic incident management is often limited by the late response time and excessive workload of traffic operators. This paper proposes a novel decision-making framework that learns from both data and domain knowledge to real-time recommend contingency signal plans that accommodate non-recurrent traffic, with the outputs from real-time traffic prediction at least 30 minutes in advance. Specifically, considering the rare occurrences of engagement of contingency signal plans for incidents, we propose to decompose the end-to-end recommendation task into two hierarchical models: real-time traffic prediction and plan association. We learn the connections between the two models through metric learning, which reinforces partial-order preferences observed from historical signal engagement records. We demonstrate the effectiveness of our approach by testing this framework on the traffic network in Cranberry Township in 2019. Results show that our recommendation system has a precision score of 96.75% and recall of 87.5% on the testing plan, and make recommendation of an average of 22.5 minutes lead time ahead of Waze alerts. The results suggest that our framework is capable of giving traffic operators a significant time window to access the conditions and respond appropriately.